At a Glance
- Tasks: Create and implement inspiring sounds for an exciting new game title.
- Company: Join Media Molecule, a leader in innovative audio design.
- Benefits: 12-month contract with opportunities for creativity and growth.
- Why this job: Make a real impact on game audio and showcase your talent.
- Qualifications: Experience in sound design within the games industry and a strong showreel.
- Other info: Collaborative team environment with a focus on creativity and innovation.
The predicted salary is between 36000 - 60000 £ per year.
Media Molecule are looking for a talented sound designer to join our Audio team on a 1 year contract to help with our new title! This is without doubt, one of the best Audio roles around. There’s huge scope for impact in this role, with ownership of audio design and technical features.
The sound designer will take ownership of a product area, assessing its needs, creating the necessary sounds, implementing them in engine, and guiding any additional work that needs to be taken on (e.g. handling a recording session).
Ability to produce sounds that inspire and impress! Previous experience in a similar role within the games industry and a clear understanding of what is required to make a game sound good - demonstrated in your showreel.
An intimate knowledge of sound recording, mixing, editing etc with experience recording different material, and an understanding of all the practicalities involved.
Demonstrable experience and knowledge of using Wwise (preferred), or another game sound implementation system (e.g. FMOD, Unity, Unreal etc). Demonstrable experience with implementing Wwise/other middleware content into a game engine, using sound designer facing tools.
Experience in creature voice design, gibberish and synthetic voice design is highly desirable. A proactive, creative and collaborative approach. Scripting knowledge is a plus, but not essential to this role.
Sound Designer - 12 month contract in City of Westminster employer: PlayStation Sony Computer Entertainment Europe Ltd.
Contact Detail:
PlayStation Sony Computer Entertainment Europe Ltd. Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Sound Designer - 12 month contract in City of Westminster
✨Tip Number 1
Get your showreel sorted! Make sure it showcases your best sound design work, especially anything that highlights your skills in game audio. We want to see what you can do, so make it pop!
✨Tip Number 2
Network like a pro! Reach out to folks in the industry, attend events, and connect with other sound designers. We all know that sometimes it’s not just what you know, but who you know that can help land that dream gig.
✨Tip Number 3
Prepare for the interview by brushing up on your knowledge of Wwise and other sound implementation systems. Be ready to discuss your previous projects and how you tackled challenges. We love to see passion and expertise!
✨Tip Number 4
Don’t forget to apply through our website! It’s the best way to ensure your application gets seen. Plus, we’re always on the lookout for talented individuals like you to join our team!
We think you need these skills to ace Sound Designer - 12 month contract in City of Westminster
Some tips for your application 🫡
Show Off Your Skills: Make sure your showreel is top-notch! We want to see your best work that showcases your sound design skills. Highlight the projects where you’ve made a real impact, especially in the games industry.
Tailor Your Application: Don’t just send a generic application! Take the time to tailor your CV and cover letter to reflect how your experience aligns with the role. Mention specific skills like Wwise or creature voice design that are relevant to us.
Be Creative and Proactive: We love creativity! In your application, share examples of how you've taken initiative in past roles. Whether it’s leading a recording session or experimenting with new sound techniques, let us know how you can bring that energy to our team.
Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for this exciting opportunity. Don’t miss out!
How to prepare for a job interview at PlayStation Sony Computer Entertainment Europe Ltd.
✨Showcase Your Showreel
Make sure to bring your A-game by preparing a showreel that highlights your best sound design work. Focus on projects that demonstrate your ability to create inspiring and impressive sounds, especially in the gaming context. This is your chance to shine, so choose pieces that reflect your skills in sound recording, mixing, and editing.
✨Know Your Tools Inside Out
Familiarise yourself with Wwise or any other sound implementation systems you’ve used. Be ready to discuss how you've implemented audio in game engines and the specific challenges you faced. Showing a deep understanding of these tools will impress the interviewers and demonstrate your technical prowess.
✨Prepare for Practical Questions
Expect questions about your experience with creature voice design and synthetic voice creation. Think of examples from your past work where you tackled these challenges. Being able to articulate your thought process and the techniques you used will show your expertise and creativity.
✨Emphasise Collaboration
Since this role requires a proactive and collaborative approach, be prepared to discuss how you've worked with other team members in the past. Share examples of successful collaborations and how you contributed to the overall project. This will highlight your ability to work well within a team, which is crucial for this position.