At a Glance
- Tasks: Design immersive environments and props for AAA games, enhancing visual storytelling.
- Company: Join Ghostpunch Games, part of PTW, known for stunning game experiences.
- Benefits: Be part of a talent pool for future project-based opportunities with regular updates.
- Why this job: Contribute to cutting-edge projects and collaborate with top industry talent.
- Qualifications: 3+ years as a Concept Artist with experience on shipped titles; strong technical skills required.
- Other info: This is a talent pool listing, not an immediate opening.
The predicted salary is between 30000 - 42000 £ per year.
At Ghostpunch Games, part of the PTW family, we collaborate with industry-leading studios to create visually stunning and immersive experiences. As an Environment/Prop Concept Artist , you will bring imaginative worlds to life by designing compelling environments and detailed props that enhance the visual storytelling of AAA-quality games. Your work will set the stage for unforgettable player experiences across PC, console, mobile, and VR/AR platforms.
About This Opportunity
Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience. These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.
How We Keep You Engaged
We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest. Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.
Next Steps
If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.
Key Responsibilities
- Design and create visually striking concept art for environments and props that align with the game’s creative vision and storytelling goals.
- Collaborate with art directors, 3D artists, and level designers to ensure cohesive world-building and asset production.
- Develop a variety of designs, including landscapes, architecture, interiors, and unique prop elements, from sketches to highly polished concepts.
- Provide detailed visual breakdowns, callouts, and reference materials to guide 3D asset creation.
- Explore and iterate on creative ideas to solve visual and narrative challenges.
- Ensure consistency in style and quality across all environment and prop designs, adhering to the project’s art direction.
- Stay updated on current trends and techniques in concept art and apply them to your work.
Requirements
Experience :
- 3+ years of professional experience as an Environment or Prop Concept Artist in the video game industry.
- Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
Technical Skills :
- Proficiency with industry-standard tools such as Photoshop, Procreate, or equivalent software.
- Strong understanding of perspective, composition, lighting, and color theory as they relate to environmental and prop design.
- Knowledge of architectural and industrial design principles for creating believable and imaginative settings.
Creative and Collaborative Skills :
- Ability to design a range of styles, from realistic to stylized, depending on project requirements.
- Excellent communication and collaboration skills, with experience integrating feedback into iterative designs.
- Passion for visual storytelling and creating immersive game worlds.
Attention to Detail : Commitment to delivering consistent, high-quality designs that meet both artistic and technical requirements.
Preferred Skills
- Familiarity with 3D modeling software for block-outs or visualization.
- Experience with procedural design tools like Houdini.
- Background in architectural visualization, industrial design, or environmental storytelling.
- Knowledge of Unreal Engine or Unity for understanding the integration of assets into game environments.
Note: Specific requirements may vary depending on project needs.
Seniority level
Mid-Senior level
Employment type
Contract
Job function
Art/Creative
Industries
IT Services and IT Consulting
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Environment/Props Concept Artist - Talent Pool employer: PTW
Contact Detail:
PTW Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Environment/Props Concept Artist - Talent Pool
✨Tip Number 1
Stay updated on the latest trends in concept art and game design. Follow industry leaders on social media, join relevant forums, and participate in online communities to showcase your work and connect with other artists.
✨Tip Number 2
Build a strong portfolio that highlights your best environment and prop designs. Make sure to include a variety of styles and projects that demonstrate your versatility and ability to meet different creative visions.
✨Tip Number 3
Network with professionals in the gaming industry. Attend events, webinars, or workshops where you can meet art directors and other artists. Personal connections can often lead to opportunities in talent pools like ours.
✨Tip Number 4
Engage with our community by following us on social media and participating in discussions. This will keep you informed about upcoming projects and opportunities, and show your genuine interest in being part of our talent pool.
We think you need these skills to ace Environment/Props Concept Artist - Talent Pool
Some tips for your application 🫡
Tailor Your Portfolio: Make sure to include a diverse range of your best work in your portfolio that showcases your skills in environment and prop design. Highlight projects that align with the AAA-quality games mentioned in the job description.
Craft a Compelling Cover Letter: Write a cover letter that expresses your passion for visual storytelling and your experience in the video game industry. Mention specific projects you've worked on and how they relate to the role at Ghostpunch Games.
Highlight Relevant Experience: In your CV, emphasize your 3+ years of professional experience as an Environment or Prop Concept Artist. Include details about any shipped titles and your contributions to those projects.
Showcase Technical Skills: Clearly list your proficiency with industry-standard tools like Photoshop and Procreate. If you have experience with 3D modeling software or procedural design tools, make sure to mention that as well.
How to prepare for a job interview at PTW
✨Showcase Your Portfolio
Make sure to have a well-organized portfolio that highlights your best work as an Environment/Prop Concept Artist. Include a variety of styles and projects, especially those that demonstrate your ability to create immersive worlds and detailed props.
✨Understand the Company's Vision
Research Ghostpunch Games and their previous projects to understand their creative vision and storytelling goals. This will help you tailor your responses and show how your skills align with their needs.
✨Prepare for Collaboration Questions
Be ready to discuss your experience working with art directors, 3D artists, and level designers. Highlight specific examples of how you've integrated feedback and collaborated on projects to achieve cohesive world-building.
✨Stay Updated on Industry Trends
Demonstrate your knowledge of current trends and techniques in concept art during the interview. Discuss how you apply these trends to your work and how they can enhance the visual storytelling in games.