At a Glance
- Tasks: Create stunning concept art for game environments and props that tell captivating stories.
- Company: Join a global leader in video game development with a passion for creativity.
- Benefits: Be part of exciting projects with opportunities for growth and collaboration.
- Why this job: Contribute to innovative games and work with talented artists worldwide.
- Qualifications: 3+ years in concept art, strong skills in design software, and a passion for gaming.
- Other info: Join our talent pool for future opportunities and stay connected with industry insights.
The predicted salary is between 36000 - 60000 £ per year.
About Side
Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in Japan in 1994, Side has grown to become a global force in the video game industry, with over 40 studios in 15 countries worldwide and offices across North America, Europe, South America, and Asia.
Our industry-leading services include co-development, art production, localization, audio production, quality assurance, localization QA, player support, community management, and datasets.
Help us bring stories to the world. Join Side\’s global team of passionate gamers and contribute to top-notch game development. Discover opportunities in Asia, North America, South America, Europe, and beyond.
Experience our side of life! For more information, visit www.side.inc
About This Opportunity
Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.
These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.
How We Keep You Engaged
We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.
Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.
Next Steps
If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.
Note: Only resumes submitted in English will be considered.
Key Responsibilities
- Design and create visually striking concept art for environments and props that align with the game’s creative vision and storytelling goals.
- Collaborate with art directors, 3D artists, and level designers to ensure cohesive world-building and asset production.
- Develop a variety of designs, including landscapes, architecture, interiors, and unique prop elements, from sketches to highly polished concepts.
- Provide detailed visual breakdowns, callouts, and reference materials to guide 3D asset creation.
- Explore and iterate on creative ideas to solve visual and narrative challenges.
- Ensure consistency in style and quality across all environment and prop designs, adhering to the project’s art direction.
- Stay updated on current trends and techniques in concept art and apply them to your work.
Experience:
- 3+ years of professional experience as an Environment or Prop Concept Artist in the video game industry.
- Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
Technical Skills:
- Proficiency with industry-standard tools such as Photoshop, Procreate, or equivalent software.
- Strong understanding of perspective, composition, lighting, and color theory as they relate to environmental and prop design.
- Knowledge of architectural and industrial design principles for creating believable and imaginative settings.
Creative and Collaborative Skills:
- Ability to design a range of styles, from realistic to stylized, depending on project requirements.
- Excellent communication and collaboration skills, with experience integrating feedback into iterative designs.
- Passion for visual storytelling and creating immersive game worlds.
Attention to Detail: Commitment to delivering consistent, high-quality designs that meet both artistic and technical requirements.
Preferred Skills
- Familiarity with 3D modeling software for block-outs or visualization.
- Experience with procedural design tools like Houdini.
- Background in architectural visualization, industrial design, or environmental storytelling.
- Knowledge of Unreal Engine or Unity for understanding the integration of assets into game environments.
Note: Specific requirements may vary depending on project needs.
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Concept Artist Environment/Props - Talent Pool (EU) employer: Pole To Win International
Contact Detail:
Pole To Win International Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Concept Artist Environment/Props - Talent Pool (EU)
✨Tip Number 1
Network like a pro! Reach out to fellow artists and industry professionals on platforms like LinkedIn or Discord. Join relevant groups and participate in discussions to get your name out there.
✨Tip Number 2
Show off your portfolio! Make sure it’s up-to-date with your best work, showcasing a variety of styles and projects. A strong portfolio can speak volumes about your skills and creativity.
✨Tip Number 3
Stay active in the community! Attend game jams, workshops, or online events. This not only helps you learn but also puts you in touch with potential collaborators and employers.
✨Tip Number 4
Apply through our website! Even if there’s no immediate opening, getting into our talent pool means we’ll consider you for future opportunities that match your skills. Don’t miss out!
We think you need these skills to ace Concept Artist Environment/Props - Talent Pool (EU)
Some tips for your application 🫡
Show Off Your Skills: Make sure your portfolio is up to date and showcases your best work. We want to see your creativity and how you tackle different styles, so include a variety of projects that highlight your skills in environment and prop design.
Tailor Your Application: When applying, take a moment to customise your CV and cover letter for the role. Highlight relevant experience and skills that align with what we’re looking for in a Concept Artist. This helps us see why you’d be a great fit for our team!
Keep It Professional: Even though we’re all about creativity, remember to keep your application professional. Use clear language, check for typos, and make sure everything is formatted nicely. First impressions matter, and we want to see your attention to detail!
Apply Through Our Website: Don’t forget to apply through our website! This ensures your application gets to the right place and helps us keep track of all the amazing talent interested in joining our talent pool. We can’t wait to see what you’ve got!
How to prepare for a job interview at Pole To Win International
✨Know Your Art
Make sure you have a solid portfolio showcasing your best concept art for environments and props. Tailor it to highlight your skills in creating visually striking designs that align with storytelling goals. Be ready to discuss your creative process and the techniques you used in your previous projects.
✨Research Side
Familiarise yourself with Side's projects and their artistic style. Understanding their approach to game development will help you align your answers with their vision during the interview. Show genuine enthusiasm for their work and how you can contribute to their future projects.
✨Collaborative Mindset
Since collaboration is key in this role, be prepared to discuss your experience working with art directors and 3D artists. Share examples of how you've integrated feedback into your designs and how you’ve contributed to cohesive world-building in past projects.
✨Stay Current
Keep up with the latest trends and techniques in concept art. During the interview, mention any new tools or methods you've been exploring, like procedural design tools or advancements in software. This shows your commitment to growth and innovation in your craft.