Software Engineer - C#/Windows

Software Engineer - C#/Windows

Full-Time 45000 - 60000 £ / year (est.) Home office (partial)
PlayStation Global

At a Glance

  • Tasks: Design and develop Windows applications for PlayStation SDK integration.
  • Company: Join Sony Interactive Entertainment, the home of PlayStation innovation.
  • Benefits: Enjoy hybrid working, private medical insurance, and 25 days holiday.
  • Other info: Inclusive workplace with opportunities for growth and creativity.
  • Why this job: Be part of a dynamic team shaping the future of gaming experiences.
  • Qualifications: Proficient in C# with experience in C/C++ and SDK development.

The predicted salary is between 45000 - 60000 £ per year.

Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting‑edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world.

We are seeking a candidate to join our game integration platform to bring gameplay and platform experiences closer together! As a team member for the Partners Platform, you will have the opportunity to work at the intersection of Business and Engineering on the PlayStation SDK Windows Delivery tooling. You’ll be responsible for helping to develop SDK Manager Windows Application, co‑ordinating with business and engineering to help improve the relationship between SIE and our Game development and publishing Partners.

Role overview: We are seeking a skilled C# Software Engineer to design and develop Windows-based applications that support the delivery and integration of SDK components for Sony PlayStation platforms. This role requires strong experience in C#, along with solid knowledge of C and C++ for low‑level integration and performance-critical components.

What you’ll be doing:

  • Design, develop, and maintain Windows desktop applications using C# and the .NET framework
  • Build tools and interfaces to support integration and delivery of PlayStation SDK components
  • Work with native code (C/C++) to interface with low‑level systems and SDK libraries
  • Collaborate with cross‑functional teams including platform engineers and SDK developers
  • Debug, optimize, and improve performance across managed and unmanaged code
  • Create and maintain technical documentation for internal tools and SDK workflows
  • Ensure code quality through testing, code reviews, and best engineering practices
  • Support build systems, packaging, and deployment of SDK-related deliverables

What we’re looking for:

  • Strong proficiency in C# and the .NET ecosystem (e.g., WinForms, WPF, or similar)
  • Solid experience with C and C++ (memory management, pointers, native integration)
  • Familiarity with interop techniques (P/Invoke, C++/CLI, or similar)
  • Understanding of software architecture and design patterns
  • Experience with debugging tools for both managed and native code
  • Knowledge of version control systems (e.g., Git)
  • Strong problem‑solving skills and attention to detail
  • Experience working with SDKs or developer toolchains
  • Familiarity with console development environments, especially Sony PlayStation platforms
  • Knowledge of build systems (e.g., CMake, MSBuild)
  • Experience with performance profiling and optimization
  • Understanding of security and compliance requirements in SDK distribution

Process Optimization: Continuously refine and improve program management processes to enhance efficiency and team productivity.

Preferred Qualifications:

  • Experience in Game Industry
  • Familiarity with game development, cloud platforms, DevOps, and CI/CD pipelines is a plus

Discretionary bonus opportunity Hybrid Working (within Flexmodes) Private Medical Insurance 25 days holiday per year On Site Gym Free soft drinks Access to cycle garage and showers.

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks. Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

Software Engineer - C#/Windows employer: PlayStation Global

At Sony Interactive Entertainment, we pride ourselves on being not only the Best Place to Play but also the Best Place to Work. Our vibrant work culture fosters innovation and creativity, offering employees opportunities for growth through collaboration with cross-functional teams and access to cutting-edge technology. With benefits like hybrid working options, private medical insurance, and a focus on employee well-being, including an on-site gym and generous holiday allowance, SIE is committed to nurturing talent and ensuring a rewarding experience for all team members.

PlayStation Global

Contact Details:

PlayStation Global Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Software Engineer - C#/Windows

Join Local Tech Meetups

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Contribute to Open Source Projects

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We think you need these skills to ace Software Engineer - C#/Windows

C#
.NET Framework
C
C++
Memory Management
Pointers
Interop Techniques

Some tips for your application 🫡

Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.

Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at PlayStation Global.

Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at PlayStation Global and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!

Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!

How to prepare for a job interview at PlayStation Global

Brush Up on Your Coding Skills

For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.

Know Your Tools and Frameworks

Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If PlayStation Global uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.

Showcase Your Projects

Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.

Prepare for Behavioural Questions

While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.