Lead Lighting Artist in Oxford

Lead Lighting Artist in Oxford

Oxford Full-Time 50000 - 70000 £ / year (est.) No home office possible
Rebellion co

At a Glance

  • Tasks: Lead lighting across multiple projects, ensuring high-quality visuals and narrative clarity.
  • Company: Join Rebellion, a creative powerhouse in games, films, and comics.
  • Benefits: Enjoy 22 days holiday, private medical insurance, and enhanced family leave.
  • Other info: Located in vibrant Oxford with excellent transport links and a supportive team culture.
  • Why this job: Shape the visual experience of games and collaborate with passionate artists.
  • Qualifications: Expert-level lighting skills and a strong portfolio required.

The predicted salary is between 50000 - 70000 £ per year.

Rebellion, an independent developer with a strong history of creating games, films, comics, and more, is looking for a Lead Lighting Artist to join our Art team at our Oxford headquarters. We are on the lookout for a Lead Lighting Artist to join our passionate and growing Art team. This centralised role will support multiple projects simultaneously across the studio, helping to raise the bar for lighting quality and consistency across everything we do. We can provide a relocation package, including moving assistance, temporary accommodation, and full support to ensure a smooth transition to your new environment.

Responsibilities

  • Work closely with Art Directors and art teams across multiple projects to define and deliver a high-quality lighting vision using our in-house engine.
  • Take ownership of lighting across multiple projects simultaneously, working alongside other disciplines to ensure visual consistency and narrative clarity at each stage of development.
  • Contribute to the development of lighting pipelines, tools, and documentation to improve team efficiency and output quality.
  • Proactively anticipate and address technical challenges, mentoring lighting artists and training environment artists on lighting best practices to raise quality across the studio.
  • Apply expert-level knowledge of lighting workflows, physically-based rendering, and engine-specific technical considerations to establish and maintain consistent best practices across all studio projects.
  • Craft compelling, atmospheric lighting that meets both art direction and design requirements, with a strong understanding of how light creates tone, mood, and player guidance.
  • Collaborate cross-discipline with environment, VFX, and design teams to support broader game needs, providing hands-on lighting guidance to environment artists and maintaining a cohesive visual standard.
  • Be proactive in communications, seeking and addressing feedback, and supporting the lighting team in managing tasks and priorities across concurrent projects.
  • Optimise lighting to maximise performance without compromising quality, making informed trade-offs where necessary.

Qualifications

  • Expert-level portfolio showcasing both artistic and technical lighting skills, including PBR shading and realistic lighting within a real-time game engine (Unreal, Unity, or similar).
  • Expert understanding of lighting fundamentals – colour theory, exposure, contrast, and how they combine to create tone, mood, and atmosphere.
  • Significant professional experience developing in-game lighting that enhances gameplay, supports player navigation, and reinforces narrative intent.
  • Demonstrated ability to take ownership of lighting across multiple projects or a significant body of work simultaneously, with minimal oversight.
  • Strong problem-solving skills and a proactive approach to identifying and resolving technical issues.
  • Receptive to feedback and eager to improve, with demonstrated experience giving constructive feedback to peers.
  • A collaborative, team-oriented attitude with excellent communication skills and a natural inclination to share knowledge and upskill others.
  • Established time management and task prioritisation skills, with experience balancing competing deadlines across multiple concurrent projects.
  • Passion for games and a continuous learning mindset.

Desirable

  • Experience in a lead or senior lighting role, including mentoring junior or mid-level artists, ideally within a centralised or service-team model supporting multiple projects.
  • Familiarity with HDR authoring workflows and calibration for consistent output across display types.
  • Experience working with in-house or proprietary engines.
  • Understanding of cinematic lighting techniques and how they translate to real-time environments.
  • Knowledge of post-processing pipelines including tone-mapping, bloom, and auto-exposure.

Benefits

  • 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years – one day each year until you reach 31 days)
  • Private Medical Insurance, healthcare cash plan, including dental and Vision
  • Life Assurance, Income Protection & Critical Illness Cover
  • Enhanced Family Leave
  • Interest Free, Tax-Free loans
  • Enhanced Pension Scheme
  • EAP a range of Mental Health and Wellbeing Support

Right to Work

This role is only open to applicants who have the permanent right to work in the UK. We are unable to provide or take over visa sponsorship, either now or in the future. Applicants must therefore be able to demonstrate their ongoing eligibility to work in the UK without the need for employer sponsorship.

Location

Our riverside headquarters in Oxford places you a short walk away from the city centre. The city boasts excellent transport links, making it easy to navigate both the city and the wider country. The train station, just a short walk from our studio, offers frequent services to London and direct routes to major cities such as Birmingham, Manchester, and Reading. We also offer free parking at the studio.

We are an equal-opportunity employer and encourage applications from all backgrounds. We value diversity and inclusion, welcoming applicants of all cultures, genders, ethnicities, neurodiversity and more.

Lead Lighting Artist in Oxford employer: Rebellion co

Rebellion is an exceptional employer, offering a vibrant work culture that fosters creativity and collaboration within our passionate Art team. Located in the heart of Oxford, we provide a supportive environment with ample opportunities for professional growth, competitive benefits including private medical insurance and enhanced family leave, and a commitment to diversity and inclusion, making it an ideal place for talented individuals to thrive in their careers.
Rebellion co

Contact Detail:

Rebellion co Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Lead Lighting Artist in Oxford

✨Tip Number 1

Network like a pro! Reach out to industry contacts, attend events, and join online communities. The more people you know, the better your chances of landing that Lead Lighting Artist role.

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your best lighting work. Make sure it’s easy to navigate and showcases your expertise in PBR shading and real-time engines like Unreal or Unity.

✨Tip Number 3

Prepare for interviews by brushing up on your technical knowledge and problem-solving skills. Be ready to discuss your past projects and how you tackled challenges in lighting across multiple games.

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing passionate candidates who are eager to join our Art team at Rebellion.

We think you need these skills to ace Lead Lighting Artist in Oxford

Lighting Workflows
Physically-Based Rendering (PBR)
Real-Time Game Engine Experience (Unreal, Unity)
Colour Theory
Exposure and Contrast Understanding
In-Game Lighting Development
Technical Problem-Solving
Mentoring and Training Skills
Collaboration with Cross-Discipline Teams
Time Management
Task Prioritisation
Cinematic Lighting Techniques
Post-Processing Pipelines Knowledge
Communication Skills
Continuous Learning Mindset

Some tips for your application 🫡

Showcase Your Skills: Make sure your portfolio is top-notch! Highlight your best lighting work, especially in real-time engines like Unreal or Unity. We want to see how you create atmosphere and guide players through your art.

Tailor Your Application: Don’t just send a generic application! Tailor your CV and cover letter to reflect the specific skills and experiences that match our Lead Lighting Artist role. We love seeing how you can contribute to our projects.

Be Proactive in Communication: Show us your collaborative spirit! In your application, mention how you’ve worked with other teams and handled feedback in the past. We value open communication and teamwork here at Rebellion.

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it’s super easy!

How to prepare for a job interview at Rebellion co

✨Showcase Your Portfolio

Make sure to bring a well-organised portfolio that highlights your best lighting work. Focus on projects where you’ve taken ownership of the lighting, showcasing your understanding of colour theory and how it enhances gameplay and narrative.

✨Understand the Company’s Vision

Research Rebellion and their games to understand their artistic style and lighting needs. Be prepared to discuss how your vision aligns with theirs and how you can contribute to raising the bar for lighting quality across their projects.

✨Prepare for Technical Questions

Brush up on your knowledge of physically-based rendering and engine-specific considerations. Expect questions about your problem-solving skills and how you’ve tackled technical challenges in past projects, so have specific examples ready.

✨Demonstrate Collaboration Skills

Since this role involves working closely with various teams, be ready to share examples of how you’ve collaborated with environment artists, VFX teams, and designers. Highlight your communication skills and your approach to giving and receiving feedback.

Lead Lighting Artist in Oxford
Rebellion co
Location: Oxford

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