3D Character Artist - Talent Pool (EU) in London

3D Character Artist - Talent Pool (EU) in London

London Full-Time 30000 - 42000 £ / year (est.) On-site
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At a Glance

  • Tasks: Create stunning 3D character assets for exciting game projects.
  • Company: Join Side, a global leader in video game development and creative solutions.
  • Benefits: Be part of a dynamic team with regular updates and insights into future opportunities.
  • Other info: This is a talent pool for future project-based roles, not an immediate opening.
  • Why this job: Contribute to unforgettable gaming experiences while collaborating with passionate creatives.
  • Qualifications: 3+ years as a Character Artist with experience on shipped titles required.

The predicted salary is between 30000 - 42000 £ per year.

Only resumes submitted in English will be considered.

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

Key Responsibilities

  • Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
  • Collaborate with art leads, designers, and animators to ensure characters align with the project’s artistic vision and technical requirements.
  • Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
  • Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
  • Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
  • Troubleshoot and resolve technical challenges related to character development.
  • Actively participate in team critiques, offering and receiving feedback to refine assets.

Experience:

  • 3+ years of experience as a Character Artist in the video game industry.
  • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

  • Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
  • Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
  • Experience with high- and low-poly modeling, texturing, and shading techniques.
  • Knowledge of proper topology, rigging, and skinning practices.

Artistic Skills:

  • Strong eye for detail, form, and style consistency.
  • Ability to adapt to and create a range of visual styles, from realistic to stylized.

Collaboration Skills:

  • Effective communication and teamwork abilities.
  • Ability to incorporate feedback and iterate effectively.

Passion for Gaming:

Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.

Preferred Skills

  • Familiarity with Marvelous Designer for clothing design and simulation.
  • Experience with photogrammetry and procedural workflows.
  • Knowledge of Unreal Engine or Unity for integrating character assets into the game.

Note: Specific requirements may vary depending on project needs.

About Side

Side(formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.

Experience our side of life. For more information, visit

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3D Character Artist - Talent Pool (EU) in London employer: Pole To Win International

At Side, we pride ourselves on being an excellent employer, offering a vibrant and collaborative work culture within our Audio Post Production team in London. With a focus on employee growth, we provide opportunities for skill development and the chance to work alongside industry experts in a dynamic environment, all while enjoying the flexibility of hybrid working arrangements. Join us to be part of a creative team that values precision and innovation in the exciting world of video game audio production.

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Contact Details:

Pole To Win International Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land 3D Character Artist - Talent Pool (EU) in London

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We think you need these skills to ace 3D Character Artist - Talent Pool (EU) in London

Proficiency with ZBrush
Proficiency with Maya
Proficiency with 3ds Max
Proficiency with Substance Painter
Proficiency with Photoshop
Strong understanding of anatomy
Knowledge of proper topology practices

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Craft a Compelling Cover Letter:In your cover letter, share your design philosophy and what excites you about working at Pole To Win International. Let us know how you approach your design projects and any specific campaigns or themes that resonate with you, showing we’re not just a good fit but a perfect match!

Highlight Collaboration Skills:As a graphic designer, you often work with various teams and stakeholders. In your application, mention experiences where you've collaborated with others to bring a project to life, whether it's with clients, writers, or developers. This shows you can thrive in a team environment, which is key at Pole To Win International.

How to prepare for a job interview at Pole To Win International

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