At a Glance
- Tasks: Join our team to create exciting VR projects and enhance user interactions.
- Company: We're a small, innovative games studio focused on VR experiences.
- Benefits: Enjoy remote work, flexible hours, and the chance to work on fun projects.
- Why this job: Be part of a creative team that values collaboration and innovation in gaming.
- Qualifications: Bachelor's degree or equivalent experience; Unity and C# skills required.
- Other info: Must reside in the UK; prior VR experience is a plus.
The predicted salary is between 22000 - 29000 £ per year.
Location: Remote (Must reside in the UK)
Salary: £26000 - £29000
Summary: We’re a small games studio currently looking to grow our dev team. We primarily focus on VR projects that highlight certain requirements to test and feedback on production tool kits. We work remotely and with fairly flexible hours, our goal is to enjoy creating fun projects that showcase specific features in a stunning and exciting way. We need someone based in the UK, who is able to pick up, understand and work with an established and expanding codebase to create various VR interactions and interfaces.
Job Responsibilities:
- Assist in building and iterating upon XR prototypes, working with industry SDKs and hardware
- Collaborate with other technical teams to build and enhance prototyping platforms
- Receive and implement feedback to improve the quality of the product
- Work closely with designers and engineers to develop and refine prototype demos
- Manage tasks effectively and contribute to regular product deliveries under guidance
Skills and Background:
- Unity, C#
- URP and Built-in pipeline experience
- Experience developing with Quest and prior knowledge of the Unity Meta Integration SDK would be useful
- Multiplayer and Networking experience is a plus but not required
- Good communication skills; comfortable with iterative process
- Strong problem-solving and debugging skills
- Keen attention to detail
- Proficiency with Git
Qualifications:
- Bachelor's degree in relevant field or equivalent work experience required
- 1 years studio/production experience preferred
Junior Unity Developer employer: Popup Asylum LTD
Contact Detail:
Popup Asylum LTD Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Junior Unity Developer
✨Tip Number 1
Familiarise yourself with the latest Unity updates and features, especially those related to VR development. This will not only enhance your skills but also show us that you're proactive and passionate about staying current in the field.
✨Tip Number 2
Engage with the Unity community through forums or social media platforms. Networking with other developers can provide insights into industry trends and may even lead to referrals or recommendations for our open positions.
✨Tip Number 3
Consider creating a small VR project or prototype to showcase your skills. This hands-on experience can be a great conversation starter during interviews and demonstrates your ability to work with the tools and technologies we use.
✨Tip Number 4
Brush up on your collaboration skills, as teamwork is crucial in our studio. Be prepared to discuss how you've successfully worked with others in past projects, particularly in an iterative development environment.
We think you need these skills to ace Junior Unity Developer
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights relevant experience with Unity and C#. Include any projects you've worked on, especially those involving VR or XR prototypes. Tailoring your CV to reflect the skills mentioned in the job description will make you stand out.
Craft a Compelling Cover Letter: Write a cover letter that showcases your passion for game development and VR projects. Mention specific experiences that relate to the responsibilities listed in the job description, such as collaborating with teams or working with industry SDKs.
Showcase Your Projects: If you have a portfolio or GitHub repository, include links to your work that demonstrate your skills in Unity and C#. Highlight any VR interactions or interfaces you've developed, as this is particularly relevant to the role.
Proofread Your Application: Before submitting, carefully proofread your application materials. Check for spelling and grammar errors, and ensure that all information is clear and concise. A polished application reflects your attention to detail, which is crucial for this role.
How to prepare for a job interview at Popup Asylum LTD
✨Showcase Your Unity Skills
Make sure to highlight your experience with Unity and C#. Be prepared to discuss specific projects you've worked on, especially those involving VR. Demonstrating your understanding of the URP and Built-in pipeline will also impress the interviewers.
✨Familiarise Yourself with XR Prototyping
Since the role involves building XR prototypes, brush up on your knowledge of industry SDKs and hardware. If you have any experience with Quest or the Unity Meta Integration SDK, be ready to share how you've used these tools in past projects.
✨Emphasise Collaboration Skills
This position requires working closely with designers and engineers, so be sure to convey your ability to collaborate effectively. Share examples of how you've successfully worked in a team to enhance product quality and meet deadlines.
✨Prepare for Problem-Solving Questions
Expect questions that assess your problem-solving and debugging skills. Think of specific challenges you've faced in previous roles and how you overcame them. This will demonstrate your critical thinking abilities and attention to detail.