Animation & Technical Artist for Game Co-Development in City of London
Animation & Technical Artist for Game Co-Development

Animation & Technical Artist for Game Co-Development in City of London

City of London Full-Time 30000 - 50000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Create stunning animations and technical art for exciting game projects.
  • Company: Join a global leader in video game development with a vibrant culture.
  • Benefits: Be part of a talent pool for future opportunities and receive industry insights.
  • Why this job: Contribute to cutting-edge projects and showcase your creativity in gaming.
  • Qualifications: Strong portfolio, proficiency in animation software, and experience with game engines.
  • Other info: Flexible roles with potential for growth in a dynamic industry.

The predicted salary is between 30000 - 50000 £ per year.

Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in Japan in 1994, Side has grown to become a global force in the video game industry, with over 40 studios in 15 countries worldwide and offices across North America, Europe, South America, and Asia.

Our industry-leading services include codev, art production, localization, audio production, quality assurance, localization QA, player support, community management, and datasets.

These opportunities are not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you are expressing interest in being considered for future project-based opportunities that align with your skills and experience. These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the requirements of the specific or prospective co-development opportunity.

We believe in maintaining strong relationships with our talent pool. As part of this community, you’ll receive regular updates, industry insights, and will be kept informed of upcoming opportunities. We will also check in to confirm your availability and interest. Our hiring teams will carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

  • A strong portfolio showcasing your animation and/or technical art skills.
  • Proficiency in industry-standard animation software (e.g., Maya, Blender, 3ds Max).
  • Solid understanding of animation principles and character rigging.
  • Experience with game engines (e.g., Unity, Unreal Engine) and the ability to implement animations within those engines.
  • Familiarity with technical art processes including shading, lighting, texturing, and optimization.
  • Ability to collaborate effectively with cross-functional teams, providing creative solutions to artistic problems.
  • Strong communication skills and a willingness to accept constructive feedback.
  • Passion for the gaming industry and a keen interest in emerging technologies and trends.
  • Flexibility to adapt to varying project demands and work within deadlines.

Animation & Technical Artist for Game Co-Development in City of London employer: Pole To Win International

At Side, we pride ourselves on being an exceptional employer in the dynamic world of video game development. Our collaborative work culture fosters creativity and innovation, while our global presence offers unique opportunities for professional growth across diverse projects. Join us to be part of a vibrant community that values your skills and passion for gaming, ensuring you stay engaged with regular updates and insights into exciting future opportunities.
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Contact Detail:

Pole To Win International Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Animation & Technical Artist for Game Co-Development in City of London

✨Tip Number 1

Get your portfolio in tip-top shape! Make sure it showcases your best animation and technical art skills. Highlight projects that demonstrate your proficiency with industry-standard software like Maya or Blender, and don’t forget to include examples of your work within game engines like Unity or Unreal Engine.

✨Tip Number 2

Network like a pro! Connect with other artists and developers in the gaming community. Attend events, join online forums, and engage on social media. The more people you know, the better your chances of hearing about upcoming opportunities at Side or elsewhere.

✨Tip Number 3

Stay updated on industry trends! Follow gaming news, emerging technologies, and new tools. This not only shows your passion for the industry but also helps you bring fresh ideas to the table when opportunities arise.

✨Tip Number 4

Apply through our website! Even if there’s no immediate opening, getting your application in means you’ll be considered for future roles. Plus, we keep our talent pool engaged with updates and insights, so you won’t miss out on any exciting projects!

We think you need these skills to ace Animation & Technical Artist for Game Co-Development in City of London

Animation Skills
Technical Art Skills
Proficiency in Maya
Proficiency in Blender
Proficiency in 3ds Max
Understanding of Animation Principles
Character Rigging
Experience with Unity
Experience with Unreal Engine
Shading Techniques
Lighting Techniques
Texturing Techniques
Optimization Techniques
Collaboration Skills
Strong Communication Skills

Some tips for your application 🫡

Showcase Your Skills: Make sure your portfolio is top-notch! Highlight your animation and technical art skills, and don’t forget to include examples of your work with industry-standard software like Maya or Blender. We want to see what you can do!

Tailor Your Resume: When applying, tweak your resume to match the job description. Emphasise your experience with game engines like Unity or Unreal Engine, and mention any relevant projects. This helps us see how you fit into our talent pool.

Be Clear and Concise: Keep your application clear and to the point. Use straightforward language and avoid jargon unless it’s necessary. We appreciate a well-structured application that makes it easy for us to understand your background and skills.

Apply Through Our Website: Don’t forget to apply through our website! This ensures your application goes directly to us and gets the attention it deserves. Plus, it keeps you in the loop for future opportunities as we build our talent pool.

How to prepare for a job interview at Pole To Win International

✨Showcase Your Portfolio

Make sure to have a strong portfolio ready that highlights your animation and technical art skills. Tailor it to showcase projects that align with the types of games Side develops, as this will demonstrate your understanding of their style and needs.

✨Know Your Software

Brush up on your proficiency in industry-standard animation software like Maya, Blender, or 3ds Max. Be prepared to discuss specific projects where you used these tools, and how they contributed to the final product.

✨Understand Game Engines

Familiarise yourself with game engines such as Unity and Unreal Engine. During the interview, be ready to explain how you've implemented animations within these engines and any challenges you faced along the way.

✨Communicate Effectively

Strong communication skills are key! Practice articulating your thought process and how you collaborate with cross-functional teams. Be open to feedback and show your willingness to adapt, as this is crucial in a co-development environment.

Animation & Technical Artist for Game Co-Development in City of London
Pole To Win International
Location: City of London

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