At a Glance
- Tasks: Develop cutting-edge machine learning models for gaming and live streaming.
- Company: Join Sony Interactive Entertainment, the powerhouse behind PlayStation.
- Benefits: Enjoy hybrid working, private medical insurance, and 25 days holiday.
- Other info: Collaborative environment with opportunities for research and development.
- Why this job: Be at the forefront of gaming innovation and make a real impact.
- Qualifications: PhD or MSc in relevant fields with 7+ years of experience.
The predicted salary is between 72000 - 88000 £ per year.
Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
Role Description: We are looking for an independent, dedicated Staff Machine Learning Engineer to join Visual Computing Group (VCG) and contribute to redefining the world of game play and live streaming via advanced R&D. VCG’s mission is to design and deploy advanced neural networks and machine learning (ML) for game rendering and streaming systems of SIE that exceed the state-of-the-art in runtime efficiency, visual quality and latency.
What you’ll be doing:
- Develop and improve core generative models for graphics and video processing for a variety of applications, such as live video streaming, game rendering, etc.
- Research and prototyping of new methods for graphics or video enhancement, and data generation pipelines from generative models
- Collaborate with team members on drafting publications and patent submissions
- Participate and assist the team in core R&D work with other teams within Sony Interactive Entertainment
What we’re looking for:
- PhD or MSc in Computer Science, Electronic Engineering, Artificial Intelligence, Machine Learning, Computer Graphics or a related field, or equivalent skills evidenced by work experience in the specific domain of the post
- 7+ years of experience in demonstrable research experience in industry or academia
- Strong background in: TensorFlow or PyTorch; Python and packages/libraries related to computer vision or graphics; evidenced by the development of advanced applications in image/video/graphics processing or computer vision (minimum 7 years)
- Evidence of leading technical developments by several publications in top-tier conferences like CVPR, ECCV, ICCV, SIGGRAPH or similar
- Solid background in one or more of the following:
- (i) neural network architectures, evidenced (for example) by knowledge of how to formulate and test advanced loss functions in neural network design;
- (ii) design and test of advanced convolutional, recurrent, transformer-based, diffusion-based or other neural network architectures in a task-specific manner;
- (iii) some experience in training, validation and evaluation of deep neural network models on large datasets, evidenced by experience in using Python libraries like HDF5 or similar
Desired qualifications:
- Publications, e.g. in top-tier conferences and journals: IEEE Transactions on Image Processing, IEEE Transactions on Circuits and Systems for Video Technology, conferences like IEEE CVPR/ICCV/ECCV, NeurIPS, ICML, ICLR, or similar
- Some theoretical understanding of the graphics pipeline, including coordinate transformations between frames of reference, PBR materials, rasterization, lighting, and ray tracing
- Experience in image processing theory and methods, evidenced by the development of practical designs in this area
- Some experience with 3D engines such as Unreal or Unity; in particular, generation of datasets, extraction of G-buffers, motion vectors, etc.
Benefits:
- Discretionary bonus opportunity
- Hybrid Working (within Flexmodes)
- Private Medical Insurance
- Dental Scheme
- 25 days holiday per year
- On Site Gym
- Subsidised Café
- Free soft drinks
- On site bar
- Access to cycle garage and showers
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Staff Machine Learning Engineer employer: PlayStation
At Sony Interactive Entertainment, we pride ourselves on being not just the Best Place to Play, but also the Best Place to Work. Our dynamic work culture fosters innovation and collaboration, offering employees opportunities for growth within a globally recognised brand. With benefits like hybrid working, private medical insurance, and a commitment to inclusivity, we ensure that our team members thrive both personally and professionally in a creative environment that champions excellence.
StudySmarter Expert Advice🤫
We think this is how you could land Staff Machine Learning Engineer
✨Join Local Tech Meetups
Get out there and mingle with fellow developers by joining local tech meetups. It’s a fantastic way to meet people who might be working at PlayStation or know someone who does. Plus, you can pick up some trendy tech skills and trends while you're at it!
✨Contribute to Open Source Projects
Show off your coding chops by jumping into open-source projects. Not only does this give you practical experience, but it also gets you noticed in the dev community. You'll create a killer portfolio that speaks volumes about your skills to PlayStation.
✨Tap into Online Developer Communities
Don’t underestimate the power of online developer communities like GitHub, Stack Overflow, and even Reddit. Participate in discussions, share your projects, and build your visibility. We can often find opportunities through these channels that can lead to a full-time gig at companies like PlayStation.
✨Explore Job Boards Specifically for Tech Roles
Keep your eyes peeled on job boards that focus on tech roles. Sites like TechCareers or Stack Overflow Jobs can often have listings for companies like PlayStation that might not show up on broader job sites. Make it a habit to check these regularly, and don’t hesitate to apply directly through our website!
We think you need these skills to ace Staff Machine Learning Engineer
Some tips for your application 🫡
Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.
Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at PlayStation.
Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at PlayStation and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!
Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!
How to prepare for a job interview at PlayStation
✨Brush Up on Your Coding Skills
For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.
✨Know Your Tools and Frameworks
Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If PlayStation uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.
✨Showcase Your Projects
Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.
✨Prepare for Behavioural Questions
While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.