Technical Artist: Real-Time Shaders & VFX (On‐Site) in London

Technical Artist: Real-Time Shaders & VFX (On‐Site) in London

London Full-Time 40000 - 50000 £ / year (est.) No working from home possible
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At a Glance

  • Tasks: Collaborate with designers to create stunning shaders and visual effects for games.
  • Company: BAFTA-winning games studio in London with a creative and innovative culture.
  • Benefits: Full-time role with opportunities for professional growth and development.
  • Other info: Dynamic work environment focused on creativity and collaboration.
  • Why this job: Join a passionate team and shape the future of gaming experiences.
  • Qualifications: Experience with Unreal Engine or Unity and a strong portfolio in 3D software.

The predicted salary is between 40000 - 50000 £ per year.

A BAFTA-winning games studio in London is seeking a versatile Technical Artist to bridge art and technology. This full-time role involves collaborating with designers and artists to develop shaders, visual effects, and rigging.

Ideal candidates will have experience with Unreal Engine or Unity, proficiency in 3D software, and a strong portfolio. Join a creative team dedicated to crafting innovative gaming experiences.

Technical Artist: Real-Time Shaders & VFX (On‐Site) in London employer: Preloaded

Join a BAFTA-winning games studio in London, where creativity meets technology in an inspiring work environment. We offer a collaborative culture that fosters innovation, alongside opportunities for professional growth and skill development in the gaming industry. Enjoy the unique advantage of working in a vibrant city known for its rich artistic heritage and dynamic tech scene.

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Contact Details:

Preloaded Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Technical Artist: Real-Time Shaders & VFX (On‐Site) in London

Tip Number 1

Network like a pro! Reach out to folks in the gaming industry, especially those who work at studios you admire. Attend events, join online forums, and don’t be shy about sliding into DMs – you never know who might have the inside scoop on job openings.

Tip Number 2

Show off your skills! Create a portfolio that highlights your best work with shaders and VFX. Make sure it’s easy to navigate and showcases your versatility. Remember, we want to see your creativity and technical prowess shine through!

Tip Number 3

Prepare for interviews by brushing up on your knowledge of Unreal Engine and Unity. Be ready to discuss your past projects and how you tackled challenges. We love candidates who can articulate their thought process and demonstrate their problem-solving skills.

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re genuinely interested in joining our team. Don’t forget to tailor your application to highlight your experience with real-time shaders and VFX!

We think you need these skills to ace Technical Artist: Real-Time Shaders & VFX (On‐Site) in London

Technical Artistry
Shader Development
Visual Effects (VFX)
Rigging
Unreal Engine
Unity
3D Software Proficiency

Some tips for your application 🫡

Show Off Your Portfolio:Make sure to include a link to your portfolio that showcases your best work with shaders and VFX. We want to see your creativity and technical skills in action!

Tailor Your Application:When applying, customise your CV and cover letter to highlight your experience with Unreal Engine or Unity. We love seeing how your background aligns with what we’re looking for!

Be Clear and Concise:Keep your application straightforward and to the point. We appreciate clarity, so make sure your skills and experiences shine through without unnecessary fluff.

Apply Through Our Website:Don’t forget to submit your application through our website! It’s the best way for us to receive your details and get you into our hiring process smoothly.

How to prepare for a job interview at Preloaded

Know Your Tools Inside Out

Make sure you’re well-versed in Unreal Engine or Unity, as well as any 3D software you’ve used. Brush up on the latest features and be ready to discuss how you've applied them in your previous projects.

Showcase Your Portfolio

Bring a strong portfolio that highlights your best work with shaders and visual effects. Be prepared to explain your creative process and the technical challenges you overcame in each project.

Collaborate Like a Pro

Since this role involves working closely with designers and artists, think of examples where you’ve successfully collaborated in the past. Highlight your communication skills and how you bridge the gap between art and technology.

Stay Creative and Innovative

Demonstrate your passion for crafting innovative gaming experiences. Share any personal projects or ideas you have that showcase your creativity and willingness to push boundaries in game design.