At a Glance
- Tasks: Join our talent pool for future animation and technical art roles in game co-development.
- Company: Global video game development leader with a creative and collaborative culture.
- Benefits: Stay updated on exciting project opportunities and industry insights.
- Other info: Flexible roles with potential for growth in a dynamic industry.
- Why this job: Be part of cutting-edge projects and shape the future of gaming.
- Qualifications: Strong portfolio, proficiency in animation software, and experience with game engines.
The predicted salary is between 36000 - 60000 £ per year.
Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in Japan in 1994, Side has grown to become a global force in the video game industry, with over 40 studios in 15 countries worldwide and offices across North America, Europe, South America, and Asia. Our industry-leading services include codev, art production, localization, audio production, quality assurance, localization QA, player support, community management, and datasets.
About This Opportunity:
These opportunities are not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you are expressing interest in being considered for future project-based opportunities that align with your skills and experience. These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the requirements of the specific or prospective co-development opportunity.
How We Keep You Engaged:
We believe in maintaining strong relationships with our talent pool. As part of this community, you’ll receive regular updates, industry insights, and will be kept informed of upcoming opportunities. We will also check in to confirm your availability and interest. Our hiring teams will carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.
Next Steps:
If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles. Only resumes submitted in English will be considered.
- A strong portfolio showcasing your animation and/or technical art skills.
- Proficiency in industry-standard animation software (e.g., Maya, Blender, 3ds Max).
- Solid understanding of animation principles and character rigging.
- Experience with game engines (e.g., Unity, Unreal Engine) and the ability to implement animations within those engines.
- Familiarity with technical art processes including shading, lighting, texturing, and optimization.
- Ability to collaborate effectively with cross-functional teams, providing creative solutions to artistic problems.
- Strong communication skills and a willingness to accept constructive feedback.
- Passion for the gaming industry and a keen interest in emerging technologies and trends.
- Flexibility to adapt to varying project demands and work within deadlines.
Animation & Technical Artist for Game Co-Development employer: Pole To Win International
At Side, we pride ourselves on being an exceptional employer in the dynamic world of video game development. Our collaborative work culture fosters creativity and innovation, while our global presence offers unique opportunities for professional growth across diverse projects. Join us to be part of a vibrant community that values your skills and passion for gaming, ensuring you stay engaged with regular updates and insights into exciting future opportunities.
StudySmarter Expert Advice🤫
We think this is how you could land Animation & Technical Artist for Game Co-Development
✨Tip Number 1
Get your portfolio in tip-top shape! Showcase your best animation and technical art work, especially projects that highlight your skills with industry-standard software like Maya or Blender. Remember, a strong portfolio can make you stand out in our talent pool!
✨Tip Number 2
Network like a pro! Connect with other artists and professionals in the gaming industry through social media or events. Engaging with the community can lead to opportunities and insights that might just land you that dream role with us.
✨Tip Number 3
Stay updated on industry trends! Follow gaming news and emerging technologies to keep your skills relevant. This knowledge not only helps in interviews but also shows your passion for the gaming world, which we love to see!
✨Tip Number 4
Apply through our website! Even if there’s no immediate opening, getting your application in means you’ll be considered for future co-development roles. Plus, we’ll keep you in the loop with updates and opportunities tailored to your skills.
We think you need these skills to ace Animation & Technical Artist for Game Co-Development
Some tips for your application 🫡
Show Off Your Portfolio:Make sure to include a strong portfolio that highlights your animation and technical art skills. We want to see your best work, so pick pieces that really showcase your creativity and technical prowess!
Tailor Your Resume:When applying, tailor your resume to highlight relevant experience with industry-standard software like Maya or Blender. We love seeing how your skills align with our needs, so don’t be shy about showcasing your expertise!
Be Clear and Concise:Keep your application clear and to the point. We appreciate straightforward communication, so make sure your skills and experiences are easy to find. This helps us get a quick understanding of what you bring to the table!
Apply Through Our Website:Don’t forget to apply through our website! This ensures your application gets into our talent pool for future opportunities. Plus, it’s the best way to stay in the loop about upcoming projects and roles that might suit you.
How to prepare for a job interview at Pole To Win International
✨Showcase Your Portfolio
Make sure to bring a strong portfolio that highlights your animation and technical art skills. Tailor it to showcase projects that align with the specific needs of the company, especially those involving game engines like Unity or Unreal Engine.
✨Know Your Software
Brush up on your proficiency in industry-standard animation software such as Maya, Blender, or 3ds Max. Be prepared to discuss your experience with these tools and how you've used them in past projects, particularly in relation to character rigging and animation principles.
✨Understand the Company’s Projects
Research Side and their co-development roles. Familiarise yourself with their past projects and services. This will not only help you understand their needs but also allow you to ask insightful questions during the interview, showing your genuine interest.
✨Emphasise Collaboration Skills
Highlight your ability to work effectively within cross-functional teams. Share examples of how you've provided creative solutions to artistic problems and how you handle constructive feedback. This is crucial in a collaborative environment like game development.