At a Glance
- Tasks: Develop cutting-edge GPU tools for PlayStation platforms and collaborate with global game developers.
- Company: Join the innovative team at PlayStation, a leader in entertainment technology.
- Benefits: Enjoy competitive salary, health benefits, and opportunities for remote work and professional growth.
- Other info: Be part of a diverse and inclusive team that values creativity and innovation.
- Why this job: Make a real impact on gaming technology and help shape the future of PlayStation.
- Qualifications: Strong C++ skills and a passion for problem-solving and game development.
The predicted salary is between 56250 - 68750 £ per year.
Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity.
The Advanced Technology Group (ATG) is a part of Foundational Systems and Experiences Engineering (FSEE) within the Platform Business Group. Established over 20 years ago as part of PlayStation®’s first-party game development studios, ATG has always focused on helping game developers get the most out of PlayStation® hardware - a mission that continues to this day. As a team, we are responsible for large parts of the graphics software stack used by all PlayStation® games, and collaborate with leading engineering teams worldwide, from game developers to hardware vendors, to deliver key platform technologies.
You will be working on Razor GPU, a GPU performance analysis and debugging tool, for current and future PlayStation® platforms.
- You will be developing GPU Capture and Replay technology, which allows GPU commands, shaders and resources to be captured, analysed and later reinstated, so that graphics frames can be re-executed on the GPU independently from the running game.
- You will be developing profiling and debugging features upon this core technology, to help game developers worldwide to realize their creative vision and push PlayStation® hardware to its limits.
- You will be developing internal features used by platform software and hardware teams, to help build and improve the PlayStation® graphics software stack, as well as diagnose low-level platform issues.
- You will collaborate with game developers and platform engineers to gain a deep understanding of their needs, with a view to creating efficient, reliable and scalable tools, which are a joy to use for entry-level and deeply technical engineers alike.
We are looking for developers who are passionate about their craft, the products they build, and who would like to make a lasting impact on the PlayStation® graphics software stack, its tooling, and future. Strong problem-solving skills, including the ability to design and implement highly reliable performant systems in C++. An eagerness to learn and take responsibility of features end-to-end, from building core systems, to influencing end-user UX design.
We strive to create an inclusive environment, empower employees and embrace diversity.
Senior Platform Software Engineer in London employer: PlayStation Global
PlayStation Global is an exceptional employer that fosters a dynamic and innovative work culture, perfect for those passionate about the entertainment and gaming industry. With a strong emphasis on employee growth, you will have access to continuous learning opportunities and the chance to collaborate with talented teams on impactful projects. Located in a vibrant environment, PlayStation offers competitive benefits and a commitment to work-life balance, making it an ideal place for professionals seeking meaningful and rewarding careers.