At a Glance
- Tasks: Join us to develop and optimize real-time rendering pipelines for mobile technology.
- Company: RP International connects talented engineers with innovative companies in the tech industry.
- Benefits: Enjoy a chance to work on cutting-edge projects, with options for permanent or contract roles.
- Why this job: Be part of a team pushing the boundaries of graphics performance and real-time rendering.
- Qualifications: Degree in Computer Science or related field; expertise in real-time embedded software development required.
- Other info: Ideal for those passionate about mobile graphics and eager to tackle complex challenges.
The predicted salary is between 48000 - 84000 £ per year.
An exciting opportunity has arisen for a Senior Engineer to join an innovative Graphics Research Team in Staines-upon-Thames. They are seeking passionate and talented engineers with expertise in low-level graphics and GPU development on the Android platform to contribute to cutting-edge mobile technology. Scope of the Role As a Senior Engineer in the Staines-upon-Thames based Graphics Research Team, you will play a key role in developing high-performance graphics solutions for mobile devices, optimising the Android OS graphics stack, and ensuring market-leading user experiences. You will also benchmark systems against competitors, collaborate with 3rd-party developers, and integrate solutions with new hardware platforms. This is a fantastic opportunity to shape the future of mobile graphics while working with state-of-the-art technology. Key Responsibilities for the Senior Engineer, based in Staines-upon-Thames Innovate and optimise real-time rendering pipelines for exceptional performance. Implement features and extensions for the Android Graphics stack (e.G., SurfaceFlinger, SKIA, HWUI). Analyse graphics workloads, identify bottlenecks, and improve performance and power efficiency. Develop middleware libraries based on graphics and compute APIs such as Vulkan and OpenGL ES. Evaluate new devices and collaborate with cross-functional teams to meet user experience requirements. Take technical ownership of significant project components, translating complex …
Senior Engineer - Android Graphics Framework employer: Redline Group Ltd
Contact Detail:
Redline Group Ltd Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Engineer - Android Graphics Framework
✨Tip Number 1
Make sure to showcase your experience with real-time rendering pipelines and low-level graphics development. Highlight any specific projects where you've optimized performance or implemented features in the Android Graphics stack.
✨Tip Number 2
Familiarize yourself with the latest trends and technologies in mobile graphics, especially Vulkan and OpenGL ES. Being able to discuss recent advancements or challenges in these areas during your interview can set you apart.
✨Tip Number 3
Prepare to demonstrate your problem-solving skills by thinking through potential bottlenecks in graphics workloads. Be ready to discuss how you would approach optimizing performance and power usage in a real-world scenario.
✨Tip Number 4
Since collaboration is key in this role, think of examples from your past experiences where you successfully worked in a team. Be prepared to share how you contributed to hardware bring-up or UX requirement implementation.
We think you need these skills to ace Senior Engineer - Android Graphics Framework
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights your experience in low-level graphics and GPU development, especially on Android. Include specific projects where you optimized graphics performance or worked with Vulkan and OpenGL ES.
Craft a Strong Cover Letter: In your cover letter, express your passion for mobile technology and real-time rendering. Mention how your background aligns with the key responsibilities listed in the job description and provide examples of your problem-solving skills.
Showcase Relevant Projects: If you have worked on any relevant projects, especially those involving middleware libraries or graphics pipelines, be sure to include them in your application. Detail your role and the impact of your contributions.
Highlight Team Collaboration: Since collaboration is key in this role, emphasize your teamwork experiences. Discuss how you've successfully worked with cross-functional teams to achieve project goals, particularly in the context of hardware bring-up or UX implementation.
How to prepare for a job interview at Redline Group Ltd
✨Showcase Your Technical Expertise
Be prepared to discuss your experience with real-time rendering pipelines and low-level graphics development. Highlight specific projects where you've optimized performance or implemented features in the Android Graphics stack.
✨Demonstrate Problem-Solving Skills
Expect technical questions that assess your ability to analyze graphics workloads and identify bottlenecks. Share examples of how you've tackled similar challenges in past roles, focusing on your analytical approach and solutions.
✨Familiarize Yourself with Relevant Technologies
Brush up on your knowledge of Vulkan, OpenGL ES, and the SKIA graphics library. Being able to discuss these technologies confidently will show your commitment and readiness for the role.
✨Emphasize Collaboration and Communication
Since the role involves working closely with teams on hardware bring-up and UX requirements, be ready to share experiences that demonstrate your teamwork and communication skills. Highlight instances where you successfully collaborated on complex projects.