At a Glance
- Tasks: Create stunning animations and solve technical challenges in a dynamic game development environment.
- Company: Join a diverse team of AAA veterans at Rocket Science Group's Atomic Theory.
- Benefits: Enjoy competitive salary, flexible work options, and professional development opportunities.
- Other info: Experience a supportive culture with perks like team lunches and a fully equipped lounge.
- Why this job: Make an impact on exciting projects while collaborating with talented artists and engineers.
- Qualifications: 3+ years in animation tech roles and expertise in industry-standard tools like Maya or Blender.
The predicted salary is between 40000 - 50000 € per year.
This position is a Fixed Term Contract (FTC) for an initial period of 6 months, with an anticipated end date in December 2026. Please note that this is a hybrid position based in Brighton, requiring 3 days onsite each week, with the option for remote work on the remaining days.
Part of the Rocket Science Group, Atomic Theory comprises a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity as well as superstars from other industries bringing their expertise of project management, software development and more! We have a track record of delivering player-centric, AAA-quality experiences, and we're unwavering in our commitment to performance, accessibility, and the meticulous attention to the engineering tools and frameworks that underpin exceptional gameplay.
ABOUT THE ROLE
We are looking for an experienced Animation Technical Artist to join our team in either UK location. The right person will be open and flexible, able to work in wide-ranging rigging and animation problem spaces with various styles and team sizes. The ideal candidate will work closely with other artists and our client partners to support and implement animation tasks. As an Animation Tech Artist, you are the bridge between animators and the technical constraints of the game. You are building the systems, rigs, and pipelines that make high-quality movement possible. Additionally, you thrive on solving skinning issues, automating tedious workflows, and ensuring it all blends together seamlessly; this includes ensuring timely and efficient communication, thinking creatively, and successfully delivering milestones.
What You'll Do:
- Rigging & Animation Ownership: Translate gameplay and aesthetic requirements into functional character and prop animation workflows, ensuring output is visually consistent, performant, and player-friendly.
- Art Integration: Ensure that animation outputs work in alignment with creative vision and are delivered up to client expectations, including in-engine implementation.
- Technical Problem-Solving: Develop strategies and solutions for complex animation issues and carve a path through undefined scenarios, leveraging knowledge of implementation workflows and optimization principles.
- Cross-Discipline Collaboration: Work closely with artists to ensure asset implementation is animation-friendly and with engineering to align creative vision with technical execution and production realities.
- Iteration & Feedback: Participate in creative reviews, incorporate feedback quickly, and proactively identify opportunities for polish and improvement.
What We Value:
- Art Mastery: A deep understanding of anatomy, weight, balance, and the principles of animation as well as common implementation workflows.
- Drive for Excellence: A commitment to meticulous attention to detail, ensuring every visual element is crafted with care to achieve a flawless, appealing aesthetic.
- Player-Centric Mindset: Empathy for players’ needs and behaviours, with a passion for delivering seamless, intuitive, and visually engaging experiences.
- Collaboration: Strong communication and facilitation skills, with a track record of building trust and working effectively across multidisciplinary teams.
- Operational Resilience: The ability to navigate complex or less-than-ideal project environments, streamlining communication and optimising impact to set projects up for success.
What You’ll Bring:
- 3+ years of experience as an Animation Tech Artist, Technical Animator, Technical Art Lead, or similar role in game development; bonus for experience in an outsource management capacity.
- Proven track record of shipping at least one game through to release.
- Expert knowledge of industry-standard 3D animation creation technologies (e.g. Maya, Blender).
- Proficiency with tooling scripting languages (e.g. Python, MEL, C#).
- Working knowledge of animation implementation in game engines (e.g. Unreal Engine AnimBPs and Montages, Unity Mecanim).
- Passion for continuous improvement and upskilling in both technical and creative domains.
WHAT WE CAN OFFER:
- Competitive Salary and Benefits Package: Your health and wellbeing is important to us, so we offer a variety of benefits including: Private Pension via Salary Sacrifice, Optional Private Medical, Dental, and Vision Coverage, Annual Leave, plus Bank Holidays and Winter Break Office Closure, Annual Research Credit.
- Professional Development: We offer biannual reviews, as well as opportunities to collaborate across disciplines, internal tech talks, and the chance to learn from specialists with backgrounds from across the games and software development industries.
- Work-Life Balance: We really believe that home life comes first and we promote a flexible working environment. And as an added bonus: We don’t crunch!
- Family Friendly: We understand the importance of family, which is why we offer 6 weeks full of Maternity, Paternity, and Adoption Leave to support you during this exciting time!
- Office Perks: Weekly Team Lunches, Snacks, Including the Good (Yorkshire) Tea, Fully Equipped Team Lounge, Including our Favourite Consoles and Games.
A FRIENDLY NOTE FROM THE RECRUITMENT TEAM: Let us do the work for you: Even if your profile isn’t an exact match for all of the qualifications listed above, we still want you to apply. Our team members come from a variety of different industries, not all of which are immediately relevant to game or software development, and we welcome all candidates of similarly varied backgrounds, communities, and identities.
Rocket Science is an equal opportunity employer and is committed to providing a worry-free workplace void of discrimination or harassment. Rocket Scientists are expected to foster and champion an environment in which everyone has the opportunity to feel included and is afforded the respect and dignity they deserve.
Animation Technical Artist (6-Month FTC) in Brighton employer: Rocket Science Group
At Atomic Theory, we pride ourselves on being an exceptional employer, offering a vibrant and inclusive work culture in the heart of Brighton. Our commitment to employee growth is evident through our annual research credit for skill enhancement, biannual reviews, and collaborative opportunities across disciplines. With a focus on work-life balance, competitive benefits, and a supportive environment, we empower our team to thrive while creating innovative gaming experiences.
StudySmarter Expert Advice🤫
We think this is how you could land Animation Technical Artist (6-Month FTC) in Brighton
✨Tip Number 1
Network like a pro! Reach out to folks in the industry, especially those at Atomic Theory or similar studios. Attend events, join online forums, and don’t be shy about sliding into DMs on LinkedIn. You never know who might have the inside scoop on job openings!
✨Tip Number 2
Show off your skills! Create a portfolio that highlights your best work as an Animation Technical Artist. Make sure it’s easy to navigate and showcases your rigging, animation, and problem-solving prowess. A strong portfolio can speak volumes and catch the eye of hiring managers.
✨Tip Number 3
Prepare for interviews by brushing up on common technical questions and scenarios you might face. Practice explaining your thought process when tackling animation challenges. Remember, they want to see how you think and solve problems, so be ready to showcase your creativity!
✨Tip Number 4
Don’t forget to apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who take the initiative to connect directly with us. So, get your application in and let’s make some magic happen together!
We think you need these skills to ace Animation Technical Artist (6-Month FTC) in Brighton
Some tips for your application 🫡
Show Your Passion:When writing your application, let your enthusiasm for animation and game development shine through. We want to see your love for the craft and how it aligns with our player-centric approach.
Tailor Your CV:Make sure to customise your CV to highlight relevant experience as an Animation Technical Artist. Focus on your skills in rigging, animation workflows, and any tools you've mastered that are mentioned in the job description.
Be Clear and Concise:Keep your application straightforward and to the point. We appreciate clarity, so make sure your achievements and experiences are easy to read and understand. Avoid jargon unless it's industry-specific!
Apply Through Our Website:We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for this exciting opportunity with our team!
How to prepare for a job interview at Rocket Science Group
✨Know Your Tools Inside Out
Make sure you're well-versed in industry-standard 3D animation tools like Maya and Blender. Brush up on your scripting skills in Python or C# as well, since you'll need to demonstrate your technical prowess during the interview.
✨Showcase Your Problem-Solving Skills
Prepare to discuss specific challenges you've faced in previous roles, especially related to rigging and animation. Think of examples where you developed creative solutions to complex animation issues, as this will highlight your technical problem-solving abilities.
✨Emphasise Collaboration
Since this role involves working closely with artists and engineers, be ready to talk about your experience in cross-discipline collaboration. Share examples of how you've built trust and communicated effectively within multidisciplinary teams to achieve project goals.
✨Be Player-Centric
Demonstrate your understanding of player needs and behaviours. Prepare to discuss how your work has contributed to creating seamless and engaging player experiences, as this aligns perfectly with the company's values and mission.