At a Glance
- Tasks: Lead the design and implementation of player-facing systems in exciting game projects.
- Company: Join Rocket Science Group’s Atomic Theory studio in vibrant Brighton.
- Benefits: Enjoy a hybrid work model, competitive salary, and opportunities for professional growth.
- Other info: Be part of a creative team dedicated to delivering high-quality gaming experiences.
- Why this job: Make a real impact on gameplay experiences and collaborate with talented co-dev teams.
- Qualifications: Expertise in C++ and C#, deep Unreal Engine knowledge, and strong 3D maths skills.
The predicted salary is between 60000 - 80000 £ per year.
Rocket Science Group’s Atomic Theory studio in Brighton is seeking a Principal Game Engineer to own player‑facing systems across partner projects. You’ll lead design and implementation of gameplay, UI, 3Cs, and AI, set technical direction, and partner with co‑dev teams to ship high‑quality experiences.
You’ll bring expert C++ and C# skills, deep Unreal Engine experience (Gameplay Framework, UMG/Slate), strong 3D maths, and a proven track record building polished, responsive player systems.
Principal Game Engineer - Player Experience & Co-Dev (Hybrid) employer: Rocket Science Group
At Terminal Velocity, part of the Rocket Science Group, we pride ourselves on being an excellent employer by fostering a supportive and creative work environment in Cardiff. Our commitment to employee growth is evident through our annual research credit for skill enhancement, flexible working arrangements that prioritise work-life balance, and a family-friendly culture that includes generous parental leave. Join us to work on exciting projects while enjoying perks like team lunches and a fully equipped lounge, all within a collaborative atmosphere that values curiosity and adaptability.