Senior Software Engineer - Rendering API

Senior Software Engineer - Rendering API

Full-Time 60000 - 80000 £ / year (est.) No working from home possible
PlayStation Global

At a Glance

  • Tasks: Design and implement cutting-edge rendering APIs for PlayStation games.
  • Company: Join Sony Interactive Entertainment, the powerhouse behind PlayStation.
  • Benefits: Competitive salary, inclusive culture, and opportunities for professional growth.
  • Other info: Dynamic team with a focus on innovation and collaboration.
  • Why this job: Be at the forefront of gaming technology and shape the future of console graphics.
  • Qualifications: Experience in low-level graphics architecture and rendering code on consoles.

The predicted salary is between 60000 - 80000 £ per year.

United Kingdom, London

Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting‑edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.

About the Advanced Technology Group

The Advanced Technology Group (ATG) is a part of Foundational Systems and Experiences Engineering (FSEE) within the Platform Business Group. Established over 20 years ago as part of PlayStation’s first‑party game development studios, ATG has always focused on helping game developers get the most out of PlayStation hardware—a mission that continues to this day. As a team, we’re responsible for large parts of the graphics software stack used by all PlayStation games, and collaborate with leading engineering teams worldwide, from game developers to hardware vendors, to deliver key platform technologies.

What you’ll be doing

  • You will be working on the current and future rendering APIs used by PlayStation games, as well as the hardware underpinning them.
  • You will design and implement features that enable efficient game development, push GPU programming forward, and create a healthy platform.
  • You will observe industry trends, understanding of – and empathy for our customers, and business needs as the foundation of your decision making.
  • You will help shape the path of the PlayStation graphics stack going forward.
  • You will collaborate with the platform software and hardware teams, as well as game developers.
  • You will often take the role as the game‑developer advocate when working with the platform teams, or the role as the platform‑team advocate when working with game developers.

This is a senior position at the core of PlayStation GPU technology with an unusual degree of influence on the future of console graphics programming. ATG is granted a high degree of trust and autonomy in shaping the graphics software stack and we are looking for people who are passionate about carrying this forward. You will not be spending your time in committee meetings or writing endless proposals, this is very much an engineering role where your primary role is to determine what needs to be implemented, how best to implement it, and then sit down, code, debug. We believe that this practical focus is crucial in building up the skill, experience, and insight required to make the large‑scale and long‑term decisions we have been entrusted with.

What we are looking for

  • Experience and interest in low‑level graphics architecture and engineering.
  • Experience writing rendering code on top of multiple existing rendering APIs.
  • Experience writing rendering code on console.
  • The ability to keep an eye on the big picture, even when deep in the weeds.
  • An eagerness to learn and to take responsibility for the long run.

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks. Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

Senior Software Engineer - Rendering API employer: PlayStation Global

At Sony Interactive Entertainment, we pride ourselves on being not just the Best Place to Play, but also the Best Place to Work. Located in the vibrant city of London, our Advanced Technology Group offers a collaborative and innovative work culture where employees are empowered to shape the future of gaming technology. With a strong focus on personal growth and development, we provide unique opportunities for our team members to influence cutting-edge projects while enjoying a diverse and inclusive environment that values creativity and excellence.

PlayStation Global

Contact Details:

PlayStation Global Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Senior Software Engineer - Rendering API

Join Local Tech Meetups

Get out there and mingle with fellow developers by joining local tech meetups. It’s a fantastic way to meet people who might be working at PlayStation Global or know someone who does. Plus, you can pick up some trendy tech skills and trends while you're at it!

Contribute to Open Source Projects

Show off your coding chops by jumping into open-source projects. Not only does this give you practical experience, but it also gets you noticed in the dev community. You'll create a killer portfolio that speaks volumes about your skills to PlayStation Global.

Tap into Online Developer Communities

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Explore Job Boards Specifically for Tech Roles

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We think you need these skills to ace Senior Software Engineer - Rendering API

Low-Level Graphics Architecture
Rendering Code Development
Experience with Multiple Rendering APIs
Console Graphics Programming
Collaboration with Game Developers
Understanding of Industry Trends
Problem-Solving Skills

Some tips for your application 🫡

Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.

Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at PlayStation Global.

Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at PlayStation Global and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!

Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!

How to prepare for a job interview at PlayStation Global

Brush Up on Your Coding Skills

For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.

Know Your Tools and Frameworks

Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If PlayStation Global uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.

Showcase Your Projects

Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.

Prepare for Behavioural Questions

While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.