UI/UX Designer in Cardiff

UI/UX Designer in Cardiff

Cardiff Full-Time 34650 - 42350 £ / year (est.) Home office (partial)
Rocket Science Group

At a Glance

  • Tasks: Design and optimise complex UI features for exciting games.
  • Company: Join a multinational team of AAA game veterans at Atomic Theory.
  • Benefits: Enjoy competitive salary, hybrid work, and professional development opportunities.
  • Other info: Flexible working environment with a focus on work-life balance and personal growth.
  • Why this job: Make a real impact on player experiences with cutting-edge technology.
  • Qualifications: 3+ years in UI/UX design with strong technical skills.

The predicted salary is between 34650 - 42350 £ per year.

Please note that this is a hybrid position based in Cardiff, requiring 3 days onsite each week, with the option for remote work on the remaining days.

Atomic Theory is a multinational team of seasoned AAA veterans with roots at studios like Blizzard, PUBG, Epic Games, and Unity. We’re passionate about building player-first experiences with strong engineering foundations, performance excellence, and accessibility baked in from day one.

ABOUT THE ROLE:

As a Mid-Level UI/UX Designer, you are a fully capable, independent contributor who handles complex UI tasks and systems within your domain. You take ownership of mid-scope UI features and solve complex design or technical challenges. You are expected to work autonomously, unblock peers when necessary, and ensure your work is high-quality, stable, and integrated into the project pipeline. At this level, you are not leading the team, but you are a key contributor whose technical and design expertise keeps features moving forward efficiently.

WHAT YOU'LL DO:

  • Design, implement, and optimise complex UI features and systems (menus, HUD modules, dynamic flows, procedural elements).
  • Develop and maintain UI libraries, reusable components, and critical systems to support your feature domain.
  • Implement and optimise or have knowledge of custom UI shaders, materials, or advanced animations to achieve specific visual or functional goals.
  • Debug and solve technical UI issues (engine, blueprint, middleware) to unblock your feature work.
  • Validate UI functionality and appearance across resolutions, aspect ratios, and gameplay contexts.
  • Improve personal and small-team workflows to increase efficiency and reliability.
  • Contribute to UX flows, usability, and interface consistency within your domain.
  • Maintain documentation for tools, systems, and components to ensure clarity and reproducibility.
  • Collaborate with engineers, designers, and producers to integrate features smoothly.

WHAT WE VALUE:

  • 3+ years of experience in UI/UX design (games or interactive products).
  • Proven ability to deliver mid-scope UI features independently, including complex interactions or procedural systems.
  • Proficiency with design tools (Figma, Photoshop, Illustrator) and engine implementation (Unreal, Unity).
  • Strong understanding of UI technical fundamentals, including layout, anchoring, slicing, optimisation, and Blueprint/scripting basics.
  • Ability to debug and resolve complex technical and design challenges within your feature domain.
  • Experience developing or optimising UI systems or libraries that improve efficiency and consistency.
  • Clear communication skills, including the ability to flag blockers and propose practical solutions.
  • Strong grasp of UI/UX fundamentals, usability, readability, and accessibility.
  • Passion for polished, performant, and intuitive player experiences.

WHAT YOU MAY ALSO HAVE:

  • Experience with dynamic HUDs, procedural UI, or live-service UI elements.
  • Familiarity with UI middleware or advanced engine pipelines.
  • Experience building shader-based UI, advanced materials, or complex animations.
  • Exposure to UX metrics, usability testing, or iterative optimisation.

WHAT WE CAN OFFER:

  • Competitive Salary and Benefits Package: Your health and wellbeing is important to us, so we offer a variety of benefits including:
  • Hybrid Working Arrangement: Our office in Brighton is located centrally. As a member of our team, you’ll have the flexibility to work at home and collaborate with your fellow team members in person.
  • Private Pension via Salary Sacrifice
  • Optional Private Medical, Dental, and Vision coverage
  • Annual Leave, plus Bank Holidays and Winter Break Office Closure
  • Annual Research Credit: We always encourage personal growth, so we provide all of our team members with an annual credit to further enhance your skills!
  • Professional Development: We offer annual reviews, as well as opportunities to collaborate across disciplines, internal tech talks, and the chance to learn from specialists with backgrounds from across the games and software development industries.
  • Work-Life Balance: We really believe that home life comes first and we promote a flexible working environment. And as an added bonus: We don’t crunch!
  • Family Friendly: We understand the importance of family, which is why we offer 6 weeks full of Maternity, Paternity, and Adoption Leave to support you during this exciting time!
  • Office Perks: In addition to everything above, we also provide:
  • Weekly Team Lunches
  • Snacks, Including the Good (Yorkshire) Tea
  • Fully Equipped Team Lounge, Including our Favourite Consoles and Games
  • And, most importantly, a supportive and creative working environment made up of talented and friendly people, as well as the opportunity to work on some pretty cool games and projects – if we do say so ourselves!

A FRIENDLY NOTE FROM THE RECRUITMENT TEAM: Let us do the work for you: Even if your profile isn’t an exact match for all of the qualifications listed above, we still want you to apply. Our team members come from a variety of different industries, not all of which are immediately relevant to game or software development, and we welcome all candidates of similarly varied backgrounds, communities, and identities.

Rocket Science is an equal opportunity employer and is committed to providing a worry-free workplace void of discrimination or harassment. Rocket Scientists are expected to foster and champion an environment in which everyone has the opportunity to feel included and is afforded the respect and dignity they deserve. Rocket Science does not accept unsolicited résumés from recruiters, employment agencies, or staffing firms.

UI/UX Designer in Cardiff employer: Rocket Science Group

At Terminal Velocity, part of the Rocket Science Group, we pride ourselves on being an excellent employer by fostering a supportive and creative work environment in Cardiff. Our commitment to employee growth is evident through our annual research credit for skill enhancement, flexible working arrangements that prioritise work-life balance, and a family-friendly culture that includes generous parental leave. Join us to work on exciting projects while enjoying perks like team lunches and a fully equipped lounge, all within a collaborative atmosphere that values curiosity and adaptability.

Rocket Science Group

Contact Details:

Rocket Science Group Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land UI/UX Designer in Cardiff

Show Off Your Portfolio

In the world of UX/UI design, your portfolio speaks volumes! Make sure it's packed with your best work and showcases your process, not just the final product. We want to see how you tackle design challenges, so consider adding case studies that reflect your thought process and user-centric approach.

Get Involved in Design Communities

Jump into local or online design meetups and workshops! Places like UXPA or local design events can be goldmines for networking and learning. Plus, mingling with fellow designers can introduce you to potential job openings that might not be listed elsewhere.

Tailor Your Applications

When you find a role that excites you, like the one at Rocket Science Group for a UI/UX Designer, make your application count! Highlight specific projects and skills that directly relate to the job description. Hiring managers are looking for candidates who fit into their specific team, so show them you’re the one!

Leverage Social Media

Don't underestimate the power of social media in finding a UX/UI design job! Follow design leaders on platforms like Twitter or Instagram, share your work, and engage in conversations. It’s a great way to get noticed by recruiters and even catch wind of openings at companies like Rocket Science Group before they go live!

We think you need these skills to ace UI/UX Designer in Cardiff

UI/UX Design
Figma
Photoshop
Illustrator
Unreal Engine
Unity
Debugging

Some tips for your application 🫡

Showcase Your Design Process:When you're applying for a UX/UI Design role like UI/UX Designer at Rocket Science Group, make sure to include examples that clearly highlight your design process. We want to see not just the final product but also the journey that led you there—wireframes, user personas, and iterations demonstrate your thought process and user-centric approach!

Tailor Your Portfolio:A tailor-made portfolio is crucial for a full-time design role! Curate your best projects that align with the kind of work Rocket Science Group does. We suggest including 3-5 case studies that showcase a variety of skills such as wireframing, prototyping, and user testing to really make your application pop.

Craft a Compelling Cover Letter:Your cover letter should not just be a summary of your CV. Use it to express why you’re excited about UX/UI Design and what draws you specifically to Rocket Science Group. Mention any relevant experience, tools you’re proficient in (like Sketch or Figma), and how you can contribute to their projects.

Highlight Collaboration Skills:In the world of UX/UI Design, teamwork is crucial. Make sure to highlight any past experiences where you worked in cross-functional teams. Illustrate how you communicated design decisions and listened to feedback, as this will resonate well with the culture at Rocket Science Group.

How to prepare for a job interview at Rocket Science Group

Show Off Your Portfolio

When you're gunning for a full-time UX/UI design role, your portfolio is your best friend! Make sure you've got a solid selection of your work, showcasing not just the final designs, but the process behind them—think wireframes, user flows, and any user research you've conducted. During the interview with Rocket Science Group, be prepared to discuss your design decisions and how they solve specific user problems.

Prepare for Design Challenges

Expect to face some practical design tasks during your interview. Rocket Science Group might ask you to tackle a quick design challenge or critique an existing interface. Brush up on your problem-solving skills and try to articulate your thought process as you work through these scenarios. Showing how you approach a design problem is just as important as the final output!

Know the Tools of the Trade

Familiarise yourself with the tools commonly used in the industry—figma, Adobe XD, or Sketch should be second nature to you. Be ready to discuss your preferred tools during the interview and how they've shaped your design process at previous positions. This knowledge could give you an edge at Rocket Science Group!

Show Passion for User Experience

In a full-time UX/UI design role, having a genuine passion for improving user interactions can set you apart. Be prepared to share instances when you went above and beyond to ensure a great user experience in your previous projects. This will demonstrate that you’re not just a designer, but a user advocate, which is exactly what Rocket Science Group is looking for.