At a Glance
- Tasks: Create stunning 3D character assets for exciting game projects.
- Company: Join Side, a global leader in video game development and services.
- Benefits: Be part of a dynamic team with opportunities for growth and creativity.
- Why this job: Bring characters to life and shape unforgettable gaming experiences.
- Qualifications: 3+ years as a Character Artist with a passion for gaming.
- Other info: Join our talent pool for future project-based opportunities.
The predicted salary is between 36000 - 60000 Β£ per year.
About Side
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years\β experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.
Experience our side of life. For more information, visit www.side.inc.
About This Opportunity
Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.
These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.
As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.
How We Keep You Engaged
We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.
Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.
Next Steps
If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.
Only resumes submitted in English will be considered.
Key Responsibilities
- Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
- Collaborate with art leads, designers, and animators to ensure characters align with the projectβs artistic vision and technical requirements.
- Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
- Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
- Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
- Troubleshoot and resolve technical challenges related to character development.
- Actively participate in team critiques, offering and receiving feedback to refine assets.
Experience
- 3+ years of experience as a Character Artist in the video game industry.
- Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
Technical Skills
- Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
- Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
- Experience with high- and low-poly modeling, texturing, and shading techniques.
- Knowledge of proper topology, rigging, and skinning practices.
Artistic Skills
- Strong eye for detail, form, and style consistency.
- Ability to adapt to and create a range of visual styles, from realistic to stylized.
Collaboration Skills
- Effective communication and teamwork abilities.
- Ability to incorporate feedback and iterate effectively.
Passion for Gaming
Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.
Preferred Skills
- Familiarity with Marvelous Designer for clothing design and simulation.
- Experience with photogrammetry and procedural workflows.
- Knowledge of Unreal Engine or Unity for integrating character assets into the game.
Note: Specific requirements may vary depending on project needs.
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3D Character Artist - Talent Pool (EU) employer: Pole To Win International
Contact Detail:
Pole To Win International Recruiting Team
StudySmarter Expert Advice π€«
We think this is how you could land 3D Character Artist - Talent Pool (EU)
β¨Tip Number 1
Network like a pro! Reach out to fellow artists and industry professionals on platforms like LinkedIn or Discord. Join gaming forums and communities where you can showcase your work and connect with potential collaborators.
β¨Tip Number 2
Keep your portfolio fresh and relevant! Make sure to include your best 3D character assets that highlight your skills in modelling, texturing, and rigging. Tailor your portfolio to reflect the styles and projects that Side is known for.
β¨Tip Number 3
Stay updated on industry trends! Follow game development news and participate in online workshops or webinars. This will not only enhance your skills but also show your passion for the gaming world when you get the chance to chat with recruiters.
β¨Tip Number 4
Apply through our website! Even if thereβs no immediate opening, getting your name in our talent pool means weβll consider you for future opportunities. Plus, it shows your enthusiasm for being part of our creative team!
We think you need these skills to ace 3D Character Artist - Talent Pool (EU)
Some tips for your application π«‘
Show Off Your Skills: When you're putting together your application, make sure to highlight your experience with 3D character creation. Include specific projects you've worked on and the tools you used, like ZBrush or Maya. We want to see what makes you stand out!
Tailor Your Application: Donβt just send a generic application! Take a moment to tailor your CV and cover letter to reflect the skills and experiences that align with the 3D Character Artist role. This shows us youβre genuinely interested in joining our team.
Keep It Professional: While we love creativity, remember to keep your application professional. Use clear language, check for typos, and format everything neatly. A polished application speaks volumes about your attention to detail!
Apply Through Our Website: We encourage you to apply directly through our website. This way, your application goes straight to us, and youβll be considered for future opportunities as they arise. Plus, itβs super easy to do!
How to prepare for a job interview at Pole To Win International
β¨Showcase Your Portfolio
Make sure to have a well-organised portfolio that highlights your best 3D character assets. Include a variety of styles and techniques you've mastered, as this will demonstrate your versatility and skill level to the hiring team.
β¨Know the Company and Its Projects
Do some homework on Side and their recent projects. Understanding their artistic vision and the types of games they develop will help you tailor your responses and show genuine interest in contributing to their future projects.
β¨Prepare for Technical Questions
Brush up on your technical skills and be ready to discuss your experience with tools like ZBrush, Maya, and Substance Painter. Be prepared to explain your process for creating character models, including topology, rigging, and skinning practices.
β¨Practice Collaboration Scenarios
Since teamwork is key in game development, think of examples where you've successfully collaborated with others. Be ready to share how you handle feedback and iterate on your work, as this will show your ability to fit into their creative environment.