Senior Real-Time Graphics Engineer (Hybrid)

Senior Real-Time Graphics Engineer (Hybrid)

Full-Time 60000 - 80000 £ / year (est.) No working from home possible
PlayStation

At a Glance

  • Tasks: Design and implement high-quality rendering scenarios for new graphics features.
  • Company: Join Sony Interactive Entertainment, the powerhouse behind PlayStation.
  • Benefits: Enjoy hybrid working, private medical insurance, and 25 days holiday.
  • Other info: Collaborate globally and work with cutting-edge GPU technologies.
  • Why this job: Be part of a dynamic team shaping the future of gaming graphics.
  • Qualifications: Strong C/C++ skills and real-time rendering experience required.

The predicted salary is between 60000 - 80000 £ per year.

Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting‑edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.

The role: We are looking for an experienced Graphics engineer with experience in real time computer graphics or games to design and implement high‑quality, game‑like rendering scenarios to evaluate and showcase new graphics features. The ideal candidate would have experience in real‑time rendering, ideally with PlayStation 5 graphics APIs or comparable low‑level console/modern graphics APIs.

The team: Based in London, our team are part of the ‘Foundational Systems and Experiences Engineering’ group. We build the low‑level SDKs and fundamental technologies used by our game development partners to create PlayStation Games. Our team are working on the latest GPU and Machine Learning technologies to deliver the next generation of high‑performance computer graphics for PlayStation.

What you’ll be doing:

  • Design and implement high‑quality, game‑like rendering scenarios to evaluate and showcase new graphics features.
  • Develop production‑grade sample code, libraries, and tools for both internal teams and inclusion in the PlayStation SDK.
  • Collaborate with platform, tools, and studio teams worldwide to drive adoption and guidelines.
  • Influence graphics feature design through hands‑on prototyping and performance analysis.
  • Contribute to clear, maintainable, developer‑facing code and documentation.

What we’re looking for:

  • Strong C/C++ with experience in game/game‑engine development (e.g. memory management, task management).
  • Strong real‑time rendering experience, ideally with PlayStation 5 graphics APIs or comparable low‑level console/modern graphics APIs.
  • Good understanding of GPU architecture and rendering pipelines.
  • Proficiency in HLSL (Shader Model 6) and modern shader development practices.
  • Strong debugging and performance analysis skills (CPU/GPU).
  • Excellent collaboration skills, comfortable working with globally distributed teams.
  • Working experience in development practices such as SCRUM and use of collaborative source control features in GitHub.
  • Degree in Computer Science, Mathematics, or equivalent experience in the industry.

Nice to haves:

  • Experience with global illumination, ray tracing, or advanced lighting techniques.
  • Experience creating or editing game engines.
  • Experience building developer‑facing samples, tools, or user documentation.
  • An open source body of work in GitHub or similar.

Benefits:

  • Discretionary bonus opportunity
  • Hybrid Working (within Flexmodes)
  • Private Medical Insurance
  • Dental Scheme
  • 25 days holiday per year
  • On Site Gym
  • Subsidised Café
  • Free soft drinks
  • On site bar
  • Access to cycle garage and showers

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks. Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

Senior Real-Time Graphics Engineer (Hybrid) employer: PlayStation

At Sony Interactive Entertainment, we pride ourselves on being not just the Best Place to Play, but also the Best Place to Work. Located in London, our dynamic work culture fosters innovation and creativity, offering employees opportunities for growth through collaboration on cutting-edge technologies in real-time graphics. With benefits like hybrid working, private medical insurance, and a vibrant office environment featuring an on-site gym and café, we ensure our team members thrive both personally and professionally.

PlayStation

Contact Details:

PlayStation Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Senior Real-Time Graphics Engineer (Hybrid)

Tip Number 1

Network like a pro! Reach out to folks in the gaming industry, especially those at Sony Interactive Entertainment. Use LinkedIn or even Twitter to connect and engage with them. A friendly chat can sometimes lead to opportunities that aren’t even advertised!

Tip Number 2

Show off your skills! Create a portfolio showcasing your real-time graphics projects, especially if you’ve worked with PlayStation 5 graphics APIs. Make sure it’s easily accessible online, so potential employers can see what you’re capable of.

Tip Number 3

Prepare for interviews by brushing up on your technical knowledge. Be ready to discuss your experience with C/C++, GPU architecture, and rendering pipelines. Practising common interview questions can help you feel more confident when it’s time to shine.

Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who take the initiative to engage directly with us. So, get your application in and let’s make some gaming magic happen!

We think you need these skills to ace Senior Real-Time Graphics Engineer (Hybrid)

C/C++ Programming
Real-Time Rendering
PlayStation 5 Graphics APIs
Low-Level Console Graphics APIs
GPU Architecture Understanding
Rendering Pipelines
HLSL (Shader Model 6)

Some tips for your application 🫡

Tailor Your Application:Make sure to customise your CV and cover letter for the Senior Real-Time Graphics Engineer role. Highlight your experience with real-time rendering and PlayStation 5 graphics APIs, as this will show us you’re a perfect fit for the team.

Showcase Your Projects:If you've worked on any relevant projects, especially those involving game engines or graphics features, don’t hold back! Include links to your GitHub or any other portfolio that showcases your skills. We love seeing what you can do!

Be Clear and Concise:When writing your application, keep it clear and to the point. Use bullet points where possible to make it easy for us to see your key achievements and skills. We appreciate well-structured applications that are easy to read.

Apply Through Our Website:Don’t forget to apply through our official website! It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it’s super straightforward!

How to prepare for a job interview at PlayStation

Know Your Graphics APIs

Make sure you brush up on your knowledge of PlayStation 5 graphics APIs and comparable low-level console graphics APIs. Be ready to discuss your experience with real-time rendering and how you've implemented these technologies in past projects.

Showcase Your Code

Prepare to share examples of your production-grade sample code, libraries, or tools that you've developed. If you have an open-source project on GitHub, highlight it! This will demonstrate your coding skills and your ability to create developer-facing documentation.

Collaboration is Key

Since the role involves working with globally distributed teams, be prepared to talk about your collaboration experiences. Share specific examples of how you've worked in SCRUM environments or used collaborative source control features in GitHub to drive projects forward.

Be Ready for Technical Questions

Expect technical questions related to GPU architecture, rendering pipelines, and debugging performance issues. Brush up on HLSL and modern shader development practices, as these are likely to come up during the interview.