At a Glance
- Tasks: Design and implement rendering APIs for PlayStation games, pushing GPU programming forward.
- Company: Join PlayStation, a global leader in entertainment and innovation.
- Benefits: Competitive salary, inclusive culture, and opportunities for professional growth.
- Why this job: Shape the future of console graphics and work on cutting-edge technology.
- Qualifications: Experience in low-level graphics architecture and rendering code on consoles.
- Other info: Dynamic team environment with a focus on practical engineering and career development.
The predicted salary is between 60000 - 80000 £ per year.
United Kingdom, London
Why PlayStation? PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
About the Advanced Technology Group
The Advanced Technology Group (ATG) is a part of Foundational Systems and Experiences Engineering (FSEE) within the Platform Business Group. Established over 20 years ago as part of PlayStation's first-party game development studios, ATG has always focused on helping game developers get the most out of PlayStation hardware—a mission that continues to this day. As a team, we are responsible for large parts of the graphics software stack used by all PlayStation games, and collaborate with leading engineering teams worldwide, from game developers to hardware vendors, to deliver key platform technologies.
What you’ll be doing
- You will be working on the current and future rendering APIs used by PlayStation games, as well as the hardware underpinning them.
- You will design and implement features that enable efficient game development, push GPU programming forward, and create a healthy platform.
- You will observe industry trends, understanding of – and empathy for – our customers, and business needs as the foundation of your decision making.
- You will help shape the path of the PlayStation graphics stack going forward.
- You will collaborate with the platform software and hardware teams, as well as game developers.
- You will often take the role as the game-developer advocate when working with the platform teams, or the role as the platform-team advocate when working with game developers.
This is a senior position at the core of PlayStation GPU technology with an unusual degree of influence on the future of console graphics programming. ATG is granted a high degree of trust and autonomy in shaping the graphics software stack and we are looking for people who are passionate about carrying this forward. You will not be spending your time in committee meetings or writing endless proposals; this is very much an engineering role where your primary role is to determine what needs to be implemented, how best to implement it, and then sit down, code, debug. We believe that this practical focus is crucial in building up the skill, experience, and insight required to make the large-scale and long-term decisions we have been entrusted with.
What we are looking for
- Experience and interest in low-level graphics architecture and engineering.
- Experience writing rendering code on top of multiple existing rendering APIs.
- Experience writing rendering code on console.
- The ability to keep an eye on the big picture, even when deep in the weeds.
- A eagerness to learn and to take responsibility for the long run.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks. Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Senior Software Engineer - Rendering API employer: PlayStation Network
Contact Detail:
PlayStation Network Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Software Engineer - Rendering API
✨Tip Number 1
Network like a pro! Reach out to current or former PlayStation employees on LinkedIn. A friendly chat can give us insider info about the team and maybe even a referral!
✨Tip Number 2
Show off your skills! If you’ve got a portfolio or GitHub with relevant projects, make sure to highlight them during interviews. We want to see what you can do in action!
✨Tip Number 3
Prepare for technical challenges! Brush up on your coding skills and be ready to tackle some real-time problems. We love seeing how you think on your feet!
✨Tip Number 4
Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re serious about joining the PlayStation family!
We think you need these skills to ace Senior Software Engineer - Rendering API
Some tips for your application 🫡
Tailor Your CV: Make sure your CV reflects the skills and experiences that align with the Senior Software Engineer role. Highlight your experience with rendering APIs and any relevant projects you've worked on. We want to see how you can contribute to our team!
Craft a Compelling Cover Letter: Your cover letter is your chance to show us your passion for gaming and technology. Share why you're excited about working at PlayStation and how your background makes you a great fit for the Advanced Technology Group. Let your personality shine through!
Showcase Your Projects: If you've worked on any cool projects related to graphics programming or game development, make sure to mention them! We love seeing practical examples of your work, so include links to your GitHub or portfolio if you have them.
Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way to ensure your application gets into the right hands. Plus, it shows us you're serious about joining our team at PlayStation!
How to prepare for a job interview at PlayStation Network
✨Know Your Graphics APIs
Make sure you brush up on the various rendering APIs you'll be working with. Familiarise yourself with their strengths and weaknesses, and be ready to discuss how you've used them in past projects. This will show your depth of knowledge and passion for the role.
✨Showcase Your Problem-Solving Skills
Prepare to discuss specific challenges you've faced in previous roles, especially related to low-level graphics architecture. Be ready to explain how you approached these problems, the solutions you implemented, and the outcomes. This will demonstrate your practical experience and critical thinking.
✨Understand PlayStation's Vision
Research PlayStation's current and future goals, especially within the Advanced Technology Group. Understanding their mission will help you align your answers with their objectives and show that you're genuinely interested in contributing to their success.
✨Be Ready to Collaborate
Since this role involves working closely with both platform teams and game developers, prepare examples of how you've successfully collaborated in the past. Highlight your ability to advocate for different perspectives and how that has led to successful outcomes in your projects.