At a Glance
- Tasks: Join our team to develop high-quality game systems and features across exciting projects.
- Company: Be part of Atomic Theory, a diverse studio with AAA veterans from top gaming companies.
- Benefits: Remote work, collaborative culture, and the chance to work on innovative gaming experiences.
- Other info: Inclusive workplace that values diverse backgrounds and encourages learning.
- Why this job: Make a real impact in game development while working with cutting-edge technologies.
- Qualifications: Experience in game development, proficiency in C++, and a passion for gaming.
The predicted salary is between 40000 - 50000 £ per year.
This is a 2-month, UK-based contract. While the role is remote, we have offices in both Cardiff and Brighton. We are looking for candidates who can start immediately.
Part of the Rocket Science Group, Atomic Theory comprises a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity. We have a track record of delivering player-centric, AAA-quality experiences, and we're unwavering in our commitment to performance, accessibility, and the meticulous attention to the engineering tools and frameworks that underpin exceptional gameplay.
We are seeking a talented and versatile Game Developer to join our growing co-dev team. In this role, you will draw upon your broad technical experience to help build high-quality game systems and features across a variety of projects. You will contribute to designing, implementing, and evolving gameplay, systems, and tools that help our partners deliver excellent player experiences.
WHAT YOU'LL DO:
- Feature Development: Implement, maintain, and collaborate on gameplay features, systems, and tools within proprietary and commercially available game engines.
- Generalist Development: Work across multiple areas of game development such as gameplay, systems, tools, or engine-level code, depending on project needs.
- Critical Problem Solving: Use strong debugging and analytical skills to investigate and resolve complex technical issues across multiple systems.
- Technical Design: Collaborate with designers, artists, and product leads to break down requirements and deliver practical, player-focused solutions.
- Code Review: Participate in code reviews, provide constructive feedback, and help maintain high standards of code quality and maintainability.
WHAT WE VALUE:
- Strong Technical Skills: Professional experience developing games using modern game engines, with proficiency in C++ or similar languages and solid mathematical fundamentals.
- Engineering Excellence: A commitment to writing clean, maintainable, and efficient code, with a focus on quality and best practices.
- Breadth of Experience: Comfort working across different systems and disciplines within game development, with a generalist mindset.
- Team Collaboration: Strong communication skills and the ability to work collaboratively with engineers, designers, producers, and project leads.
- Problem Solving: A proactive and thoughtful approach to identifying, diagnosing, and resolving technical challenges.
- Passion for Gaming: A genuine enthusiasm for games and a desire to help create engaging, high-quality experiences for players.
- Interest in Learning: Curiosity and eagerness to learn new technologies, engines, and practices to remain adaptable and effective.
WHAT YOU MAY ALSO HAVE:
- Console Experience: Experience developing for current-generation consoles such as Xbox Series X/S, PlayStation 5, or Switch.
- Mentorship Skills: Experience supporting or mentoring less experienced developers as they build new skills.
- Stakeholder Communication: Experience working with internal or external partners to gather feedback, provide technical input, and solve problems collaboratively.
Rocket Science is an equal opportunity employer and is committed to providing a worry-free workplace void of discrimination or harassment. Rocket Scientists are expected to foster and champion an environment in which everyone has the opportunity to feel included and is afforded the respect and dignity they deserve.
Game Engineer - Unreal - Contract - Remote UK in Brighton employer: Rocket Science Group
At Terminal Velocity, part of the Rocket Science Group, we pride ourselves on being an excellent employer by fostering a supportive and creative work environment in Cardiff. Our commitment to employee growth is evident through our annual research credit for skill enhancement, flexible working arrangements that prioritise work-life balance, and a family-friendly culture that includes generous parental leave. Join us to work on exciting projects while enjoying perks like team lunches and a fully equipped lounge, all within a collaborative atmosphere that values curiosity and adaptability.