At a Glance
- Tasks: Design and develop high-fidelity real-time simulation systems for immersive experiences.
- Company: Innovative aerospace tech company in Hyderabad with a focus on cutting-edge simulation.
- Benefits: Full-time role with competitive salary and opportunities for growth.
- Other info: Fresh graduates are encouraged to apply; great learning environment awaits!
- Why this job: Join a dynamic team and work on exciting VR/XR projects that push boundaries.
- Qualifications: Strong C++ skills and a passion for simulation and programming.
The predicted salary is between 28000 - 35000 £ per year.
Experience Level: 0–3 Years
Job Summary
We are seeking a Simulation Engineer who is passionate about building high-fidelity real-time simulation systems involving physics, environments, aircraft systems, and immersive simulation experiences.
The ideal candidate should have strong programming fundamentals, a good understanding of system behavior, physics concepts, and real-time architectures, along with the ability to develop scalable and performance-oriented simulation systems.
This role involves working on aircraft/system simulation logic, terrain and environmental systems, VR/XR experiences, real-time communication pipelines, and complex event-driven architectures.
Key Responsibilities
- Design and develop real-time simulation systems and architectures.
- Build aircraft and system simulation logic.
- Develop physics-driven behaviors and interaction systems.
- Create and manage terrain and environment workflows.
- Work on VR/XR-based immersive simulation experiences.
- Implement event-driven systems and real-time state management.
- Develop and optimize real-time data communication pipelines.
- Work with vector math, transforms, and 3D coordinate systems.
- Optimize performance for scalable simulation environments.
- Debug and maintain large-scale modular simulation systems.
- Collaborate with systems, networking, and integration teams.
- Ensure reliability, scalability, and maintainability of simulation modules.
- Required Skills & Qualifications
- Strong proficiency in C++.
- Strong programming and problem-solving fundamentals.
- Good understanding of OOP and system design principles.
- Experience with Unreal Engine.
- Understanding of real-time systems and event-driven architectures.
- Strong understanding of vector math and 3D transformations.
- Basic understanding of physics concepts and simulation behaviors.
- Strong debugging and analytical skills.
- Ability to write clean, scalable, and modular code.
- Familiarity with Git/version control workflows.
- Preferred Skills (Good to Have)
- Experience or interest in VR/XR development.
- Understanding of networking concepts (TCP/UDP/Web Sockets).
- Knowledge of simulation frameworks or middleware systems.
- Experience working with terrain systems and environment creation.
- Familiarity with optimization and profiling tools.
- Understanding of multi-threading and asynchronous systems.
- Exposure to hardware-integrated simulation systems.
- Basic understanding of avionics or aircraft systems.
Education
- Bachelor’s degree in Computer Science, Information Technology, Game Development, Aerospace Engineering, Electronics, or a related field.
- Fresh graduates with strong simulation/programming skills are welcome.
- Internship/project experience in simulation, game engines, or real-time systems is a plus.
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