Game Designer (2D Combat / Melee / Shooting)
Game Designer (2D Combat / Melee / Shooting)

Game Designer (2D Combat / Melee / Shooting)

Full-Time 30000 - 40000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Design thrilling 2D combat and boss encounters for an exciting new game.
  • Company: Bitmap Bureau, a passionate game studio dedicated to retro gaming.
  • Benefits: Competitive salary, creative environment, and opportunities to work on iconic titles.
  • Other info: Full-time role in Southampton with a focus on hands-on gameplay design.
  • Why this job: Join a team that celebrates gaming's golden era and make your mark in game design.
  • Qualifications: Experience in game design and a love for 2D action/adventure games.

The predicted salary is between 30000 - 40000 £ per year.

This is an appointment for our UK dev team.

About Bitmap Bureau

Founded in 2016 by industry veterans Matt Cope and Mike Tucker, Bitmap Bureau is a game development studio based in Southampton. Bitmap Bureau are truly passionate about retro games and are dedicated to creating new titles that hark back to gaming’s golden era through 2D graphics, authentic packaging and a traditional hands-on approach to coding and development. Notable releases include Xeno Crisis, Final Vendetta, and Terminator 2D: NO FATE, with He-Man and the Masters of the Universe: Dragon Pearl of Destruction coming soon!

We are looking for a Game Designer to work with our team on a new 2D action/adventure title.

The Role

This is a hands-on gameplay design position focused on combat, boss encounters, progression systems and difficulty balancing. You will work closely with the Production team and Gameplay Programmer to evolve, create and refine the game’s core system and mechanics. This is a full-time, office-based role in Southampton.

Responsibilities

  • Combat

Game Designer (2D Combat / Melee / Shooting) employer: Reef Entertainment

Bitmap Bureau is an exceptional employer for those passionate about retro gaming, offering a vibrant work culture in the heart of Southampton. With a focus on creativity and collaboration, employees enjoy opportunities for professional growth while contributing to exciting projects that celebrate gaming's golden era. The studio's commitment to hands-on development ensures that every team member plays a vital role in crafting unique gaming experiences, making it a rewarding place to work.
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Contact Detail:

Reef Entertainment Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Game Designer (2D Combat / Melee / Shooting)

✨Tip Number 1

Network like a pro! Reach out to fellow game designers and industry folks on LinkedIn or at local meetups. You never know who might have the inside scoop on job openings or can refer you directly to hiring managers.

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your best work in 2D combat design, boss encounters, and gameplay mechanics. Make sure it’s easy to navigate and showcases your creativity and technical prowess.

✨Tip Number 3

Prepare for interviews by researching Bitmap Bureau and their games. Understand their style and approach to game design so you can discuss how your vision aligns with theirs. Bring ideas to the table that could enhance their upcoming projects!

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re genuinely interested in joining our team at Bitmap Bureau.

We think you need these skills to ace Game Designer (2D Combat / Melee / Shooting)

Gameplay Design
Combat Mechanics
Boss Encounter Design
Progression Systems
Difficulty Balancing
Collaboration with Production Team
Collaboration with Gameplay Programmers
2D Graphics Design
Hands-on Coding
Game Development

Some tips for your application 🫡

Show Your Passion for Retro Games: When you're writing your application, let us know why you love retro games! Share your favourite titles and how they inspire your design ideas. We want to see that spark of enthusiasm in your words.

Highlight Relevant Experience: Make sure to showcase any previous game design experience, especially in 2D combat or action/adventure genres. Use specific examples to illustrate your skills and how they relate to the role we're offering.

Be Clear and Concise: Keep your application straightforward and to the point. We appreciate clarity, so avoid jargon and long-winded explanations. Make it easy for us to see your qualifications and passion at a glance!

Apply Through Our Website: We encourage you to submit your application through our website. It’s the best way for us to receive your details and ensures you’re considered for the role. Plus, it shows you’re keen to join our team!

How to prepare for a job interview at Reef Entertainment

✨Know Your Games

Brush up on Bitmap Bureau's previous titles like Xeno Crisis and Final Vendetta. Understanding their style and mechanics will help you demonstrate your passion for retro games and show how you can contribute to their upcoming projects.

✨Showcase Your Design Skills

Prepare a portfolio that highlights your experience with 2D combat and melee mechanics. Be ready to discuss specific design challenges you've faced and how you overcame them, as this will showcase your hands-on approach to gameplay design.

✨Understand the Role

Familiarise yourself with the responsibilities of the Game Designer position. Think about how you would approach combat design, boss encounters, and difficulty balancing. Having concrete ideas ready will impress the interviewers and show your proactive thinking.

✨Ask Insightful Questions

Prepare thoughtful questions about the team dynamics and the development process at Bitmap Bureau. This not only shows your interest in the role but also helps you gauge if the company culture aligns with your values and work style.

Game Designer (2D Combat / Melee / Shooting)
Reef Entertainment

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