3D Reconstruction Research Scientist

3D Reconstruction Research Scientist

Full-Time 63000 - 77000 £ / year (est.) On-site
Roboticsconnected

At a Glance

  • Tasks: Conduct cutting-edge research in 3D reconstruction and develop innovative algorithms.
  • Company: Join Niantic Spatial, a leader in spatial AI technology.
  • Benefits: Competitive salary, flexible work environment, and opportunities for professional growth.
  • Other info: Collaborate with top researchers and publish at leading conferences.
  • Why this job: Make a real impact on how AI understands our physical world.
  • Qualifications: PhD in relevant fields or equivalent industry experience; strong programming skills required.

The predicted salary is between 63000 - 77000 £ per year.

ABOUT NIANTIC SPATIAL AI has learned from almost everything online, but it still struggles with the physical world, where 99.5% of economic activity happens.

It doesn't know where things are, how spaces fit together, or what changes over time.

That's one of the biggest unsolved problems in AI, and it's the one we're solving at Niantic Spatial.

We build spatial AI models and services so people and machines can reason, learn and act safely in the physical world.

We turn camera imagery, video, sensor data and archives into accurate, AI-readable representations of real places that robots can train in and machines can use to know exactly where they are.

In physical AI, mistakes have real consequences.

That's why we build AI grounded in measured reality, not guesswork, so the people and machines relying on it can trust it to get things right.

Our team built some of the world's most widely used maps.

Now we're building something bigger: a living, measured record of the real world that machines can query, learn from and use to understand how places change over time.

If you want to help AI understand the world we actually live in, come build with us.

ABOUT THE ROLE We are looking for 3D Reconstruction Research Scientist to join our Research Team in London.

Our team researches and builds the 3D reconstruction technology behind Niantic Spatial's platform.

These pipelines turn casually captured or domain specific imagery into high-fidelity explorable 3D reconstructions.

This entails anything from Structure-from-Motion through to 3D Gaussian Splatting, feed-forward models, and generative models.

Our team shipped 360 splatting to consumers and enterprise customers, developed the splatting tech that runs on phones, shipped multiple POCs to enterprise customers, and have innovated on countless AR technologies.

Our team has published at top venues (CVPR, ICCV, ECCV, SIGGRAPH); more often than not, our papers end up in production.

We're hiring a researcher to work at both ends of that pipeline.

You will implement and iterate on the state-of-the-art for both academic publishing and production, regularly working on prototypes with a short turnaround into customer-facing production.

You will work alongside world-class researchers in computer vision, machine learning, graphics, and robotics to develop new approaches for large-scale spatial understanding, localization, reconstruction, scene understanding, and geospatial foundation models.

WHAT YOU'LL DO Conduct original research in computer vision, machine learning, and spatial AI.

Design, implement, and evaluate novel algorithms for: 3D reconstruction Neural scene representations 3D Gaussian Splatting Geometric deep learning Structure-from-Motion (Sf M) Meshing Feed-forward models Generative models Spatial foundation models Collaborate with research scientists and engineers to transition promising ideas into future products.

Develop large-scale experiments and benchmarking frameworks.

Work directly with the realities of production with real capture conditions, real hardware constraints, and real customers.

Publish research findings at leading conferences such as CVPR, ICCV, ECCV, or SIGGRAPH.

WHAT YOU'LL BRING Ph D in Computer Vision, Robotics, Machine Learning, Computer Science, Mathematics, Physics, or a closely related field.

Exceptionally strong candidates with equivalent experience in industry would be considered.

A strong research track record in 3D computer vision: reconstruction, depth estimation, novel view synthesis, Sf M, SLAM, or closely related areas.

Strong publication record at top-tier conferences such as CVPR, ICCV, ECCV, SIGGRAPH, Neur IPS, etc.

Strong programming skills in Python and experience in Py Torch.

Evidence that you can carry an idea from research into something real; that may be a shipped feature, a production pipeline, a widely used open-source release, or similar.

Ability to independently drive research projects from idea generation through experimentation and publication.

NICE TO HAVE Experience with classical reconstruction tooling (COLMAP or similar).

C++ or CUDA experience, and a feel for performance and on-device constraints.

Experience with traditional 3D techniques - meshing, texturing, or bringing modern geometry or generative representations into native 3D.

COMPENSATION

3D Reconstruction Research Scientist employer: Roboticsconnected

Roboticsconnected provides a unique opportunity for professionals to engage in groundbreaking work within the robotics and AI sectors. The company emphasizes collaboration and innovation, allowing employees to make significant contributions to real-world applications. With a focus on professional development, Roboticsconnected supports its team in achieving their career goals.

Roboticsconnected

Contact Details:

Roboticsconnected Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land 3D Reconstruction Research Scientist

✨Join Local Tech Meetups

Get out there and mingle with fellow developers by joining local tech meetups. It’s a fantastic way to meet people who might be working at Roboticsconnected or know someone who does. Plus, you can pick up some trendy tech skills and trends while you're at it!

✨Contribute to Open Source Projects

Show off your coding chops by jumping into open-source projects. Not only does this give you practical experience, but it also gets you noticed in the dev community. You'll create a killer portfolio that speaks volumes about your skills to Roboticsconnected.

✨Tap into Online Developer Communities

Don’t underestimate the power of online developer communities like GitHub, Stack Overflow, and even Reddit. Participate in discussions, share your projects, and build your visibility. We can often find opportunities through these channels that can lead to a full-time gig at companies like Roboticsconnected.

✨Explore Job Boards Specifically for Tech Roles

Keep your eyes peeled on job boards that focus on tech roles. Sites like TechCareers or Stack Overflow Jobs can often have listings for companies like Roboticsconnected that might not show up on broader job sites. Make it a habit to check these regularly, and don’t hesitate to apply directly through our website!

We think you need these skills to ace 3D Reconstruction Research Scientist

3D Reconstruction
Computer Vision
Machine Learning
Spatial AI
Structure-from-Motion (SfM)
3D Gaussian Splatting
Geometric Deep Learning

Some tips for your application 🫡

Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.

Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at Roboticsconnected.

Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at Roboticsconnected and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!

Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!

How to prepare for a job interview at Roboticsconnected

✨Brush Up on Your Coding Skills

For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.

✨Know Your Tools and Frameworks

Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If Roboticsconnected uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.

✨Showcase Your Projects

Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.

✨Prepare for Behavioural Questions

While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.