At a Glance
- Tasks: Bridge art and engineering teams by developing pipelines and optimising assets.
- Company: Global video game services provider with a focus on AAA-quality visuals.
- Benefits: Competitive salary, flexible work options, and opportunities for future projects.
- Why this job: Join a creative team and shape the future of gaming with your skills.
- Qualifications: 3+ years experience in technical artistry and proficiency in scripting languages.
- Other info: Be part of a talent pool for exciting upcoming projects.
The predicted salary is between 36000 - 60000 £ per year.
A global video game services provider is seeking a Technical Artist to bridge the gap between art and engineering teams. This role involves developing pipelines, optimizing assets, and ensuring AAA-quality visuals across platforms.
Candidates should have 3+ years of experience and proficiency in scripting languages and game engines. Opportunities are available as part of the talent pool for future projects.
Technical Artist: Real-Time VFX & Pipeline Expert in City of London employer: Pole To Win International
Contact Detail:
Pole To Win International Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Technical Artist: Real-Time VFX & Pipeline Expert in City of London
✨Tip Number 1
Network like a pro! Reach out to folks in the gaming industry, especially those working as Technical Artists. Join forums, attend events, and connect on LinkedIn – you never know who might have the inside scoop on job openings.
✨Tip Number 2
Show off your skills! Create a portfolio that highlights your best work in VFX and pipeline development. Make sure it’s easy to navigate and showcases your experience with scripting languages and game engines – this is your chance to shine!
✨Tip Number 3
Prepare for interviews by brushing up on common technical questions related to art and engineering. We recommend practising your responses to questions about asset optimisation and AAA-quality visuals – confidence is key!
✨Tip Number 4
Don’t forget to apply through our website! We’re always on the lookout for talented individuals to join our talent pool for future projects. It’s a great way to get noticed and potentially land that dream role!
We think you need these skills to ace Technical Artist: Real-Time VFX & Pipeline Expert in City of London
Some tips for your application 🫡
Show Off Your Skills: Make sure to highlight your experience with scripting languages and game engines in your application. We want to see how you've bridged the gap between art and engineering in your past projects!
Tailor Your Application: Don’t just send a generic CV! Tailor your application to reflect the specific requirements of the Technical Artist role. We love seeing candidates who take the time to connect their skills with what we’re looking for.
Be Clear and Concise: When writing your cover letter, keep it clear and to the point. We appreciate straightforward communication that gets right to the heart of why you’d be a great fit for our team.
Apply Through Our Website: We encourage you to apply through our website for the best chance of being noticed. It’s the easiest way for us to keep track of your application and get back to you quickly!
How to prepare for a job interview at Pole To Win International
✨Know Your Tech Inside Out
Make sure you’re well-versed in the scripting languages and game engines mentioned in the job description. Brush up on your technical skills and be ready to discuss specific projects where you’ve optimised assets or developed pipelines.
✨Showcase Your Portfolio
Prepare a portfolio that highlights your best work, especially any AAA-quality visuals you've created. Be ready to explain your role in each project and how you collaborated with both art and engineering teams.
✨Understand the Company’s Vision
Research the global video game services provider and understand their projects and values. This will help you tailor your answers and show that you’re genuinely interested in contributing to their success.
✨Prepare for Technical Questions
Expect technical questions that assess your problem-solving skills and knowledge of real-time VFX. Practice explaining your thought process clearly, as this will demonstrate your ability to bridge the gap between art and engineering.