Senior Systems Engineer – Unreal Engine (On-site) in Bromley

Senior Systems Engineer – Unreal Engine (On-site) in Bromley

Bromley Full-Time 60000 - 80000 £ / year (est.) No working from home possible
Rocket Science Group

At a Glance

  • Tasks: Design and implement core systems for exciting multiplayer games using Unreal Engine.
  • Company: Join Splash Damage, a leading UK game development studio with a rich history.
  • Benefits: Enjoy competitive salary, private medical insurance, gym membership, and more!
  • Other info: Diverse and inclusive workplace that values different perspectives.
  • Why this job: Make an impact on popular franchises while mentoring the next generation of developers.
  • Qualifications: Experience with Unreal Engine 5, C++, and game engine development required.

The predicted salary is between 60000 - 80000 £ per year.

The Space Rangers team are recruiting a Senior System Engineer to join Splash Damage, at their onsite studio in Bromley!

Location: London, Bromley (on-site)

About Splash Damage

Based near London, Splash Damage is one of the UK’s longest-running independent game development studios. For over two decades we’ve built team-based shooters that bring players together through cooperation, competition, and shared experiences. Our teams have contributed to some of the industry’s biggest franchises, including Batman, Halo, and Gears of War, as well as creating original titles such as Brink and Dirty Bomb. Today the studio focuses on developing engaging multiplayer experiences in partnership with leading publishers, while continuing to invest in both new projects and our existing franchises, including the open-world survival game SCUM.

About the Role

Systems engineers are part of the studios Core Tech team and are responsible for designing and implementing the core systems, pipelines and architecture that provide a solid framework for all our titles and working closely with other disciplines. As a Senior System Engineer, you will use your advanced knowledge and experience to own the technical design and implementation of large-scale system features that encompass rendering, networking, low-level systems, tools and build infrastructure, with a focus on scalability and performance. You will also apply your expertise in data structures and algorithms for modern, multi-core architectures to build state-of-the-art technology for both PC and consoles. Through mentoring and championing of best practices, you will provide day‑to‑day support for more junior members of the team whilst effectively managing your own time and workload through delegation. You will help drive the project forward by working with your discipline lead to plan and maintain roadmaps. We believe that constantly improving on our skills is an essential part of the job and incorporate this into our daily projects. As a senior member of the Engineering team, you will help mentor and train team members.

What You’ll Excel At

  • Writing clear, reliable, maintainable, performant, and portable code.
  • Employing a can‑do attitude to solve difficult problems as part of an agile, fast‑moving, and highly‑focused team.
  • Mentoring more junior team members and providing clear and considered feedback.
  • Identifying and championing best practices within your specialist domain.
  • Interacting with both technical and non‑technical colleagues from all disciplines.

What You’ll Need to Succeed

  • Professional Unreal Engine 5 development experience.
  • Professional game engine code experience (in areas such as I/O, rendering, physics, memory management, multithreading, content pipelines, etc.).
  • Professional experience in Systems development for Xbox Series S/X and/or PS5.
  • Strong practical knowledge of C++, with relevant professional experience.
  • Strong understanding of computer science and good understanding of 3D maths.
  • Experience with advanced usage of source control systems (e.g. Perforce).
  • Experience with writing automation tasks.
  • Good familiarity with profiling and optimising code for optimal CPU, GPU, memory and bandwidth usage.
  • Good familiarity with debugging tools and techniques.
  • Good familiarity with Unreal development ecosystem.
  • Experience working in all phases of game development, from feature design and implementation to bug‑fixing.
  • Experience with and/or an appetite to explore what modern AI advances can bring to game development.

What We Can Offer

  • Competitive Salary and Benefits Package:
  • Enhanced Private Pension Scheme
  • Private Medical Insurance
  • Group Life Assurance
  • Competitive holiday + studio wide closures in summer and winter
  • Gym Membership Allowance
  • Free Eye Tests
  • Free on‑site parking
  • Electric Car Scheme
  • Season Ticket Loans

A Friendly Note From the Recruitment Team

Let us do the work for you: Even if your profile isn’t an exact match for all of the qualifications listed above, we still want you to apply. Our team members come from a variety of different industries, not all of which are immediately relevant to game or software development, and we welcome all candidates of similarly varied backgrounds, communities, and identities. Our client is an equal‑opportunity employer. They believe their teams create better work when they have a range of perspectives to draw from, and we are committed to creating an inclusive working environment that celebrates diversity.

Senior Systems Engineer – Unreal Engine (On-site) in Bromley employer: Rocket Science Group

Splash Damage is an exceptional employer, offering a vibrant and inclusive work culture at their Bromley studio, where creativity and collaboration thrive. With a strong focus on employee growth, the company provides ample opportunities for professional development, mentorship, and skill enhancement, all while working on exciting projects in the gaming industry. Employees enjoy a competitive salary and benefits package, including private medical insurance, gym membership allowances, and a supportive environment that values diverse perspectives.

Rocket Science Group

Contact Details:

Rocket Science Group Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Senior Systems Engineer – Unreal Engine (On-site) in Bromley

Tip Number 1

Network like a pro! Attend industry events, meetups, or even online webinars. Connecting with folks in the gaming world can open doors and give you insider info on job openings.

Tip Number 2

Show off your skills! Create a portfolio showcasing your best work, especially projects related to Unreal Engine. This is your chance to shine and demonstrate what you can bring to the table.

Tip Number 3

Prepare for interviews by brushing up on common technical questions and coding challenges. Practice makes perfect, so consider mock interviews with friends or use online platforms to get comfortable.

Tip Number 4

Don’t hesitate to apply through our website! Even if you don’t tick every box, we value diverse backgrounds and experiences. Just go for it – you might be exactly what we’re looking for!

We think you need these skills to ace Senior Systems Engineer – Unreal Engine (On-site) in Bromley

Unreal Engine 5
C++
Game Engine Development
Systems Development for Xbox Series S/X and PS5
3D Maths
Source Control Systems (e.g. Perforce)
Automation Tasks

Some tips for your application 🫡

Tailor Your CV:Make sure your CV is tailored to the Senior Systems Engineer role. Highlight your experience with Unreal Engine and any relevant projects you've worked on. We want to see how your skills align with what we're looking for!

Showcase Your Code Skills:Include examples of your coding prowess, especially in C++. If you’ve worked on performance optimisation or complex systems, let us know! We love seeing clear, maintainable code that demonstrates your technical expertise.

Be Yourself in Your Cover Letter:Your cover letter is your chance to show us who you are beyond your CV. Share your passion for game development and why you want to join Splash Damage. We appreciate authenticity and a can-do attitude!

Apply Through Our Website:We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it’s super easy – just follow the prompts!

How to prepare for a job interview at Rocket Science Group

Know Your Unreal Engine Inside Out

Make sure you brush up on your Unreal Engine 5 knowledge before the interview. Be prepared to discuss specific projects you've worked on, focusing on how you tackled challenges related to rendering, networking, and performance optimisation.

Showcase Your Problem-Solving Skills

During the interview, be ready to demonstrate your can-do attitude by discussing past experiences where you solved complex problems. Use examples that highlight your ability to work in an agile environment and how you contributed to team success.

Prepare for Technical Questions

Expect technical questions that dive deep into C++ programming, data structures, and algorithms. Brush up on your understanding of 3D maths and be ready to explain how you've applied these concepts in previous roles.

Emphasise Mentorship Experience

As a senior role, they’ll want to know about your experience mentoring junior team members. Share specific instances where you provided feedback or guidance, and how you championed best practices within your team.