3D Character Artist - Talent Pool (EU) in London

3D Character Artist - Talent Pool (EU) in London

London Full-Time 30000 - 42000 £ / year (est.) On-site
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At a Glance

  • Tasks: Create stunning 3D character assets for exciting game projects.
  • Company: Join Side, a global leader in video game development and creative solutions.
  • Benefits: Be part of a dynamic team with regular updates and insights into future opportunities.
  • Other info: This is a talent pool for future project-based roles, not an immediate opening.
  • Why this job: Contribute to unforgettable gaming experiences while collaborating with passionate creatives.
  • Qualifications: 3+ years as a Character Artist with experience on shipped titles required.

The predicted salary is between 30000 - 42000 £ per year.

Only resumes submitted in English will be considered.

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

Key Responsibilities

  • Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
  • Collaborate with art leads, designers, and animators to ensure characters align with the project’s artistic vision and technical requirements.
  • Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
  • Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
  • Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
  • Troubleshoot and resolve technical challenges related to character development.
  • Actively participate in team critiques, offering and receiving feedback to refine assets.

Experience:

  • 3+ years of experience as a Character Artist in the video game industry.
  • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

  • Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
  • Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
  • Experience with high- and low-poly modeling, texturing, and shading techniques.
  • Knowledge of proper topology, rigging, and skinning practices.

Artistic Skills:

  • Strong eye for detail, form, and style consistency.
  • Ability to adapt to and create a range of visual styles, from realistic to stylized.

Collaboration Skills:

  • Effective communication and teamwork abilities.
  • Ability to incorporate feedback and iterate effectively.

Passion for Gaming:

Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.

Preferred Skills

  • Familiarity with Marvelous Designer for clothing design and simulation.
  • Experience with photogrammetry and procedural workflows.
  • Knowledge of Unreal Engine or Unity for integrating character assets into the game.

Note: Specific requirements may vary depending on project needs.

About Side

Side(formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.

Experience our side of life. For more information, visit

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3D Character Artist - Talent Pool (EU) in London employer: Pole To Win International

At Side, we pride ourselves on being an excellent employer, offering a vibrant and collaborative work culture within our Audio Post Production team in London. With a focus on employee growth, we provide opportunities for skill development and the chance to work alongside industry experts in a dynamic environment, all while enjoying the flexibility of hybrid working arrangements. Join us to be part of a creative team that values precision and innovation in the exciting world of video game audio production.

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Contact Details:

Pole To Win International Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land 3D Character Artist - Talent Pool (EU) in London

✨Tip Number 1

Make sure to showcase your portfolio prominently. As a 3D Character Artist, having a strong portfolio that highlights your best work is crucial. Include a variety of styles and techniques to demonstrate your versatility and skills in character modelling and texturing.

✨Tip Number 2

Network within the gaming community. Attend industry events, join online forums, and connect with other professionals on platforms like LinkedIn. Building relationships can lead to referrals and insider information about upcoming opportunities at Side.

✨Tip Number 3

Stay updated on industry trends and tools. Familiarise yourself with the latest software and techniques used in character art, such as Marvelous Designer or Unreal Engine. This knowledge will not only enhance your skills but also show potential employers that you are proactive and passionate about your craft.

✨Tip Number 4

Engage with Side's content and community. Follow us on social media, participate in discussions, and share your insights. This demonstrates your enthusiasm for our projects and helps you stay informed about our work, making you a more appealing candidate when opportunities arise.

We think you need these skills to ace 3D Character Artist - Talent Pool (EU) in London

Proficiency with ZBrush
Proficiency with Maya
Proficiency with 3ds Max
Proficiency with Substance Painter
Proficiency with Photoshop
Strong understanding of anatomy
Knowledge of proper topology practices

Some tips for your application 🫡

Tailor Your CV:Make sure your CV highlights your experience as a Character Artist, focusing on relevant projects and skills that align with the requirements mentioned in the job description. Emphasise your proficiency with tools like ZBrush, Maya, and Substance Painter.

Craft a Compelling Cover Letter:Write a cover letter that showcases your passion for gaming and character design. Mention specific projects you've worked on and how they relate to the role at Side. This is your chance to express why you want to be part of their talent pool.

Showcase Your Portfolio:Include a link to your online portfolio that demonstrates your best 3D character assets. Ensure it features a variety of styles and techniques, showcasing your ability to adapt and create high-quality models.

Follow Application Guidelines:Ensure that your application is submitted in English and adheres to any specific guidelines provided by Side. Double-check for any additional documents they may require, such as references or project samples.

How to prepare for a job interview at Pole To Win International

✨Showcase Your Portfolio

Make sure to have a well-organised portfolio that highlights your best 3D character assets. Include a variety of styles and techniques you've used, as this will demonstrate your versatility and skill level.

✨Understand the Company’s Projects

Research Side and their previous projects to understand their artistic vision and technical requirements. This knowledge will help you tailor your responses and show how your skills align with their needs.

✨Prepare for Technical Questions

Be ready to discuss your experience with industry-standard tools like ZBrush, Maya, and Substance Painter. You might be asked to explain your workflow or troubleshoot common issues, so brush up on your technical knowledge.

✨Demonstrate Collaboration Skills

Since teamwork is crucial in game development, be prepared to share examples of how you've effectively communicated and collaborated with other artists, designers, and animators in past projects.