At a Glance
- Tasks: Lead the development of a next-gen 3D web engine for orthopaedic device design.
- Company: Join a forward-thinking tech company focused on innovative healthcare solutions.
- Benefits: Enjoy remote work, competitive salary, and opportunities for professional growth.
- Why this job: Make a real impact in healthcare by creating cutting-edge 3D visualisation tools.
- Qualifications: Experience with Unity WebGL, JavaScript, and C++ integration is essential.
- Other info: Be part of a dynamic team with excellent career advancement opportunities.
The predicted salary is between 36000 - 60000 £ per year.
Location: Remote
Contract Type: Full time
About the Project
We are building a next-generation 3D web engine to support the design and customization of orthopaedic devices, transitioning from a Unity-based desktop application to a collaborative, browser-based platform. The goal is to enable real-time 3D visualisation, customisation, and streamlined data workflows for clinical users.
Key Responsibilities
- Lead architectural decisions and R&D phases of a browser-native 3D platform built on top of Unity WebGL
- Define and implement the web technology stack, including Unity WebGL, WebAssembly modules, and JavaScript interoperability
- Export existing Unity desktop functionality to WebGL, integrating C++ logic using Emscripten
- Develop a web interface that integrates with the Unity canvas (e.g., via Vue.js or a comparable frontend framework)
- Collaborate with product teams to translate clinical requirements into performant 3D tools
- Work with backend engineers on real-time collaboration features, including data streaming and session sync
- Participate in agile team processes, including weekly stand-ups, sprint planning, and stakeholder reviews
Technical Requirements
- Proven experience with Unity WebGL builds and plugin integration workflows
- Hands-on experience compiling and integrating C++ or Rust libraries into WebAssembly using Emscripten
- Proficiency in JavaScript, TypeScript, and modern frontend tools such as Vite, Webpack, or Rollup
- Strong understanding of WebGL and browser-based 3D rendering constraints
- Experience working with 3D file formats such as STL, OBJ, or 3MF
- Knowledge of performance optimization and memory management in browser environments
- Familiarity with Unity’s interaction system and how to extend or interface with it in a WebGL context
Nice to Have
- Experience with Vue.js or another modern reactive frontend framework
- Background in medical software or regulated industries (HIPAA, FDA, etc.)
- Exposure to collaborative multi-user environments, such as CRDT-based or real-time sync architectures
- Familiarity with cloud-based processing workflows (AWS, Azure)
- Experience with mesh processing libraries such as libigl, CGAL, or pmp in WASM pipelines
Senior Software Engineer (Unity WebGL) employer: RemoteStar
Contact Detail:
RemoteStar Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Software Engineer (Unity WebGL)
✨Tip Number 1
Network like a pro! Reach out to your connections in the industry, especially those who work with Unity WebGL or in medical software. A friendly chat can lead to insider info about job openings that aren't even advertised yet.
✨Tip Number 2
Show off your skills! Create a portfolio showcasing your projects related to Unity WebGL and 3D rendering. This is your chance to demonstrate your expertise and creativity, so make it pop!
✨Tip Number 3
Prepare for interviews by brushing up on common technical questions related to Unity WebGL and browser-based development. We recommend practicing coding challenges and discussing your past projects to highlight your experience.
✨Tip Number 4
Don't forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we love seeing candidates who are proactive about their job search!
We think you need these skills to ace Senior Software Engineer (Unity WebGL)
Some tips for your application 🫡
Show Off Your Skills: Make sure to highlight your experience with Unity WebGL and any relevant tech stacks. We want to see how your skills align with our project, so don’t hold back on showcasing your best work!
Tailor Your Application: Take a moment to customise your application for this role. Mention specific projects or experiences that relate to the responsibilities listed in the job description. It helps us see why you’re a great fit!
Be Clear and Concise: When writing your application, keep it straightforward. Use clear language and avoid jargon unless it’s relevant. We appreciate a well-structured application that gets straight to the point!
Apply Through Our Website: Don’t forget to submit your application through our website! It’s the best way for us to receive your details and ensures you’re considered for the role. We can’t wait to hear from you!
How to prepare for a job interview at RemoteStar
✨Know Your Tech Stack
Make sure you’re well-versed in Unity WebGL, JavaScript, and any other technologies mentioned in the job description. Brush up on your experience with C++ integration and WebAssembly, as these will likely come up during technical discussions.
✨Showcase Your Problem-Solving Skills
Prepare to discuss specific challenges you've faced in previous projects, especially those related to 3D rendering or browser-based applications. Be ready to explain how you approached these problems and what solutions you implemented.
✨Understand the Clinical Context
Since this role involves working on tools for clinical users, it’s beneficial to have a grasp of the medical software landscape. Familiarise yourself with terms and concepts relevant to orthopaedic devices to demonstrate your understanding of the end-users’ needs.
✨Engage in Agile Practices
Be prepared to talk about your experience with agile methodologies. Highlight your participation in stand-ups, sprint planning, and how you’ve collaborated with cross-functional teams to deliver projects efficiently.