Lead Unity Software Engineer (Gameplay) in London

Lead Unity Software Engineer (Gameplay) in London

London Full-Time 56700 - 69300 £ / year (est.) Hybrid
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At a Glance

  • Tasks: Lead a team in developing exciting mobile games using Unity and C++.
  • Company: Join Playrix, a top mobile game developer with billions of downloads worldwide.
  • Benefits: Flexible work hours, health benefits, and opportunities for professional growth.
  • Other info: Enjoy a vibrant culture with fun events and a focus on innovation.
  • Why this job: Be at the forefront of gaming technology and make a real impact on popular games.
  • Qualifications: 3+ years in C++ or Unity development and team management experience.

The predicted salary is between 56700 - 69300 £ per year.

Playrix is one of the most successful mobile game development companies in the world. We are among the top 3 in revenue for all mobile applications globally, and we are first in Europe. Our games have been installed 2.3 billion times (one-third of the world's population), with over 30 million people playing them daily!

We have ambitious plans for the development and growth of our projects, which is why we are looking for the strongest experts to join our development teams. If you work with Unity but would like to try your hand at C++, we are ready to help you.

The development teams are the core of our company, enabling our games to grow and evolve for 21 years. The Lead Software Engineer is a driver of technical product development, leading and developing the team in terms of architecture, quality, culture, and engineering practices.

In each project, we focus on:

  • Feature Development: creating events and mini-games from scratch (from various competitions to mini-games like Merge);
  • Technical: optimisation, maintaining technical stability, SDK (reducing load times, memory consumption, etc.);
  • Match-3 and Meta: working with graphics and core game mechanics (adding new functionality, refactoring, and optimisation).

Tasks include:

  • People management: responsibility for team development, hiring/firing, and performance evaluation;
  • Developing processes within teams (both at the team level and across the entire project development);
  • Producing: solving complex technical problems on projects, developing architectural solutions, and ensuring rapid implementation;
  • Monitoring stability and quality of the game's software;
  • Code review and design review;
  • Programming and refactoring game logic.

Languages: C++, with Lua and Python for specific tasks; our own engine similar to Unity or Unreal, which we continuously develop; advanced CI/CD, automated testing, code review processes, and much more; AI assistants: we use Cursor to automate and speed up development (from routine tasks to planning and decomposition).

We expect:

  • At least 3 years of experience in commercial project development using C++ and/or Unity;
  • Experience in developing projects released in production;
  • At least 1 year of experience managing a team of programmers (3+ people).

It would be a plus:

  • Confident knowledge of modern C++ standards (C++ 14/17) and STL;
  • Experience with popular game engines (Unity, Unreal, Godot, Cocos2D, Defold, etc.);
  • Experience with AI assistants for development (Cursor, Copilot, etc.);
  • Experience in developing mobile casual games.

We offer:

  • Flexibility in work: we have flexible hours, and employees can work from anywhere in the world (except Russia and Belarus). We care only about results, not where or how you do your work;
  • Health and well-being support: we provide health insurance for employees and their children, compensate online sessions with psychologists, maintain 100% salary during vacations or sick leave without unnecessary paperwork, and offer additional days off for special cases;
  • Support for a healthy lifestyle by compensating the purchase of gym memberships and subscriptions to fitness apps;
  • Payment for participation in relevant conferences and courses, as well as hosting internal conferences;
  • Discounts on English language courses and courses in countries where the company operates;
  • Events and merchandise: we regularly hold entertainment and work events offline: team meetings, large corporate parties, and lighter office parties. We also conduct entertainment contests, quizzes, hackathons, and sports challenges online;
  • Our own merchandise store with internal currency, where unique gifts can be purchased. Currency is given on significant dates and can also be earned by participating in events and brand activities.

Lead Unity Software Engineer (Gameplay) in London employer: Playrix

As a Social Media Manager at our dynamic company, you will thrive in a vibrant work culture that values creativity and innovation. We offer competitive benefits, including professional development opportunities and a supportive environment that encourages personal growth. Located in a bustling area, our office provides unique advantages such as easy access to public transport and a variety of local amenities, making it an excellent place to build your career.

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Contact Details:

Playrix Recruitment Team

We think you need these skills to ace Lead Unity Software Engineer (Gameplay) in London

C++
Unity
Game Development
Team Management
Architecture Design
Code Review
Design Review