At a Glance
- Tasks: Create stunning game assets and worlds for exciting MMO titles using Unity and Blender.
- Company: Realityjam, a dynamic UK-based game development studio with a passion for innovation.
- Benefits: Earn £17,000 base salary, enjoy 22 days holiday, and receive performance bonuses.
- Why this job: Kickstart your career in gaming with hands-on experience and a globally recognised qualification.
- Qualifications: No formal experience needed, but a portfolio showcasing your creativity is a plus.
- Other info: Join a supportive community and attend exclusive events for expert feedback and networking.
The predicted salary is between 13600 - 18400 £ per year.
About Realityjam
Realityjam is a UK-based game development studio and developer platform building MMO titles for PC. We've partnered with Unity, the world's leading game engine, to create a structured 2-year pathway into the games industry for emerging artists and developers.
About the Program
This is a 2-year Industry Access Program combining structured training with paid employment, designed to take you from foundational skills to a qualified Junior Game Artist role.
Year 1 – Scion Foundation Training (SFT)
A full-time (30 hours/week), 12-month pre-apprenticeship training course focused on game creation and Unity skills. During this phase, you will:
- Work on live, in-production game titles
- Contribute original in-game assets (environments, skins, items) with professional credits
- Build a verified portfolio of commercial game work
Please review eligibility requirements and compensation details for the SFT phase in full at realityjam.io/joinourmovement before applying.
Year 2 – Adeptus Apprenticeship
Upon completing the SFT, you progress directly into a guaranteed 12-month paid apprenticeship (4 days/week) as a Junior Game Artist. You will:
- Build game worlds and assets for MMO titles using Unity and Blender
- Work remotely, managed via Discord and Jira
- Attend 3 in-person 2-day events per year for expert feedback and team collaboration
- Work toward Unity Certified Associate qualification (game artist or developer pathway)
Apprenticeship Salary & Benefits
£17,000 base salary (part-time, 4 days/week)
22 days holiday per year (including UK bank holidays)
Pension and sick pay
Performance bonus: total earnings up to £22,000 per year
Upon Completion
Graduates will hold a globally recognised Unity Certified Associate credential. Employment offers for full-time Junior roles are made on a case-by-case basis following completion.
Requirements
- UK resident with the right to reside and work in the UK
- No formal experience required, but a portfolio of personal or professional work (3D art, game assets, environment art) will significantly strengthen your application
- Prior industry experience is advantageous
Junior Game Artist Apprenticeship - Industry Access Program Realityjam | Remote (UK Residents Onl... employer: Realityjam
Contact Detail:
Realityjam Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Junior Game Artist Apprenticeship - Industry Access Program Realityjam | Remote (UK Residents Onl...
✨Tip Number 1
Get your portfolio sorted! Make sure it showcases your best work, especially any 3D art or game assets you've created. This is your chance to shine, so pick pieces that really highlight your skills and creativity.
✨Tip Number 2
Network like a pro! Join online communities related to game development and connect with other artists and developers. You never know who might have insider info on job openings or can give you a leg up in the application process.
✨Tip Number 3
Practice makes perfect! Spend time honing your skills in Unity and Blender. The more comfortable you are with these tools, the better you'll perform in interviews and practical assessments.
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we love seeing candidates who take the initiative to apply directly!
We think you need these skills to ace Junior Game Artist Apprenticeship - Industry Access Program Realityjam | Remote (UK Residents Onl...
Some tips for your application 🫡
Show Off Your Portfolio: Make sure to include a link to your portfolio in your application. We want to see your creativity and skills in action, so showcase your best 3D art and game assets. This is your chance to shine!
Tailor Your Application: Don’t just send a generic application! Take the time to tailor your CV and cover letter to highlight how your skills and experiences align with the Junior Game Artist role. We love seeing genuine interest and effort.
Be Yourself: Let your personality come through in your writing. We’re looking for passionate individuals who are excited about game development. Don’t be afraid to show us what makes you unique!
Apply Through Our Website: Make sure to apply through our website at realityjam.io/joinourmovement. It’s the easiest way for us to receive your application and keep everything organised. Plus, you’ll find all the info you need there!
How to prepare for a job interview at Realityjam
✨Showcase Your Portfolio
Make sure to bring your portfolio to the interview, showcasing your best 3D art and game assets. Highlight any personal projects or contributions to live games, as this will demonstrate your skills and passion for game development.
✨Know Your Tools
Familiarise yourself with Unity and Blender before the interview. Be prepared to discuss how you've used these tools in your work, and maybe even share some insights on your favourite features or techniques you've mastered.
✨Research Realityjam
Take some time to learn about Realityjam and their current projects. Understanding their game titles and the studio's vision will help you tailor your answers and show that you're genuinely interested in being part of their team.
✨Prepare for Team Collaboration Questions
Since you'll be working remotely and collaborating via Discord and Jira, think about past experiences where you've worked in a team. Be ready to share examples of how you communicated effectively and contributed to group projects.