Lead Game Designer in Oxford

Lead Game Designer in Oxford

Oxford Full-Time 60000 - 80000 £ / year (est.) Home office (partial)
Rebellion

At a Glance

  • Tasks: Lead a creative team to design and develop an exciting new game, Alien Deathstorm.
  • Company: Join Rebellion, a pioneering indie game developer with a rich history in gaming and storytelling.
  • Benefits: Enjoy 22 days holiday, private medical insurance, and a vibrant work culture with social events.
  • Other info: Flexible working options available, with opportunities for career growth and personal development.
  • Why this job: Be at the forefront of game design and inspire a talented team in a dynamic environment.
  • Qualifications: Proven leadership skills and extensive knowledge of game design processes required.

The predicted salary is between 60000 - 80000 £ per year.

We want you to #JOINTHEREBELLION! For 30 years we’ve been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd.

We’re looking for an experienced Lead Game Designer with outstanding leadership and people management skills to lead our talented team on our forthcoming brand-new IP, Alien Deathstorm. Your role is to lead, inspire and develop your team and mentor Game Designers in all aspects of their role, whilst overseeing the work of the project design team. Your focus is to lead a team of Game Designers to deliver a high-quality gameplay experience in line with project direction.

This exciting opportunity can be based out of any of our studios in Oxford or Warwick, offering flexibility, collaboration, and the chance to work with a world-class team! We can provide a relocation package, including moving assistance, temporary accommodation, and full support to ensure a smooth transition to your new environment. We believe in the power of face-to-face collaboration and encourage working from our studios. However, we understand that flexibility matters, so we’re open to discussing hybrid options based on individual needs.

Responsibilities:

  • Lead & inspire a team of Game Designers with best practice people management techniques.
  • Proactively manage your team’s performance and professional development through performance review cycles giving constructive, actionable, relevant feedback.
  • Collaborate with Design Directors to balance creative vision with production realities.
  • Communicate and collaborate with other disciplines to deliver the creative vision on time.
  • Oversee the work of a project design team and mentor designers in all aspects of their role.
  • Regularly review your team's work against the design brief and provide actionable feedback to make improvements, incorporating appropriate feedback from key stakeholders.
  • Collaborate with Production team to schedule and plan delivery to the team's work over the lifecycle of a project.
  • Verify the quality of design in the game, give feedback to designers and suggest improvements where necessary to fit technical constraints and artistic direction.
  • Plan and conduct gameplay evaluations with the Design Director, and the team providing feedback and suggestions to help fine tune and improve the game.
  • Ensure correct documentation workflows and process are followed throughout the project lifecycle.
  • Be an active mentor and role model for the Design team. Work to maintain morale, create an atmosphere of creativity, enthusiasm and inspiration.

Requirements:

  • Extensive knowledge of people management best practices.
  • Broad experience of a range of game design specialties such as 3Cs, AI and Economy.
  • Willingness and ability to deliver high quality results using tools and processes required to get the job done.
  • Expert knowledge of the video game development process, including working in a timely / time-bound manner, and prototyping/iterating appropriately within that restriction.
  • Excellent knowledge of production pipelines.
  • Experience working on Action and/or Sandbox games would be advantageous.

Benefits:

  • 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years – one day each year until you reach 31 days)
  • Private Medical Insurance, healthcare cash plan, including dental and Vision
  • Life Assurance, Income Protection & Critical Illness Cover
  • Enhanced Family Leave
  • Interest Free, Tax-Free loans
  • Enhanced Pension Scheme
  • EAP a range of Mental Health and Wellbeing Support
  • Plus loads more… including a wide range of discounts, freebies, and social events!

Right to Work Statement: This role is only open to applicants who have the permanent right to work in the UK. We are unable to provide or take over visa sponsorship, either now or in the future. Applicants must therefore be able to demonstrate their ongoing eligibility to work in the UK without the need for employer sponsorship.

Life at Our Oxford HQ: Our riverside headquarters in Oxford places you a short walk away from the city centre. Renowned for its rich historical backdrop and esteemed educational institutions, Oxford offers a unique blend of tradition and modernity, with its beautiful architecture and green spaces. Oxford also boasts excellent transport links, making it easy to navigate both the city and the wider country. The city’s train station, just a short walk from our studio, offers frequent services to London, as well as direct routes to major cities like Birmingham, Manchester, and Reading and we also offer free parking at the studio.

Our open-plan office promotes teamwork and innovation, with regular interaction with senior management and other departments, alongside access to free hot drinks, a handy tuck shop onsite and a range of local pubs, cafes and dining options nearby helping make every workday enjoyable!

Inside Rebellion: Whichever team you join at Rebellion we are proud of our open, friendly, and creative atmosphere. We love what we do, and we have fun doing it! As a big indie developer, we have complete creative freedom over our titles which allows us to work on a massive variety of projects across all the major platforms. Our size, stability, and the variety of in-house expertise across multiple industries, makes Rebellion completely unique! We work in our own way, and we celebrate that as the key to our success. We foster an inclusive culture where you are encouraged to be yourself, to express your creativity and your talent. We are people focused and will support you in every way to can be the best at what you do. We recognise the importance of enjoying what you do and having a healthy work-life balance. We offer a friendly, creative, and relaxed working atmosphere, with sensibly managed projects and a wide variety of benefits and development opportunities for all our teams to ensure you are fully supported with your physical and Mental Well-being. We are actively recruiting for a diverse team and continue to add to our culture of growth and inclusion. Rebellion encourages innovation in all areas, and we look forward to hearing how you can help us to be better. We encourage all demographics of culture, gender, ethnicity, neurodiversity and beyond, because a representative team makes better products. If you are interested in working at Rebellion, but this role doesn’t sound quite like you, we’re recruiting for a range of positions across the studio and we’re always happy to receive speculative applications via our website.

Lead Game Designer in Oxford employer: Rebellion

Rebellion is an exceptional employer that fosters a vibrant and inclusive work culture, offering a unique opportunity to lead a talented team of Game Designers in the heart of Oxford or Warwick. With a strong emphasis on employee growth, comprehensive benefits including private medical insurance and enhanced family leave, and a commitment to work-life balance, Rebellion ensures that every team member can thrive both personally and professionally while enjoying the creative freedom that comes with being part of an independent game development studio.
Rebellion

Contact Detail:

Rebellion Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Lead Game Designer in Oxford

✨Tip Number 1

Network like a pro! Get out there and connect with industry folks at events, meetups, or even online forums. You never know who might have the inside scoop on job openings or can put in a good word for you.

✨Tip Number 2

Show off your passion! When you get that interview, let your enthusiasm for game design shine through. Talk about your favourite games, what inspires you, and how you can contribute to the team at Rebellion.

✨Tip Number 3

Prepare for those tricky questions! Research common interview questions for Lead Game Designers and practice your answers. Think about how your experience aligns with the role and be ready to share specific examples.

✨Tip Number 4

Don’t forget to follow up! After your interview, shoot a quick thank-you email to express your appreciation for the opportunity. It shows professionalism and keeps you fresh in their minds as they make their decision.

We think you need these skills to ace Lead Game Designer in Oxford

Leadership Skills
People Management
Game Design Specialties (3Cs, AI, Economy)
Video Game Development Process
Prototyping and Iteration
Production Pipelines
Collaboration Skills
Feedback and Review Techniques
Gameplay Evaluation
Documentation Workflows
Creativity and Innovation
Time Management
Mentoring Skills
Communication Skills

Some tips for your application 🫡

Show Your Passion: When you're writing your application, let your enthusiasm for game design shine through! We want to see how much you love creating engaging gameplay experiences and what excites you about leading a team in this industry.

Tailor Your Application: Make sure to customise your CV and cover letter to highlight your relevant experience and skills. We’re looking for someone who can lead and inspire, so showcase your leadership abilities and any successful projects you've managed.

Be Clear and Concise: Keep your application straightforward and to the point. We appreciate clarity, so avoid jargon and make sure your key achievements stand out. This helps us quickly see why you’d be a great fit for our team!

Apply Through Our Website: Don’t forget to submit your application through our careers page! It’s the best way to ensure it gets into the right hands. Plus, we love seeing applications come directly from our website!

How to prepare for a job interview at Rebellion

✨Know Your Game Design Fundamentals

Brush up on your knowledge of game design principles, especially the 3Cs (Character, Controls, Camera), AI, and Economy. Be ready to discuss how these elements can enhance gameplay in Alien Deathstorm and demonstrate your understanding of the video game development process.

✨Showcase Your Leadership Skills

Prepare examples of how you've successfully led and inspired teams in the past. Highlight your people management techniques and how you've mentored designers to improve their skills. This will show that you can foster a creative and enthusiastic atmosphere at Rebellion.

✨Collaborate and Communicate

Be ready to discuss how you would collaborate with other disciplines to deliver a creative vision on time. Think of specific instances where you balanced creative ideas with production realities, as this is crucial for the role.

✨Feedback is Key

Prepare to talk about your approach to giving and receiving feedback. Discuss how you regularly review work against design briefs and provide actionable suggestions for improvement. This will demonstrate your commitment to maintaining high-quality design standards.

Lead Game Designer in Oxford
Rebellion
Location: Oxford

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