Senior Systems Engineer – Unreal Engine (On-site) in London

Senior Systems Engineer – Unreal Engine (On-site) in London

London Full-Time 60000 - 80000 £ / year (est.) No working from home possible
Rocket Science Group

At a Glance

  • Tasks: Design and implement core systems for exciting multiplayer games using Unreal Engine.
  • Company: Join Splash Damage, a leading independent game studio in Bromley.
  • Benefits: Enjoy competitive salary, private medical insurance, gym membership, and more.
  • Other info: Diverse and inclusive workplace with excellent career growth opportunities.
  • Why this job: Make an impact on top-tier games while mentoring the next generation of developers.
  • Qualifications: Experience with Unreal Engine 5 and strong C++ skills required.

The predicted salary is between 60000 - 80000 £ per year.

The Space Rangers team are recruiting a Senior System Engineer to join Splash Damage, at their onsite studio in Bromley!

Location: London, Bromley (on-site)

About Splash Damage

Based near London, Splash Damage is one of the UK’s longest-running independent game development studios. For over two decades we’ve built team-based shooters that bring players together through cooperation, competition, and shared experiences. Our teams have contributed to some of the industry’s biggest franchises, including Batman, Halo, and Gears of War, as well as creating original titles such as Brink and Dirty Bomb. Today the studio focuses on developing engaging multiplayer experiences in partnership with leading publishers, while continuing to invest in both new projects and our existing franchises, including the open-world survival game SCUM.

About the Role

Systems engineers are part of the studios Core Tech team and are responsible for designing and implementing the core systems, pipelines and architecture that provide a solid framework for all our titles and working closely with other disciplines. As a Senior System Engineer, you will use your advanced knowledge and experience to own the technical design and implementation of large-scale system features that encompass rendering, networking, low-level systems, tools and build infrastructure, with a focus on scalability and performance. You will also apply your expertise in data structures and algorithms for modern, multi-core architectures to build state-of-the-art technology for both PC and consoles. Through mentoring and championing of best practices, you will provide day‑to‑day support for more junior members of the team whilst effectively managing your own time and workload through delegation. You will help drive the project forward by working with your discipline lead to plan and maintain roadmaps. We believe that constantly improving on our skills is an essential part of the job and incorporate this into our daily projects. As a senior member of the Engineering team, you will help mentor and train team members.

What You’ll Excel At

  • Writing clear, reliable, maintainable, performant, and portable code.
  • Employing a can‑do attitude to solve difficult problems as part of an agile, fast‑moving, and highly‑focused team.
  • Mentoring more junior team members and providing clear and considered feedback.
  • Identifying and championing best practices within your specialist domain.
  • Interacting with both technical and non‑technical colleagues from all disciplines.

What You’ll Need to Succeed

  • Professional Unreal Engine 5 development experience.
  • Professional game engine code experience (in areas such as I/O, rendering, physics, memory management, multithreading, content pipelines, etc.).
  • Professional experience in Systems development for Xbox Series S/X and/or PS5.
  • Strong practical knowledge of C++, with relevant professional experience.
  • Strong understanding of computer science and good understanding of 3D maths.
  • Experience with advanced usage of source control systems (e.g. Perforce).
  • Experience with writing automation tasks.
  • Good familiarity with profiling and optimising code for optimal CPU, GPU, memory and bandwidth usage.
  • Good familiarity with debugging tools and techniques.
  • Good familiarity with Unreal development ecosystem.
  • Experience working in all phases of game development, from feature design and implementation to bug‑fixing.
  • Experience with and/or an appetite to explore what modern AI advances can bring to game development.

What We Can Offer

  • Competitive Salary and Benefits Package:
  • Enhanced Private Pension Scheme
  • Private Medical Insurance
  • Group Life Assurance
  • Competitive holiday + studio wide closures in summer and winter
  • Gym Membership Allowance
  • Free Eye Tests
  • Free on‑site parking
  • Electric Car Scheme
  • Season Ticket Loans

A Friendly Note From the Recruitment Team

Let us do the work for you: Even if your profile isn’t an exact match for all of the qualifications listed above, we still want you to apply. Our team members come from a variety of different industries, not all of which are immediately relevant to game or software development, and we welcome all candidates of similarly varied backgrounds, communities, and identities. Our client is an equal‑opportunity employer. They believe their teams create better work when they have a range of perspectives to draw from, and we are committed to creating an inclusive working environment that celebrates diversity.

Senior Systems Engineer – Unreal Engine (On-site) in London employer: Rocket Science Group

Splash Damage is an exceptional employer, offering a vibrant and inclusive work culture that fosters creativity and collaboration in the heart of Bromley. With a strong focus on employee growth, the company provides extensive mentoring opportunities and a competitive benefits package, including private medical insurance and gym membership allowances, ensuring that team members thrive both personally and professionally. Join us to be part of a passionate team dedicated to crafting engaging multiplayer experiences while enjoying the unique advantages of working in one of the UK's leading independent game development studios.

Rocket Science Group

Contact Details:

Rocket Science Group Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Senior Systems Engineer – Unreal Engine (On-site) in London

Join Local Tech Meetups

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Contribute to Open Source Projects

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We think you need these skills to ace Senior Systems Engineer – Unreal Engine (On-site) in London

Unreal Engine 5
C++
Game Engine Development
Systems Development for Xbox Series S/X
Systems Development for PS5
3D Maths
Source Control Systems (e.g. Perforce)

Some tips for your application 🫡

Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.

Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at Rocket Science Group.

Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at Rocket Science Group and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!

Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!

How to prepare for a job interview at Rocket Science Group

Brush Up on Your Coding Skills

For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.

Know Your Tools and Frameworks

Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If Rocket Science Group uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.

Showcase Your Projects

Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.

Prepare for Behavioural Questions

While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.