Lead Unity Software Engineer (Gameplay)
Lead Unity Software Engineer (Gameplay)

Lead Unity Software Engineer (Gameplay)

Full-Time 48000 - 84000 £ / year (est.) No home office possible
Playrix

At a Glance

  • Tasks: Lead a team in developing exciting mobile games using Unity and C++.
  • Company: Join Playrix, a top mobile game developer with 2.3 billion installs worldwide.
  • Benefits: Flexible work hours, health benefits, and opportunities for professional growth.
  • Other info: Enjoy a vibrant culture with fun events, open communication, and a focus on innovation.
  • Why this job: Be at the forefront of gaming technology and make a real impact on millions of players.
  • Qualifications: 3+ years in C++ or Unity development and team management experience.

The predicted salary is between 48000 - 84000 £ per year.

Playrix is one of the most successful mobile game development companies in the world. We are among the top 3 in revenue for all mobile applications globally, and we are first in Europe. Our games have been installed 2.3 billion times (one-third of the world's population), with over 30 million people playing them daily! We have ambitious plans for the development and growth of our projects, which is why we are looking for the strongest experts to join our development teams.

The Lead Software Engineer is a driver of technical product development, leading and developing the team in terms of architecture, quality, culture, and engineering practices. In each project, we focus on:

  • Feature Development: creating events and mini-games from scratch (from various competitions to mini-games like Merge);
  • Technical: optimisation, maintaining technical stability, SDK (reducing load times, memory consumption, etc.);
  • Match-3 and Meta: working with graphics and core game mechanics (adding new functionality, refactoring, and optimisation).

Tasks include:

  • People management: responsibility for team development, hiring/firing, and performance evaluation;
  • Improving processes within teams (both at the team level and across the entire project development);
  • Producing: solving complex technical problems on projects, developing architectural solutions, and ensuring rapid implementation;
  • Monitoring stability and quality of the game's software;
  • Code review and design review;
  • Programming and refactoring game logic.

Languages: C++, with Lua and Python for specific tasks; our own engine similar to Unity or Unreal, which we continuously develop; advanced CI/CD, automated testing, code review processes, and more; AI assistants: we use Cursor for automation and speeding up development (from routine tasks to planning and decomposition).

We expect:

  • At least 3 years of experience in commercial project development using C++ and/or Unity;
  • Experience in developing projects released in production;
  • At least 1 year of experience managing a team of programmers (3+ people).

It would be a plus:

  • Confident knowledge of modern C++ standards 14/17, as well as STL;
  • Experience with popular game engines (Unity, Unreal, Godot, Cocos2D, Defold, etc.);
  • Experience with AI assistants for development (Cursor, Copilot, etc.);
  • Experience in developing mobile casual games.

We offer:

  • Flexibility in work: we have flexible hours, and employees can work from anywhere in the world (except Russia and Belarus). We value results over where and how you perform your work;
  • Health and well-being support: we provide health insurance for employees and their children, reimburse online sessions with psychologists, maintain 100% salary during vacations or sick leave without unnecessary paperwork, and offer additional days off for special cases. We promote a healthy lifestyle and reimburse the purchase of sports memberships and subscriptions to fitness apps;
  • Events and merchandise: we regularly hold entertainment and work events offline: team meetings, large corporate parties, and lighter office parties. We also conduct entertainment contests, quizzes, hackathons, and sports challenges online. Our own merchandise store with internal currency allows you to buy unique gifts, which can be earned by participating in events and brand activities.

Lead Unity Software Engineer (Gameplay) employer: Playrix

Playrix is an exceptional employer, renowned for its open communication and commitment to employee development. With a flexible work environment that allows remote work from anywhere in the world, alongside comprehensive health benefits and opportunities for professional growth, employees are empowered to thrive both personally and professionally. The vibrant work culture fosters creativity and innovation, making it an ideal place for passionate game developers to contribute to exciting projects while enjoying a supportive community.
Playrix

Contact Detail:

Playrix Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Lead Unity Software Engineer (Gameplay)

✨Tip Number 1

Network like a pro! Reach out to your connections in the gaming industry, especially those who work at Playrix or similar companies. A friendly chat can sometimes lead to job opportunities that aren't even advertised.

✨Tip Number 2

Show off your skills! Create a portfolio showcasing your best Unity projects and any C++ work you've done. Having tangible examples of your expertise can really impress hiring managers during interviews.

✨Tip Number 3

Prepare for technical interviews by brushing up on your coding skills. Practice common algorithms and data structures, and be ready to discuss your past projects in detail. We want to see how you think and solve problems!

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you're genuinely interested in joining our team at Playrix. Don’t miss out on this chance!

We think you need these skills to ace Lead Unity Software Engineer (Gameplay)

C++ Programming
Unity Development
Team Management
Game Architecture Design
Code Review
Design Review
Gameplay Programming
Technical Problem Solving
CI/CD Processes
Automated Testing
Familiarity with AI Assistants
Experience with Game Engines
Mobile Game Development
Attention to Detail
Communication Skills

Some tips for your application 🫡

Show Your Passion for Gaming: When writing your application, let us know why you love games! Share your experiences with Unity or any other game engines you've worked with. We want to see your enthusiasm shine through!

Tailor Your CV and Cover Letter: Make sure to customise your CV and cover letter for the Lead Unity Software Engineer role. Highlight relevant projects and skills that match our job description. This shows us you’re serious about joining our team!

Be Clear and Concise: Keep your application straightforward and to the point. Use bullet points where possible to make it easy for us to read. We appreciate clarity and a well-structured application!

Apply Through Our Website: Don’t forget to submit your application through our website! It’s the best way for us to receive your details and ensures you’re considered for the role. We can’t wait to hear from you!

How to prepare for a job interview at Playrix

✨Know Your Tech Inside Out

Make sure you’re well-versed in C++ and Unity, as these are crucial for the role. Brush up on modern C++ standards and be ready to discuss your past projects, especially those that went into production.

✨Showcase Your Leadership Skills

Since this position involves people management, prepare examples of how you've successfully led a team. Think about challenges you've faced and how you fostered a positive development culture.

✨Understand the Company’s Vision

Familiarise yourself with Playrix's games and their development philosophy. Be ready to discuss how you can contribute to their growth and what innovative ideas you might bring to the table.

✨Prepare for Technical Challenges

Expect to solve technical problems during the interview. Practice coding challenges and be prepared to explain your thought process clearly. This will demonstrate your problem-solving skills and technical expertise.

Lead Unity Software Engineer (Gameplay)
Playrix

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