Tech & VFX Artist - Talent Pool (EU)
Tech & VFX Artist - Talent Pool (EU)

Tech & VFX Artist - Talent Pool (EU)

City of London Full-Time 36000 - 60000 £ / year (est.) No home office possible
Pole To Win International

At a Glance

  • Tasks: Bridge art and engineering teams to create stunning visuals for AAA games.
  • Company: Join a global leader in video game development with a passion for creativity.
  • Benefits: Be part of exciting projects with opportunities across the globe.
  • Why this job: Contribute to cutting-edge game development and make your mark in the industry.
  • Qualifications: 3+ years as a Technical Artist with experience in game development.
  • Other info: Stay connected for future opportunities and industry insights.

The predicted salary is between 36000 - 60000 £ per year.

Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in Japan in 1994, Side has grown to become a global force in the video game industry, with over 40 studios in 15 countries worldwide and offices across North America, Europe, South America, and Asia.

Our industry-leading services include codev, art production, localization, audio production, quality assurance, localization QA, player support, community management, and datasets.

Help us bring stories to the world. Join Side\’s global team of passionate gamers and contribute to top-notch game development. Discover opportunities in Asia, North America, South America, Europe, and beyond.

Experience our side of life! For more information, visit www.side.inc

About This Opportunity

As a Technical Artist, you will serve as a bridge between the art and engineering teams, ensuring that our assets and tools meet both creative and technical requirements for AAA-quality games across PC, console, mobile, and VR/AR platforms. Your expertise will play a vital role in optimizing pipelines, solving complex technical challenges, and delivering world-class visuals.

Note: This listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience. These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest. Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Note: Specific requirements may vary depending on project needs.

Key Responsibilities

  • Serve as a liaison between art and engineering teams, facilitating communication and solving technical challenges.
  • Develop, optimize, and maintain pipelines and tools for art asset creation and integration.
  • Collaborate with artists and engineers to ensure that assets meet performance, memory, and technical requirements across platforms.
  • Debug and resolve technical issues related to shaders, rendering, and asset optimization.
  • Implement and refine real-time visual effects, lighting setups, and material systems to achieve high-quality visuals.
  • Provide technical support and training to artists, helping them leverage tools and workflows efficiently.
  • Stay up to date with industry trends and technologies, incorporating innovative solutions into workflows.
  • Document tools, pipelines, and best practices to ensure seamless onboarding and knowledge sharing within the team.

Experience:

  • 3+ years of experience as a Technical Artist in the video game industry.
  • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

  • Proficiency in scripting languages (e.g., Python, MEL, or MaxScript) and tools development.
  • Strong understanding of shaders, rendering pipelines, and material creation in game engines like Unreal Engine or Unity.
  • Experience with 3D modeling and texturing tools such as Maya, Blender, Substance Painter, or ZBrush.
  • Knowledge of optimization techniques for performance across platforms.

Problem-Solving Skills:

  • Strong analytical and debugging skills, with the ability to identify and resolve technical challenges efficiently.

Collaboration Skills:

  • Excellent communication and teamwork abilities, with experience working closely with multidisciplinary teams.
  • Ability to balance technical and creative goals, ensuring high-quality results.

Preferred Skills:

  • Familiarity with procedural tools like Houdini.
  • Experience with visual scripting systems such as Unreal Engine’s Blueprint or Unity’s Shader Graph.
  • Knowledge of rigging, skinning, and animation workflows.
  • Experience in VR/AR development or real-time ray tracing technologies.

Note: Specific requirements may vary depending on project needs.

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Tech & VFX Artist - Talent Pool (EU) employer: Pole To Win International

At Side, we pride ourselves on being a leading employer in the video game industry, offering a dynamic work culture that fosters creativity and collaboration among passionate gamers. Our global presence across Europe and beyond provides unique opportunities for professional growth, with access to cutting-edge projects and a supportive environment that values innovation and technical excellence. Join us to be part of a vibrant community where your contributions will help shape the future of gaming.
Pole To Win International

Contact Detail:

Pole To Win International Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Tech & VFX Artist - Talent Pool (EU)

✨Tip Number 1

Network like a pro! Reach out to industry professionals on LinkedIn or join gaming forums. We all know that sometimes it’s not just what you know, but who you know that can land you that dream role.

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your best work as a Tech & VFX Artist. We recommend including projects that demonstrate your problem-solving abilities and technical prowess—this is your chance to shine!

✨Tip Number 3

Stay updated with the latest trends in the gaming industry. Follow blogs, podcasts, and social media accounts related to game development. We want you to be the go-to person for innovative ideas when opportunities arise!

✨Tip Number 4

Apply through our website! By doing so, you’ll ensure that your application is seen by the right people. Plus, it keeps you in the loop for future project-based opportunities that match your skills.

We think you need these skills to ace Tech & VFX Artist - Talent Pool (EU)

Technical Artistry
Scripting Languages (Python, MEL, MaxScript)
Shaders and Rendering Pipelines
Material Creation in Game Engines (Unreal Engine, Unity)
3D Modelling and Texturing (Maya, Blender, Substance Painter, ZBrush)
Asset Optimization Techniques
Analytical and Debugging Skills
Collaboration and Teamwork
Communication Skills
Real-time Visual Effects Implementation
Procedural Tools (Houdini)
Visual Scripting Systems (Unreal Engine’s Blueprint, Unity’s Shader Graph)
Rigging and Skinning Workflows
VR/AR Development Experience

Some tips for your application 🫡

Show Your Passion: When writing your application, let your enthusiasm for gaming and tech shine through! We want to see how your passion aligns with our mission at Side. Share your experiences and what excites you about the industry.

Tailor Your Application: Make sure to customise your application for the Tech & VFX Artist role. Highlight relevant skills and experiences that match the job description. We love seeing how your unique background can contribute to our projects!

Be Clear and Concise: Keep your application straightforward and to the point. We appreciate clarity, so avoid jargon and focus on what makes you a great fit for the role. Remember, less is often more!

Apply Through Our Website: Don’t forget to submit your application through our website! This helps us keep everything organised and ensures your application gets the attention it deserves. We can’t wait to hear from you!

How to prepare for a job interview at Pole To Win International

✨Know Your Tech Inside Out

Make sure you brush up on your technical skills, especially in scripting languages like Python and tools development. Be ready to discuss your experience with shaders, rendering pipelines, and any specific game engines you've worked with, like Unreal Engine or Unity.

✨Showcase Your Creative Side

Prepare to talk about your contributions to previous projects, especially any shipped titles. Highlight how you balanced technical requirements with creative goals, and be ready to share examples of how you’ve implemented real-time visual effects or optimised assets.

✨Communicate Like a Pro

Since you'll be acting as a bridge between art and engineering teams, practice explaining complex technical concepts in simple terms. Good communication is key, so think of ways to demonstrate your teamwork and collaboration skills during the interview.

✨Stay Updated on Industry Trends

Familiarise yourself with the latest trends and technologies in the gaming industry. Being able to discuss innovative solutions or recent advancements will show your passion for the field and your commitment to staying ahead of the curve.

Tech & VFX Artist - Talent Pool (EU)
Pole To Win International
Location: City of London

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