Design - (Various Disciplines) - Talent Pool (EU)
Design - (Various Disciplines) - Talent Pool (EU)

Design - (Various Disciplines) - Talent Pool (EU)

City of London Full-Time 36000 - 60000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Join our talent pool for future game design projects and collaborate on innovative gameplay experiences.
  • Company: Dynamic gaming company focused on cutting-edge co-development opportunities.
  • Benefits: Stay engaged with regular updates and insights into exciting upcoming projects.
  • Why this job: Be part of a creative team shaping the future of gaming and interactive experiences.
  • Qualifications: 3+ years in game design with experience on shipped titles; passion for innovation is key.
  • Other info: Opportunities vary based on client needs; apply now to be considered for future roles.

The predicted salary is between 36000 - 60000 £ per year.

About This Opportunity

Note: This listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest. Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Only resumes submitted in English will be considered.

Responsibilities

  • Design, implement, and iterate on game mechanics, systems, levels, encounters, or narratives, depending on your specialization.
  • Work closely with cross-disciplinary teams, including programmers, artists, and producers, to ensure seamless gameplay integration.
  • Develop and maintain design documentation, prototypes, and iterative improvements based on internal testing and player feedback.
  • Balance and refine gameplay mechanics to achieve engaging and rewarding player experiences.
  • Analyze player behavior, feedback, and data to inform design decisions and enhance engagement.
  • Participate in design reviews, offering and receiving constructive feedback to refine design implementations.
  • Ensure consistency and alignment with the game\’s creative vision and project objectives.

Qualifications

  • Experience:
  • 3+ years of professional experience in game design (level design, combat design, worldbuilding, narrative design, technical design, or encounter design).
  • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
  • Technical Skills:
    • Proficiency with game engines such as Unreal Engine or Unity.
    • Familiarity with scripting languages, visual scripting tools, or proprietary game design tools.
    • Strong understanding of player psychology, game mechanics, pacing, and balance.
  • Collaboration and Communication Skills:
    • Ability to work effectively within a cross-functional team and integrate feedback into iterative design.
    • Strong written and verbal communication skills to convey complex design ideas clearly.
  • Passion for Game Design:
    • Deep knowledge of game design principles, industry trends, and player expectations.
    • Enthusiasm for problem-solving and pushing the boundaries of interactive experiences.

    Preferred Skills

    • Experience working on AAA titles.
    • Knowledge of procedural design, emergent gameplay systems, or AI-driven gameplay mechanics.
    • Background in narrative design, interactive storytelling, or dialogue systems.
    • Experience with multiplayer, live-service, or co-op game design.

    Note: Specific requirements may vary depending on project needs.

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    Design - (Various Disciplines) - Talent Pool (EU) employer: Pole To Win International

    As a forward-thinking employer in the gaming industry, we offer a dynamic work culture that fosters creativity and collaboration among talented professionals. Our commitment to employee growth is evident through regular updates and insights into upcoming opportunities, ensuring that you remain engaged and informed as you contribute to innovative projects. Joining our talent pool means being part of a community that values your skills and passion for game design, with the potential for exciting future roles in a vibrant and evolving environment.
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    Contact Detail:

    Pole To Win International Recruiting Team

    StudySmarter Expert Advice 🤫

    We think this is how you could land Design - (Various Disciplines) - Talent Pool (EU)

    ✨Tip Number 1

    Stay proactive! Keep an eye on our website for new opportunities and updates. Engaging with us regularly shows your enthusiasm and keeps you top of mind when projects come up.

    ✨Tip Number 2

    Network like a pro! Connect with other designers and industry professionals on platforms like LinkedIn. Share your insights and experiences to build relationships that could lead to future collaborations.

    ✨Tip Number 3

    Show off your skills! Create a portfolio that highlights your best work, especially any projects that align with our co-development roles. A strong portfolio can make you stand out when we’re reviewing candidates.

    ✨Tip Number 4

    Be ready to chat! When we reach out, be prepared to discuss your experience and how it fits with potential projects. Being articulate about your skills and passion can really help us see your fit for upcoming roles.

    We think you need these skills to ace Design - (Various Disciplines) - Talent Pool (EU)

    Game Design
    Level Design
    Combat Design
    Worldbuilding
    Narrative Design
    Technical Design
    Encounter Design
    Proficiency with Unreal Engine
    Proficiency with Unity
    Scripting Languages
    Visual Scripting Tools
    Player Psychology
    Gameplay Mechanics
    Collaboration Skills
    Communication Skills

    Some tips for your application 🫡

    Show Your Passion: When you're writing your application, let your enthusiasm for game design shine through! We want to see your love for the craft and how it aligns with our vision at StudySmarter.

    Tailor Your CV: Make sure your CV is tailored to highlight your relevant experience in game design. Focus on projects that showcase your skills and contributions, especially those that align with the roles we're looking to fill.

    Be Clear and Concise: Keep your application clear and to the point. We appreciate well-structured documents that make it easy for us to see your qualifications and experience without wading through unnecessary fluff.

    Apply Through Our Website: Don't forget to apply through our website! This ensures your application gets into our talent pool, and we can easily keep you updated on future opportunities that match your skills.

    How to prepare for a job interview at Pole To Win International

    ✨Know Your Design Stuff

    Make sure you brush up on your game design principles and be ready to discuss your past projects. Highlight your contributions to shipped titles, especially if they align with the roles you're interested in. This shows you’re not just a fan of games but have real experience in making them.

    ✨Show Off Your Collaboration Skills

    Since you'll be working with cross-disciplinary teams, be prepared to talk about how you've successfully collaborated with programmers, artists, and producers in the past. Share specific examples where your communication made a difference in the project outcome.

    ✨Be Ready for Design Challenges

    Expect to tackle some design challenges during the interview. They might ask you to think on your feet about gameplay mechanics or player engagement strategies. Practise articulating your thought process clearly, as this will demonstrate your problem-solving skills.

    ✨Stay Updated on Industry Trends

    Keep an eye on the latest trends in game design and be ready to discuss them. Showing that you’re passionate about the industry and aware of current developments can set you apart from other candidates. It’s all about demonstrating your enthusiasm for pushing the boundaries of interactive experiences.

    Design - (Various Disciplines) - Talent Pool (EU)
    Pole To Win International
    Location: City of London

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