At a Glance
- Tasks: Lead player-facing systems in Unreal Engine projects and mentor fellow engineers.
- Company: Join Rocket Science Group's Atomic Theory studio in vibrant Brighton.
- Benefits: Enjoy a hybrid/remote work model with competitive pay and growth opportunities.
- Other info: Be part of a creative team dedicated to delivering polished gaming experiences.
- Why this job: Shape engaging gameplay experiences and collaborate on exciting projects.
- Qualifications: Expertise in C++/C#, strong 3D maths, and a passion for quality engineering.
The predicted salary is between 60000 - 80000 Β£ per year.
Rocket Science Group's Atomic Theory studio in Brighton is seeking a Principal Game Engineer to own player-facing systems across Unreal Engine projects. You will drive gameplay, UI, 3Cs, and AI, set technical direction, and mentor others while collaborating with partners to deliver ship-quality experiences.
You should bring deep C++/C# expertise, strong 3D maths, and a track record of polished, responsive gameplay, with a passion for high-quality engineering and collaboration in a hybrid office.
We think you need these skills to ace Principal Game Engineer β Hybrid/Remote (Unreal & Gameplay)
C++
C#
Unreal Engine
Gameplay Systems
User Interface (UI) Development
3D Mathematics
AI Programming