Low-Latency Cloud Game Streaming Engineer

Low-Latency Cloud Game Streaming Engineer

Full-Time On-site
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Sony Interactive Entertainment’s GDFT team seeks a mid‑level engineer to design and optimise PlayStation’s real‑time streaming technologies, focusing on low‑latency video pipelines and native C/C++ components across devices.

You will work with cross‑functional teams to reduce latency, improve video quality, and explore new approaches, including hardware encoders and rate control, in a hybrid environment.

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Low-Latency Cloud Game Streaming Engineer employer: PlayStation Global

At Sony Interactive Entertainment, we pride ourselves on fostering a dynamic and inclusive work culture that empowers our employees to thrive. As a Hybrid EMEA Payroll & Vendor Analyst, you will benefit from comprehensive professional development opportunities, competitive compensation, and a collaborative environment that values innovation and continuous improvement. Located in a vibrant area, our team enjoys a perfect blend of work-life balance and the chance to contribute to exciting projects within the gaming industry.

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Contact Details:

PlayStation Global Recruitment Team