At a Glance
- Tasks: Lead a team in developing exciting gameplay features and solving technical challenges.
- Company: Join Playrix, a top mobile game developer with a global reach.
- Benefits: Flexible work hours, health benefits, and opportunities for professional growth.
- Why this job: Be at the forefront of game development and shape the future of mobile gaming.
- Qualifications: 3+ years in C++ or Unity, with team management experience.
- Other info: Dynamic environment with a focus on innovation and collaboration.
The predicted salary is between 36000 - 60000 £ per year.
Playrix is one of the most successful mobile game development companies in the world. We are among the top 3 mobile applications globally by revenue, and we are first in Europe. Our games have been installed 2.3 billion times (one-third of the world's population), with over 30 million people playing them daily worldwide!
We have ambitious plans for the development and growth of our projects, which is why we are looking for the strongest experts to join our development teams. Experience with C++ and/or in game development is not mandatory; we have an excellent adaptation system for a comfortable transition for newcomers from Unity and other industries.
The development teams are the core of our company, enabling our games to grow and evolve for 21 years. The Lead Software Engineer is a driver of technical product development, leading and developing the team in terms of architecture, quality, culture, and engineering practices.
In each project, we focus on:
- Feature Development: creating events and mini-games from scratch (from various competitions to mini-games like Merge);
- Technical: optimisation, maintaining technical stability, SDK (reducing load times, memory consumption, etc.);
- Match-3 and Meta: working with graphics and core game mechanics (adding new functionality, refactoring, and optimisation).
Tasks include:
- People management: responsibility for team development, hiring/firing, and performance evaluation;
- Improving processes within teams (both at the team level and across the entire project development);
- Producing: solving complex technical problems on projects, developing architectural solutions, and ensuring rapid implementation;
- Monitoring stability and quality of the game's software;
- Code review and design review;
- Programming and refactoring game logic.
Our tech stack includes:
- Languages: C++, with Lua and Python for specific tasks;
- Graphics: OpenGL ES and Metal;
- Our own engine, similar to Unity or Unreal, which we continuously develop;
- Advanced CI/CD, automated testing, code review processes, and more;
- AI assistants: we use Cursor to automate and accelerate development (from routine tasks to planning and decomposition).
We expect:
- At least 3 years of experience in commercial project development using C++ and/or Unity;
- Experience in developing projects released in production;
- At least 1 year of experience managing a team of programmers (3+ people).
It would be a plus to have:
- Confident knowledge of modern C++ standards (C++ 14/17) and STL;
- Experience with popular game engines (Unity, Unreal, Godot, Cocos2D, Defold, etc.);
- Experience with AI assistants for development (Cursor, Copilot, etc.);
- Experience in developing mobile casual games.
We offer a great work environment with:
- Open communication and transparency in decision-making, sharing experiences within teams;
- A focus on code quality and reliability;
- An emphasis on developing product vision for every specialist in the company;
- The ability to change processes and approaches to more effective ones without lengthy approvals and bureaucracy;
- Clear opportunities for career advancement to technical director, programming manager, or project manager.
We actively use Cursor and other AI tools in the development process — you will have the opportunity to work at the forefront of technology, share experiences, and shape best practices for their application.
We provide flexibility in work: we have a flexible schedule, and employees can work from anywhere in the world (except Russia and Belarus). We value results over where and how you perform your work.
Health and well-being support includes:
- Providing health insurance for employees and their children, compensating online sessions with psychologists;
- Maintaining 100% salary during vacations or sick leave without unnecessary paperwork, and providing additional days off for special cases;
- Supporting a healthy lifestyle by compensating for sports memberships and subscriptions to fitness apps.
Development and training opportunities include:
- Funding participation in relevant conferences and courses, conducting internal conferences;
- Offering discounts on English language courses and courses in countries where the company operates.
Events and merchandise include:
- Regular entertainment and work events in offline mode: team meetings, large corporate parties, and lighter office parties;
- Regular entertainment contests, quizzes, hackathons, and sports challenges online;
- Our own merchandise store with internal currency, where unique gifts can be purchased. Currency is awarded on significant dates and can also be earned by participating in events and brand activities.
By applying for our vacancy, you agree that your personal data collected during interviews at Playrix will be processed in accordance with the terms outlined on our website. You can send requests regarding your personal data to job@playrix.com.
Lead C++ Software Engineer (Gameplay) in Oxford employer: Playrix
Contact Detail:
Playrix Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Lead C++ Software Engineer (Gameplay) in Oxford
✨Tip Number 1
Network like a pro! Reach out to folks in the gaming industry, especially those at Playrix. A friendly chat can open doors that a CV just can't.
✨Tip Number 2
Show off your skills! If you’ve got a portfolio or side projects, make sure to highlight them during interviews. It’s a great way to demonstrate your expertise in C++ and game development.
✨Tip Number 3
Prepare for technical challenges! Brush up on your coding skills and be ready to tackle some real-world problems during the interview process. Practice makes perfect!
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re genuinely interested in joining the Playrix team.
We think you need these skills to ace Lead C++ Software Engineer (Gameplay) in Oxford
Some tips for your application 🫡
Tailor Your CV: Make sure your CV is tailored to the Lead C++ Software Engineer role. Highlight your experience with C++, team management, and any relevant projects you've worked on. We want to see how your skills align with our needs!
Craft a Compelling Cover Letter: Your cover letter is your chance to shine! Share your passion for game development and why you want to join us at Playrix. Be sure to mention any specific experiences that relate to gameplay programming or team leadership.
Showcase Your Projects: If you've worked on any games or software projects, make sure to include them in your application. We love seeing what you've created and how you’ve contributed to past teams. It gives us a glimpse of your potential!
Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way to ensure your application gets into the right hands. Plus, it shows us you're serious about joining our awesome team!
How to prepare for a job interview at Playrix
✨Know Your C++ Inside Out
Make sure you brush up on your C++ skills, especially the modern standards like C++14/17. Be ready to discuss your experience with STL and how you've applied these in past projects. This will show that you're not just familiar with the language but can also leverage it effectively in gameplay development.
✨Showcase Your Leadership Skills
As a Lead Software Engineer, you'll be managing a team. Prepare examples of how you've successfully led teams in the past, focusing on people management, mentoring, and fostering a positive team culture. Highlight any specific challenges you faced and how you overcame them.
✨Understand the Game Development Process
Familiarise yourself with the game development lifecycle, especially if you have experience with Unity or other engines. Be prepared to discuss how you would approach feature development, technical optimisation, and maintaining game stability. This shows you understand the bigger picture beyond just coding.
✨Be Ready for Technical Challenges
Expect to tackle some technical problems during the interview. Brush up on common issues in game development, such as performance bottlenecks or memory management. Demonstrating your problem-solving skills will impress the interviewers and show that you're ready for the challenges ahead.