Staff Software Engineer, Services in London

Staff Software Engineer, Services in London

London Full-Time 63000 - 77000 £ / year (est.) Home office (partial)
PlayStation Global

At a Glance

  • Tasks: Join the Visual Computing Group to innovate game rendering and streaming with advanced machine learning.
  • Company: PlayStation, a global leader in entertainment and gaming technology.
  • Benefits: Enjoy hybrid working, private medical insurance, 25 days holiday, and more perks.
  • Other info: Inclusive culture that values diversity and empowers innovation.
  • Why this job: Make an impact in gaming by developing cutting-edge graphics technology and collaborating with top talent.
  • Qualifications: MSc in Computer Graphics or related field, strong C++ skills, and 4+ years of experience.

The predicted salary is between 63000 - 77000 £ per year.

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

Role Overview:

We are looking for an independent, dedicated Senior or Staff Software Engineer (Graphics) to join the Visual Computing Group (VCG) and contribute to redefining the world of game play and live streaming via advanced R&D. VCG’s mission is to design and deploy advanced neural networks and machine learning (ML) for game rendering and streaming systems of SIE that exceed the state-of-the-art in runtime efficiency, visual quality and latency.

What you’ll be doing:

  • Develop and improve the integration of ML workloads within game engines or runtime tools for prototyping of R&D features within real-time gameplay environments
  • Research, prototyping and implementation of new methods for fast graphics or post processing and enhancement
  • Collaborate with team members on drafting publications and patent submissions
  • Participate and assist the team in core R&D work with other teams within Sony Interactive Entertainment

What we’re looking for:

  • MSc. In Computer Graphics, Computer Science, Electronic Engineering, or a related field, or equivalent skills evidenced by work experience in the specific domain of the post
  • Knowledge of the graphics pipeline, including coordinate transformations between frames of reference, PBR materials, rasterization, lighting, and ray tracing
  • Minimum 4 years of experience
  • Evidence of:
    • Strong C++ skills and real-time systems experience
    • Deep knowledge of at least one modern graphics API (DirectX 12)
    • Experience with GPU debugging and performance profiling tools
    • Familiarity with resource barriers, descriptors, swap chains, and synchronization
    • Understanding of rendering pipelines (deferred, forward+, compute-based rendering)
    • Ability to integrate and support shaders, compute workloads, and post-processing pipelines.
    • Collaborate closely with engine, tools, and ML teams to integrate graphics/ML features into the broader runtime

Desired skills:

  • Experience with 3D engines such as Unreal or Unity; in particular, generation of datasets, extraction of G-buffers, motion vectors, etc
  • Basic knowledge of neural network architectures like CNNs, transformers and diffusion models
  • Hands-on experience in game development
  • Experience in image processing theory and methods, evidenced by the development of practical designs in this area

Benefits:

  • Discretionary bonus opportunity
  • Hybrid Working (within Flexmodes)
  • Private Medical Insurance
  • Dental Scheme
  • 25 days holiday per year
  • On Site Gym
  • Subsidised Café
  • Free soft drinks
  • On site bar
  • Access to cycle garage and showers

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

Staff Software Engineer, Services in London employer: PlayStation Global

PlayStation Global is an exceptional employer that fosters a dynamic and innovative work culture, perfect for those passionate about the entertainment and gaming industry. With a strong emphasis on employee growth, you will have access to continuous learning opportunities and the chance to collaborate with talented teams on impactful projects. Located in a vibrant environment, PlayStation offers competitive benefits and a commitment to work-life balance, making it an ideal place for professionals seeking meaningful and rewarding careers.

PlayStation Global

Contact Details:

PlayStation Global Recruitment Team

We think you need these skills to ace Staff Software Engineer, Services in London

C++
Real-time Systems Experience
DirectX 12
GPU Debugging
Performance Profiling Tools
Graphics Pipeline Knowledge
Rendering Pipelines Understanding