At a Glance
- Tasks: Create stunning 2D and 3D game assets for an exciting MMO game.
- Company: Join Realityjam, a dynamic studio shaping the future of gaming.
- Benefits: Earn £17,000 per year, with flexible hours and a potential bonus of up to £5,000.
- Other info: Fully remote role with a clear pathway to a full-time position.
- Why this job: Gain hands-on experience and training while working on a groundbreaking game.
- Qualifications: 2 years of experience in game art and proficiency in Blender required.
The predicted salary is between 17000 - 17000 £ per year.
We are looking for a talented and driven Junior Game Artist to join the Realityjam studio team as an apprentice, contributing directly to the visual development of the MMO game, 5th Dimension. This is a fully remote, paid apprenticeship offering structured training, hands-on production experience, and a clear progression pathway within the studio.
You will work across character art, environment art, and UI assets, collaborating with technical artists, programmers, and designers to deliver high-quality, game-ready visuals that meet performance targets and serve the aesthetic vision of 5th Dimension.
The apprenticeship training that supports this role is a level 6 ‘degree’ apprenticeship. Accordingly, the educational component of the role is delivered 2 days per week and constitutes a rigorous, intense vocational training pathway that requires some pre-existing knowledge and experience of technical art and CG. Degree apprenticeships are the most rigorous apprenticeship qualification available in the UK. Accordingly, this role is not suitable for applicants who have not had some experience in a professional environment.
In tandem with the apprenticeship qualification, the successful applicant will also qualify for a Unity Associate Certification at the completion of the apprenticeship, which adds an additional, internationally recognized qualification layer to the outcomes produced by this role.
The role comprises elements of technical art and 3D design (art), working with Unity and various other 3D and asset creation tools.
Key Responsibilities:
- Create high-quality 2D and 3D game-ready assets including characters, environments, props, and UI elements.
- Optimize assets for real-time performance, including polygon budgets, texture atlasing, and LOD setup.
- Work within established art style guidelines to ensure visual consistency across the game.
- Rig, skin, and animate characters and 3D assets.
- Collaborate with technical artists and programmers to integrate assets cleanly into the Unity pipeline.
- Contribute to environment dressing, level composition, and world-building tasks as directed.
- Participate in art reviews, receive and action feedback constructively, and iterate on work to hit quality targets.
- Maintain organized, well-named asset libraries and contribute to pipeline documentation.
Essential Requirements:
- 2 years of commercial experience creating game-ready art assets in a commercial game development context.
- Strong proficiency in Blender and at least one other industry-standard 3D tool, e.g., Maya or 3ds Max.
- Demonstrable understanding of real-time art constraints including polycount, UV layout, texture resolution, and draw call management.
- Experience working within a structured asset pipeline and delivering to defined art style guidelines.
- A portfolio demonstrating commercial-quality 3D and/or 2D game art.
- Right to work in the United Kingdom; applicants must hold this at the time of application.
- A basic understanding of the game development pipeline including 3D, animation, lighting, rigging, etc.
- Desire to learn the art of game creation and become proficient in the technical skills required to create and publish game art and 3D content in-game.
- Completion of the 5th Dimension demo on Steam prior to submitting your application.
Don’t yet meet all the requirements? You can still join the team - apply to our pre-apprenticeship pathway, which provides a structured, mentored route into this role. You’ll build foundational skills in asset creation and world-building alongside the Realityjam studio team, with a direct step into the apprenticeship on completion.
Desirable Skills:
- Experience creating art assets specifically for Unity, including material setup, prefab configuration, and shader compatibility.
- Familiarity with Substance Painter, Substance Designer, or equivalent texture authoring tools.
- Understanding of PBR (Physically Based Rendering) workflows and real-time lighting principles.
- Experience with character art including rigging-ready topology, skin weighting awareness, or facial blendshape creation.
- Background in concept art, illustration, or visual development to support style exploration.
- Experience working on multiplayer or online game titles.
Remuneration & Working Hours:
- Base salary: £17,000 per annum, 4 days per week, flexible hours.
- Quarterly performance bonus: up to £5,000 per annum, giving potential annual earnings of up to £22,000.
- Hours: 30 hours per week — Monday to Thursday, 10:00 am to 6:00 pm (GMT/BST).
- Fully remote — work from anywhere in the United Kingdom.
- Apprenticeship framework with structured learning and a direct pathway to a full-time role.
How to Apply:
To apply, please submit the following as evidence of your commercial experience via the link below:
- A link to your portfolio demonstrating published, verifiable contributions to commercial game titles and commercial-quality game art, OR; Published game credits for a project you contributed to as an artist, including your name.
- Copy of your CV.
Shortlisted applicants will be asked to complete a practical art test using Blender and Unity, delivering an asset to a provided brief and Unity-ready technical specification. The task is designed to take approximately 3 - 4 hours to complete.
Equal Opportunities:
Realityjam is an equal opportunities employer. We are committed to creating an inclusive environment for all employees and applicants and will consider all applications regardless of age, disability, gender identity, race, religion or belief, sex, or sexual orientation. We particularly encourage applications from groups historically under-represented in the games industry.
This role is open to candidates with the right to work in the United Kingdom. Visa sponsorship is available for this role under certain circumstances. Please contact us to enquire if sponsorship is a requirement for you to apply.
Junior 3D Artist, Apprenticeship (UK Residents Only) in Slough employer: Realityjam
Realityjam is an exceptional employer for aspiring game developers and artists, offering a unique opportunity to gain hands-on experience in the gaming industry through its Industry Access Program. With a strong focus on employee growth, participants benefit from a structured 12-month course that includes Unity certification and the chance to secure a full-time role post-apprenticeship, all within a supportive and innovative remote work culture.
StudySmarter Expert Advice🤫
We think this is how you could land Junior 3D Artist, Apprenticeship (UK Residents Only) in Slough
✨Get Your Tech Game On
Diving into coding communities like GitHub or Stack Overflow is a must! Contribute to open-source projects or join local coding meetups in your area. This not only boosts your skills but also shows potential employers, like Realityjam, that you’re genuinely passionate about software development.
✨Connect with Apprenticeship Networks
Look for apprenticeship-focused platforms or community groups where you can connect with current apprentices and mentors. These networks can often provide insider tips on upcoming openings and help you gain a better idea of what companies like Realityjam look for in a candidate.
✨Show Off Your Projects
Build a portfolio that showcases any projects or code you've worked on, even if they're just personal projects or coursework. Employers love to see hands-on experience, so having a well-organised GitHub repository to share when you apply can set you apart from the crowd.
✨Leverage University Resources
If you’re still studying, make sure to use your university’s career services. They often have partnerships with companies like Realityjam and can help you find relevant apprenticeship opportunities or even connect you with alumni who’ve successfully landed similar roles.
We think you need these skills to ace Junior 3D Artist, Apprenticeship (UK Residents Only) in Slough
Some tips for your application 🫡
Show Off Your Coding Skills:Don’t forget to highlight any coding projects or contributions you’ve made, whether they're personal, school-related, or open source. Including links to your GitHub or any code repositories can really showcase your hands-on experience and enthusiasm for software development.
Tailor Your CV for Tech:When preparing your CV, make sure you highlight relevant skills such as programming languages (like Python, Java, or JavaScript) and frameworks you’ve worked with. Also, be sure to include any academic accomplishments, courses, or certifications that relate to software engineering—these catch our eye!
Craft a Motivating Cover Letter:When applying for an apprenticeship, your motivation and eagerness to learn are super important. In your cover letter, share what excites you about software engineering and why you want to join Realityjam. Don’t hesitate to mention what you hope to gain from this apprenticeship experience.
Link to Your Portfolio:If you’ve got a portfolio that showcases your projects—be it apps, websites, or any software you've developed—make sure to include it in your application. This gives us a clear idea of your abilities and creativity. Plus, feel free to list your availability and any specific areas you want to explore during your apprenticeship with us!
How to prepare for a job interview at Realityjam
✨Show Off Your Coding Skills
During the interview for a software engineering apprenticeship at Realityjam, you'll likely face some technical questions or coding challenges. Brush up on your coding skills, and be prepared to explain your thought process as you solve problems. Practising with platforms like LeetCode or HackerRank could give you a leg up!
✨Demonstrate Your Curiosity
As an apprentice, they're looking for your potential and enthusiasm to learn. Be ready to discuss any projects you’ve worked on, whether they're school assignments or personal side projects. Show how you tackled challenges and what you learned from them; it’ll highlight your eagerness to grow in this field.
✨Understand the Tools of the Trade
Familiarise yourself with tools commonly used in software development, such as version control systems like Git, frameworks relevant to the role, or project management tools. Knowing your way around these tools will show that you’re not just a coding whiz but also ready to jump into real-world projects at Realityjam.
✨Prepare for Soft Skills Questions
While technical skills are vital, soft skills matter too, especially in a collaboration-heavy environment like software engineering. Be ready to share examples of how you've worked in teams, resolved conflicts, or adapted to feedback. They want to know you can fit into the Realityjam culture and work well with others!