Lead C++ Software Engineer (Gameplay) in Portsmouth
Lead C++ Software Engineer (Gameplay)

Lead C++ Software Engineer (Gameplay) in Portsmouth

Portsmouth Full-Time 48000 - 84000 £ / year (est.) Home office (partial)
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At a Glance

  • Tasks: Lead a team in developing innovative gameplay features and optimising game performance.
  • Company: Join Playrix, a top mobile game developer with a vibrant culture.
  • Benefits: Flexible work hours, health benefits, and opportunities for professional growth.
  • Why this job: Be at the forefront of game development and shape the future of mobile gaming.
  • Qualifications: 3+ years in C++ or Unity development and team management experience required.
  • Other info: Enjoy a dynamic work environment with exciting events and a focus on well-being.

The predicted salary is between 48000 - 84000 £ per year.

Playrix is one of the most successful mobile game development companies in the world. We are in the top 3 globally by revenue among all mobile applications, and we are first in Europe. Our games have been installed 2.3 billion times (one-third of the world's population), and more than 30 million people play them daily worldwide! We have big plans for the development and growth of our projects, which is why we are looking for the strongest experts for our development teams. Experience with C++ and/or in game development is not mandatory: we have an excellent adaptation system for a comfortable transition for newcomers from Unity and other industries.

The development teams are the core of the company, allowing our games to grow and evolve for 21 years. The Lead Software Engineer is a driver of technical product development, leading and developing the team in terms of architecture, quality, culture of development, and engineering practices.

In each project, we have key areas:

  • Feature: development of events and mini-games from scratch (from various competitions to mini-games like Merge);
  • Technical: optimisation, support of technical stability, SDK (reducing loading speed, memory consumption, etc.);
  • Match-3 and meta: working with graphics and the main game mechanics (adding new functionality, refactoring, and optimisation).

Tasks to be solved include:

  • People management: responsibility for development, hiring/firing, team evaluation;
  • Development of processes within teams (both at the team level and at the overall project development level);
  • Producing: solving complex technical problems on projects, developing architectural solutions, and ensuring rapid implementation;
  • Control of stability and quality of the game's software part;
  • Code review and design review;
  • Programming and refactoring of game logic.

Our tech stack includes:

  • Languages: C++, with Lua and Python for specific tasks;
  • Graphics: OpenGL ES and Metal;
  • Our own engine, similar to Unity or Unreal, which we continuously develop;
  • Advanced CI/CD, automated testing, code review processes, and much more;
  • AI assistants: we use Cursor for automation and acceleration of development (from routine tasks to planning and decomposition).

We expect:

  • Experience in developing commercial projects in C++ and/or Unity for at least 3 years;
  • Experience in developing projects released in production;
  • Experience in managing a team of programmers (3+ people) for at least one year.

It would be a plus:

  • Confident knowledge of modern C++ standards 14/17, as well as STL;
  • Experience with popular game engines (Unity, Unreal, Godot, Cocos2D, Defold, etc.);
  • Experience with AI assistants for development (Cursor, Copilot, etc.);
  • Experience in developing mobile casual games.

We offer a great environment because we have:

  • Open communication and transparency in decision-making, experience sharing within teams;
  • Focus on code quality and reliability;
  • Emphasis on developing product vision for every specialist in the company;
  • Our developers envision how a feature will work for users and play the games they develop;
  • Opportunities to change processes and approaches to more effective ones without lengthy approvals and bureaucracy;
  • Clear opportunities for development into a technical director, programming manager, or project manager;
  • We actively use Cursor and other AI tools in the development process — you will have the opportunity to work at the forefront of technology, share experiences, and shape best practices for their application.

We offer:

  • Flexibility in work: For most positions, we have flexible hours and remote work format. We focus on results rather than the place or method of task execution.
  • Health and well-being support: We provide health insurance for employees and their children, compensate online sessions with psychologists, maintain 100% salary during vacations or sick leave without unnecessary paperwork, and provide additional days off for special cases. We support a healthy lifestyle and reimburse the purchase of sports memberships and subscriptions to fitness apps.
  • Development and training: We pay for participation in relevant conferences and courses, and conduct internal conferences. We reimburse foreign language study.
  • Events and merchandise: We regularly hold entertainment and work events offline: team meetings, large corporate parties, and lighter parties in offices. We also regularly conduct entertainment contests, quizzes, hackathons, and sports challenges online. Our own merchandise store with internal currency allows for unique gifts. Currency is given on significant dates and can also be earned by participating in events and brand activities.

Lead C++ Software Engineer (Gameplay) in Portsmouth employer: Playrix

Playrix is an exceptional employer, renowned for its open communication and commitment to quality, making it a leading mobile game development company. With a focus on employee well-being, flexible working arrangements, and ample opportunities for professional growth, including pathways to technical director or project manager roles, Playrix fosters a vibrant work culture that encourages innovation and collaboration. Employees benefit from a supportive environment that values their contributions and promotes a healthy work-life balance, all while working at the forefront of gaming technology in a dynamic and creative setting.
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Contact Detail:

Playrix Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Lead C++ Software Engineer (Gameplay) in Portsmouth

✨Tip Number 1

Network like a pro! Reach out to folks in the gaming industry, especially those at Playrix. A friendly chat can open doors that a CV just can't.

✨Tip Number 2

Show off your skills! If you’ve got a portfolio or side projects, make sure to highlight them during interviews. It’s a great way to demonstrate your expertise in C++ and game development.

✨Tip Number 3

Prepare for technical challenges! Brush up on your coding skills and be ready to tackle some real-world problems during the interview process. Practice makes perfect!

✨Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we love seeing candidates who take that extra step!

We think you need these skills to ace Lead C++ Software Engineer (Gameplay) in Portsmouth

C++ Programming
Unity
Gameplay Development
People Management
Technical Problem Solving
Architecture Design
Code Review
Design Review
Refactoring
OpenGL ES
Metal
CI/CD Processes
AI Assistants
Game Development
Communication Skills

Some tips for your application 🫡

Show Your Passion for Gaming: When writing your application, let us know why you love games! Share your experiences with gameplay and how they inspire your work. We want to see that spark of enthusiasm for the industry.

Tailor Your CV and Cover Letter: Make sure to customise your CV and cover letter for the Lead C++ Software Engineer role. Highlight relevant experience, especially in C++ and team management, and connect it to our projects. We appreciate a personal touch!

Be Clear and Concise: Keep your application straightforward and to the point. Use clear language and avoid jargon unless it's relevant. We value clarity as much as creativity, so make sure your skills shine through without unnecessary fluff.

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way to ensure your application gets into the right hands. Plus, you’ll find all the details about the role and our company culture there!

How to prepare for a job interview at Playrix

✨Know Your C++ Inside Out

Make sure you brush up on your C++ skills, especially the modern standards like C++14/17. Be ready to discuss your experience with STL and how you've applied these in past projects. This will show that you're not just familiar with the language but can also leverage it effectively in gameplay development.

✨Showcase Your Team Management Skills

Since the role involves people management, prepare examples of how you've successfully led a team of developers. Discuss your approach to hiring, mentoring, and evaluating team members. Highlight any specific challenges you've faced and how you overcame them to foster a positive team culture.

✨Demonstrate Your Problem-Solving Abilities

Be ready to tackle technical problems during the interview. Think of complex issues you've resolved in previous projects and explain your thought process. This could involve discussing architecture decisions or optimising game performance, which are crucial for the role.

✨Familiarise Yourself with Their Tech Stack

Research Playrix's tech stack, including their use of OpenGL ES, Metal, and any AI assistants like Cursor. Showing that you understand their tools and technologies will demonstrate your genuine interest in the position and your readiness to hit the ground running.

Lead C++ Software Engineer (Gameplay) in Portsmouth
Playrix
Location: Portsmouth

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