UI/UX Designer in Manchester

UI/UX Designer in Manchester

Manchester Full-Time 55000 - 60000 £ / year (est.) Home office (partial)
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At a Glance

  • Tasks: Design and implement engaging UI/UX for games and performance applications.
  • Company: Join Rezzil, a leader in immersive sports technology.
  • Benefits: Flexible working options and a creative, collaborative environment.
  • Other info: Opportunity to work on innovative products across mobile, VR, and console.
  • Why this job: Shape user experiences that impact athletes and gamers alike.
  • Qualifications: Experience in UI/UX design, especially with Unity and Figma.

The predicted salary is between 55000 - 60000 £ per year.

Rezzil creates performance products across B2B, B2C and gaming, bringing together sport, data and immersive technology across VR, mobile and console.

Our products are used by athletes, teams, players and fans, with experiences ranging from elite sports performance tools through to consumer games and connected applications.

We are based in Manchester and London, with flexible and hybrid working options depending on the role and business needs.

The opportunity

We’re looking for a mid to senior-level UI/UX Designer to join the Rezzil team and help shape the user experience across our games and performance applications.

This role sits at the intersection of product design, game design and implementation.

You’ll work closely with our design, art, game design and development teams to take UI designs from Figma into Unity, ensuring they are not only functional and accurate, but polished, responsive and engaging in the final product.

You’ll play a key role in setting the stage for how players and users move through our games and apps, from onboarding and navigation through to in-game feedback, menus, progression systems, performance dashboards and interaction flows.

This is a hands‑on role for someone who understands great visual design, but also knows how UI behaves inside a real‑time product.

Unity experience is essential, as you’ll be expected to implement, refine and elevate UI directly in engine.

  • What you’ll do
  • Design and implement UI and UX across Rezzil’s games, performance applications and interactive products.
  • Take designs from Figma into Unity and build polished, production‑ready UI screens, flows and components.
  • Add motion, transitions, feedback and visual polish to make interfaces feel responsive, intuitive and engaging.
  • Work closely with game designers to define player journeys, interaction flows, menu structures and in‑game user experience.
  • Collaborate with artists, developers and product stakeholders to ensure UI supports both the creative vision and product goals.
  • Create wireframes, prototypes, user flows and interface layouts for new features and products.
  • Translate UX requirements into clear, usable and visually consistent in‑engine experiences.
  • Help maintain and evolve UI systems, design patterns and component libraries across products.
  • Consider usability, accessibility, platform requirements and player expectations when designing interfaces.
  • Support testing and iteration by reviewing feedback, identifying friction points and improving the user experience.
  • Work across a mix of sports, gaming and performance‑focused products across mobile, VR, console and related platforms.
  • What we’re looking for
  • Proven experience as a UI Designer, UX Designer, UI/UX Designer, Product Designer or similar role within games, apps, interactive media or real‑time products.
  • Strong hands‑on experience implementing UI in Unity.
  • Confident working from Figma designs and translating them into polished in‑engine interfaces.
  • A strong portfolio showing UI design, UX thinking and final product implementation.
  • Good understanding of player experience, interaction design, user flows and usability principles.
  • Ability to add visual flair through animation, transitions, feedback states and micro‑interactions.
  • Strong understanding of layout, typography, hierarchy, colour, iconography and visual consistency.
  • Experience working closely with game designers, artists and developers.
  • Comfortable taking a feature from concept or wireframe through to final in‑engine implementation.
  • Ability to balance creative design with technical constraints and performance considerations.
  • Good communication skills and the ability to explain design decisions clearly.
  • Comfortable working across multiple products and adapting design thinking to different audiences, platforms and use cases.
  • Experience working in Unreal Engine.
  • Experience designing UI for sports games, fitness products, performance tools or data‑led applications.
  • Experience with mobile game UI, console UI, VR interfaces or cross‑platform design.
  • Knowledge of Unity UI systems, animation tools, prefabs, UI optimisation and responsive layouts.
  • Experience creating or maintaining design systems.
  • Motion design experience, particularly for game UI, onboarding, transitions or feedback states.
  • Understanding of accessibility best practice in games or interactive products.
  • Experience working with live products and iterating based on player behaviour, feedback or analytics.
  • The kind of person we think will do well

You’ll likely be someone who enjoys both designing and making. You care about how something looks, but also how it feels in the hands of the player or user.

You’ll be comfortable collaborating with designers and developers, but also confident enough to take ownership of UI implementation and push the final result beyond a flat design.

You’ll understand that good UI in games and apps is not just about screens, it is about clarity, flow, feedback, timing and how the experience supports the player.

This role would suit someone who has already built strong UI/UX foundations and is ready to take real ownership across a range of ambitious sports, gaming and performance products.

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Contact Details:

Rezzil Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land UI/UX Designer in Manchester

Show Off Your Portfolio

In the world of UX/UI design, your portfolio speaks volumes! Make sure it's packed with your best work and showcases your process, not just the final product. We want to see how you tackle design challenges, so consider adding case studies that reflect your thought process and user-centric approach.

Get Involved in Design Communities

Jump into local or online design meetups and workshops! Places like UXPA or local design events can be goldmines for networking and learning. Plus, mingling with fellow designers can introduce you to potential job openings that might not be listed elsewhere.

Tailor Your Applications

When you find a role that excites you, like the one at Rezzil for a UI/UX Designer, make your application count! Highlight specific projects and skills that directly relate to the job description. Hiring managers are looking for candidates who fit into their specific team, so show them you’re the one!

Leverage Social Media

Don't underestimate the power of social media in finding a UX/UI design job! Follow design leaders on platforms like Twitter or Instagram, share your work, and engage in conversations. It’s a great way to get noticed by recruiters and even catch wind of openings at companies like Rezzil before they go live!

We think you need these skills to ace UI/UX Designer in Manchester

UI Design
UX Design
Figma
Unity
Interaction Design
User Flows
Usability Principles

Some tips for your application 🫡

Showcase Your Design Process:When you're applying for a UX/UI Design role like UI/UX Designer at Rezzil, make sure to include examples that clearly highlight your design process. We want to see not just the final product but also the journey that led you there—wireframes, user personas, and iterations demonstrate your thought process and user-centric approach!

Tailor Your Portfolio:A tailor-made portfolio is crucial for a full-time design role! Curate your best projects that align with the kind of work Rezzil does. We suggest including 3-5 case studies that showcase a variety of skills such as wireframing, prototyping, and user testing to really make your application pop.

Craft a Compelling Cover Letter:Your cover letter should not just be a summary of your CV. Use it to express why you’re excited about UX/UI Design and what draws you specifically to Rezzil. Mention any relevant experience, tools you’re proficient in (like Sketch or Figma), and how you can contribute to their projects.

Highlight Collaboration Skills:In the world of UX/UI Design, teamwork is crucial. Make sure to highlight any past experiences where you worked in cross-functional teams. Illustrate how you communicated design decisions and listened to feedback, as this will resonate well with the culture at Rezzil.

How to prepare for a job interview at Rezzil

Show Off Your Portfolio

When you're gunning for a full-time UX/UI design role, your portfolio is your best friend! Make sure you've got a solid selection of your work, showcasing not just the final designs, but the process behind them—think wireframes, user flows, and any user research you've conducted. During the interview with Rezzil, be prepared to discuss your design decisions and how they solve specific user problems.

Prepare for Design Challenges

Expect to face some practical design tasks during your interview. Rezzil might ask you to tackle a quick design challenge or critique an existing interface. Brush up on your problem-solving skills and try to articulate your thought process as you work through these scenarios. Showing how you approach a design problem is just as important as the final output!

Know the Tools of the Trade

Familiarise yourself with the tools commonly used in the industry—figma, Adobe XD, or Sketch should be second nature to you. Be ready to discuss your preferred tools during the interview and how they've shaped your design process at previous positions. This knowledge could give you an edge at Rezzil!

Show Passion for User Experience

In a full-time UX/UI design role, having a genuine passion for improving user interactions can set you apart. Be prepared to share instances when you went above and beyond to ensure a great user experience in your previous projects. This will demonstrate that you’re not just a designer, but a user advocate, which is exactly what Rezzil is looking for.