Lead C++ Software Engineer (Gameplay)
Lead C++ Software Engineer (Gameplay)

Lead C++ Software Engineer (Gameplay)

Chesterfield Full-Time 48000 - 84000 Β£ / year (est.) No home office possible
Go Premium
P

At a Glance

  • Tasks: Lead a team in developing exciting gameplay features and optimising game performance.
  • Company: Join Playrix, a top mobile game developer with a global reach.
  • Benefits: Flexible work hours, health benefits, and opportunities for professional growth.
  • Why this job: Be at the forefront of gaming technology and shape the future of mobile games.
  • Qualifications: 3+ years in C++ or Unity development and team management experience.
  • Other info: Enjoy a vibrant culture with regular events and a focus on innovation.

The predicted salary is between 48000 - 84000 Β£ per year.

Playrix β€” ΠΎΠ΄Π½Π° ΠΈΠ· самых ΡƒΡΠΏΠ΅ΡˆΠ½Ρ‹Ρ… ΠΊΠΎΠΌΠΏΠ°Π½ΠΈΠΉ ΠΏΠΎ Ρ€Π°Π·Ρ€Π°Π±ΠΎΡ‚ΠΊΠ΅ ΠΌΠΎΠ±ΠΈΠ»ΡŒΠ½Ρ‹Ρ… ΠΈΠ³Ρ€ Π² ΠΌΠΈΡ€Π΅. По Π΄ΠΎΡ…ΠΎΠ΄Π°ΠΌ срСди всСх ΠΌΠΎΠ±ΠΈΠ»ΡŒΠ½Ρ‹Ρ… ΠΏΡ€ΠΈΠ»ΠΎΠΆΠ΅Π½ΠΈΠΉ ΠΌΡ‹ Π²Ρ…ΠΎΠ΄ΠΈΠΌ Π² Ρ‚ΠΎΠΏ-3 Π² ΠΌΠΈΡ€Π΅, Π° Π² Π•Π²Ρ€ΠΎΠΏΠ΅ ΠΌΡ‹ ΠΏΠ΅Ρ€Π²Ρ‹Π΅. Наши ΠΈΠ³Ρ€Ρ‹ установили 2,3 ΠΌΠΈΠ»Π»ΠΈΠ°Ρ€Π΄Π° Ρ€Π°Π· (Ρ‚Ρ€Π΅Ρ‚ΡŒ насСлСния Π—Π΅ΠΌΠ»ΠΈ), ΠΊΠ°ΠΆΠ΄Ρ‹ΠΉ дСнь Π² Π½ΠΈΡ… ΠΈΠ³Ρ€Π°Π΅Ρ‚ Π±ΠΎΠ»Π΅Π΅ 30 ΠΌΠΈΠ»Π»ΠΈΠΎΠ½ΠΎΠ² людСй ΠΏΠΎ всСму ΠΌΠΈΡ€Ρƒ!

Π£ нас большиС ΠΏΠ»Π°Π½Ρ‹ Π½Π° Ρ€Π°Π·Π²ΠΈΡ‚ΠΈΠ΅ ΠΈ рост Π½Π°ΡˆΠΈΡ… ΠΏΡ€ΠΎΠ΅ΠΊΡ‚ΠΎΠ², ΠΈΠΌΠ΅Π½Π½ΠΎ поэтому ΠΌΡ‹ ΠΈΡ‰Π΅ΠΌ ΡΠΈΠ»ΡŒΠ½Π΅ΠΉΡˆΠΈΡ… экспСртов Π² наши ΠΊΠΎΠΌΠ°Π½Π΄Ρ‹ Ρ€Π°Π·Ρ€Π°Π±ΠΎΡ‚ΠΊΠΈ.

ΠŸΡ€ΠΈ этом ΠΎΠΏΡ‹Ρ‚ Ρ€Π°Π±ΠΎΡ‚Ρ‹ Π½Π° Π‘++ ΠΈ/ΠΈΠ»ΠΈ Π² Π³Π΅ΠΉΠΌΠ΄Π΅Π²Π΅ совсСм нСобязатСлСн: Ρƒ нас отличная систСма Π°Π΄Π°ΠΏΡ‚Π°Ρ†ΠΈΠΈ для ΠΊΠΎΠΌΡ„ΠΎΡ€Ρ‚Π½ΠΎΠ³ΠΎ ΠΏΠ΅Ρ€Π΅Ρ…ΠΎΠ΄Π° Π½ΠΎΠ²ΠΈΡ‡ΠΊΠΎΠ² с Unity ΠΈ ΠΈΠ· Π΄Ρ€ΡƒΠ³ΠΈΡ… индустрий.

ΠšΠΎΠΌΠ°Π½Π΄Ρ‹ Ρ€Π°Π·Ρ€Π°Π±ΠΎΡ‚ΠΊΠΈ для нас – ядро ΠΊΠΎΠΌΠΏΠ°Π½ΠΈΠΈ, благодаря ΠΊΠΎΡ‚ΠΎΡ€ΠΎΠΌΡƒ наши ΠΈΠ³Ρ€Ρ‹ растут ΠΈ Ρ€Π°Π·Π²ΠΈΠ²Π°ΡŽΡ‚ΡΡ ΡƒΠΆΠ΅ 21 Π³ΠΎΠ΄.

Lead Software Engineer – Π΄Ρ€Π°ΠΉΠ²Π΅Ρ€ тСхничСского развития ΠΏΡ€ΠΎΠ΄ΡƒΠΊΡ‚Π°, ΠΊΠΎΡ‚ΠΎΡ€Ρ‹ΠΉ Π²Π΅Π΄Π΅Ρ‚ ΠΈ Ρ€Π°Π·Π²ΠΈΠ²Π°Π΅Ρ‚ ΠΊΠΎΠΌΠ°Π½Π΄Ρƒ с Ρ‚ΠΎΡ‡ΠΊΠΈ зрСния Π°Ρ€Ρ…ΠΈΡ‚Π΅ΠΊΡ‚ΡƒΡ€Ρ‹, качСства, ΠΊΡƒΠ»ΡŒΡ‚ΡƒΡ€Ρ‹ Ρ€Π°Π·Ρ€Π°Π±ΠΎΡ‚ΠΊΠΈ ΠΈ ΠΈΠ½ΠΆΠ΅Π½Π΅Ρ€Π½Ρ‹Ρ… ΠΏΡ€Π°ΠΊΡ‚ΠΈΠΊ.

Π’ ΠΊΠ°ΠΆΠ΄ΠΎΠΌ ΠΏΡ€ΠΎΠ΅ΠΊΡ‚Π΅ Ρƒ нас Π΅ΡΡ‚ΡŒ основныС направлСния:

  • Π€ΠΈΡ‡Π΅Π²ΠΎΠ΅: Ρ€Π°Π·Ρ€Π°Π±ΠΎΡ‚ΠΊΠ° событий ΠΈ ΠΌΠΈΠ½ΠΈ-ΠΈΠ³Ρ€ с нуля (ΠΎΡ‚ Ρ€Π°Π·Π»ΠΈΡ‡Π½Ρ‹Ρ… сорСвнований Π΄ΠΎ ΠΌΠΈΠ½ΠΈ-ΠΈΠ³Ρ€ Ρ‚ΠΈΠΏΠ° Merge);
  • ВСхничСскоС: оптимизация, ΠΏΠΎΠ΄Π΄Π΅Ρ€ΠΆΠΊΠ° тСхничСской ΡΡ‚Π°Π±ΠΈΠ»ΡŒΠ½ΠΎΡΡ‚ΠΈ, SDK (сокращСниС скорости Π·Π°Π³Ρ€ΡƒΠ·ΠΊΠΈ, ΠΏΠΎΡ‚Ρ€Π΅Π±Π»Π΅Π½ΠΈΠ΅ памяти ΠΈ Π΄Ρ€.);
  • Match-3 ΠΈ ΠΌΠ΅Ρ‚Π°: Ρ€Π°Π±ΠΎΡ‚Π° с Π³Ρ€Π°Ρ„ΠΈΠΊΠΎΠΉ ΠΈ основной ΠΌΠ΅Ρ…Π°Π½ΠΈΠΊΠΎΠΉ ΠΈΠ³Ρ€Ρ‹ (Π΄ΠΎΠ±Π°Π²Π»Π΅Π½ΠΈΠ΅ Π½ΠΎΠ²ΠΎΠ³ΠΎ Ρ„ΡƒΠ½ΠΊΡ†ΠΈΠΎΠ½Π°Π»Π°, Ρ€Π΅Ρ„Π°ΠΊΡ‚ΠΎΡ€ΠΈΠ½Π³ ΠΈ оптимизация).

Π—Π°Π΄Π°Ρ‡ΠΈ, ΠΊΠΎΡ‚ΠΎΡ€Ρ‹Π΅ прСдстоит Ρ€Π΅ΡˆΠ°Ρ‚ΡŒ:

  • People management:ΠΎΡ‚Π²Π΅Ρ‚ΡΡ‚Π²Π΅Π½Π½ΠΎΡΡ‚ΡŒ Π·Π°Ρ€Π°Π·Π²ΠΈΡ‚ΠΈΠ΅, Π½Π°ΠΉΠΌ/ΡƒΠ²ΠΎΠ»ΡŒΠ½Π΅Π½ΠΈΠ΅, ΠΎΡ†Π΅Π½ΠΊΡƒ ΠΊΠΎΠΌΠ°Π½Π΄Ρ‹;
  • Π Π°Π·Π²ΠΈΡ‚ΠΈΠ΅ процСссов Π²Π½ΡƒΡ‚Ρ€ΠΈ ΠΊΠΎΠΌΠ°Π½Π΄ (ΠΊΠ°ΠΊ Π½Π° ΡƒΡ€ΠΎΠ²Π½Π΅ ΠΊΠΎΠΌΠ°Π½Π΄Ρ‹, Ρ‚Π°ΠΊ ΠΈ Π½Π° ΡƒΡ€ΠΎΠ²Π½Π΅ всСй Ρ€Π°Π·Ρ€Π°Π±ΠΎΡ‚ΠΊΠΈ Π½Π° ΠΏΡ€ΠΎΠ΅ΠΊΡ‚Π΅);
  • ΠŸΡ€ΠΎΠ΄ΡŽΡΠΈΡ€ΠΎΠ²Π°Π½ΠΈΠ΅: Ρ€Π΅ΡˆΠ΅Π½ΠΈΠ΅ слоТных тСхничСских ΠΏΡ€ΠΎΠ±Π»Π΅ΠΌ Π½Π° ΠΏΡ€ΠΎΠ΅ΠΊΡ‚Π°Ρ…, Ρ€Π°Π·Ρ€Π°Π±ΠΎΡ‚ΠΊΠ° Π°Ρ€Ρ…ΠΈΡ‚Π΅ΠΊΡ‚ΡƒΡ€Ρ‹ Ρ€Π΅ΡˆΠ΅Π½ΠΈΡ ΠΈ обСспСчСниС быстрой Ρ€Π΅Π°Π»ΠΈΠ·Π°Ρ†ΠΈΠΈ;
  • ΠšΠΎΠ½Ρ‚Ρ€ΠΎΠ»ΡŒ ΡΡ‚Π°Π±ΠΈΠ»ΡŒΠ½ΠΎΡΡ‚ΠΈ ΠΈ качСства ΠΏΡ€ΠΎΠ³Ρ€Π°ΠΌΠΌΠ½ΠΎΠΉ части ΠΈΠ³Ρ€Ρ‹;
  • Code review ΠΈ design review;
  • ΠŸΡ€ΠΎΠ³Ρ€Π°ΠΌΠΌΠΈΡ€ΠΎΠ²Π°Π½ΠΈΠ΅ ΠΈ Ρ€Π΅Ρ„Π°ΠΊΡ‚ΠΎΡ€ΠΈΠ½Π³ ΠΈΠ³Ρ€ΠΎΠ²ΠΎΠΉ Π»ΠΎΠ³ΠΈΠΊΠΈ.

Наш стСк:

  • Π―Π·Ρ‹ΠΊΠΈ: Π‘++, для Π΅Π΄ΠΈΠ½ΠΈΡ‡Π½Ρ‹Ρ… Π·Π°Π΄Π°Ρ‡ Lua ΠΈ Python;
  • Π“Ρ€Π°Ρ„ΠΈΠΊΠ°: OpenGL ES ΠΈ Metal;
  • БобствСнный Π΄Π²ΠΈΠΆΠΎΠΊ, ΠΏΠΎΡ…ΠΎΠΆΠΈΠΉ Π½Π° Unity ΠΈΠ»ΠΈ Unreal, ΠΊΠΎΡ‚ΠΎΡ€Ρ‹ΠΉ ΠΌΡ‹ постоянно Ρ€Π°Π·Π²ΠΈΠ²Π°Π΅ΠΌ (ΠΏΠΎΡ‡ΠΈΡ‚Π°Ρ‚ΡŒ ΠΎ нашСм Π΄Π²ΠΈΠΆΠΊΠ΅);
  • ΠŸΡ€ΠΎΠ΄Π²ΠΈΠ½ΡƒΡ‚Ρ‹ΠΉ CI/CD, автоматичСскоС тСстированиС, процСссы code review ΠΈ ΠΌΠ½ΠΎΠ³ΠΎΠ΅ Π΄Ρ€ΡƒΠ³ΠΎΠ΅;
  • AI-ассистСнты: ΠΈΡΠΏΠΎΠ»ΡŒΠ·ΡƒΠ΅ΠΌ Cursor для Π°Π²Ρ‚ΠΎΠΌΠ°Ρ‚ΠΈΠ·Π°Ρ†ΠΈΠΈ ΠΈ ускорСния Ρ€Π°Π·Ρ€Π°Π±ΠΎΡ‚ΠΊΠΈ (ΠΎΡ‚ Ρ€ΡƒΡ‚ΠΈΠ½Π½Ρ‹Ρ… Π·Π°Π΄Π°Ρ‡ Π΄ΠΎ планирования ΠΈ Π΄Π΅ΠΊΠΎΠΌΠΏΠΎΠ·ΠΈΡ†ΠΈΠΈ).

ΠœΡ‹ ΠΎΠΆΠΈΠ΄Π°Π΅ΠΌ:

  • ΠžΠΏΡ‹Ρ‚ Ρ€Π°Π·Ρ€Π°Π±ΠΎΡ‚ΠΊΠΈ коммСрчСских ΠΏΡ€ΠΎΠ΅ΠΊΡ‚ΠΎΠ² Π½Π° Π‘++ ΠΈ/ΠΈΠ»ΠΈ Unity Π½Π΅ ΠΌΠ΅Π½Π΅Π΅ 3 Π»Π΅Ρ‚,
  • ΠžΠΏΡ‹Ρ‚ Ρ€Π°Π·Ρ€Π°Π±ΠΎΡ‚ΠΊΠΈ ΠΏΡ€ΠΎΠ΅ΠΊΡ‚ΠΎΠ², Π²Ρ‹ΠΏΡƒΡ‰Π΅Π½Π½Ρ‹Ρ… Π² production;
  • ΠžΠΏΡ‹Ρ‚ управлСния ΠΊΠΎΠΌΠ°Π½Π΄ΠΎΠΉ программистов (3+ Ρ‡Π΅Π»ΠΎΠ²Π΅ΠΊ) Π½Π΅ ΠΌΠ΅Π½Π΅Π΅ Π³ΠΎΠ΄Π°.

Π‘ΡƒΠ΄Π΅Ρ‚ плюсом:

  • Π£Π²Π΅Ρ€Π΅Π½Π½ΠΎΠ΅ Π²Π»Π°Π΄Π΅Π½ΠΈΠ΅ соврСмСнными стандартами Π‘++ 14/17, Π° Ρ‚Π°ΠΊΠΆΠ΅ STL;
  • ΠžΠΏΡ‹Ρ‚ Ρ€Π°Π±ΠΎΡ‚Ρ‹ с популярными ΠΈΠ³Ρ€ΠΎΠ²Ρ‹ΠΌΠΈ Π΄Π²ΠΈΠΆΠΊΠ°ΠΌΠΈ (Unity, Unreal, Godot, Cocos2D, Defold ΠΈ Ρ‚.Π΄.);
  • ΠžΠΏΡ‹Ρ‚ Ρ€Π°Π±ΠΎΡ‚Ρ‹ с AI-ΠΏΠΎΠΌΠΎΡ‰Π½ΠΈΠΊΠ°ΠΌΠΈ для Ρ€Π°Π·Ρ€Π°Π±ΠΎΡ‚ΠΊΠΈ (Cursor, Copilot ΠΈ Π΄Ρ€.);
  • ΠžΠΏΡ‹Ρ‚ Ρ€Π°Π·Ρ€Π°Π±ΠΎΡ‚ΠΊΠΈ ΠΌΠΎΠ±ΠΈΠ»ΡŒΠ½Ρ‹Ρ… ΠΊΠ°Π·ΡƒΠ°Π»ΡŒΠ½Ρ‹Ρ… ΠΈΠ³Ρ€.

Π£ нас классно, ΠΏΠΎΡ‚ΠΎΠΌΡƒ Ρ‡Ρ‚ΠΎ Ρƒ нас Π΅ΡΡ‚ΡŒ:

  • ΠžΡ‚ΠΊΡ€Ρ‹Ρ‚Π°Ρ коммуникация ΠΈ ΠΏΡ€ΠΎΠ·Ρ€Π°Ρ‡Π½ΠΎΡΡ‚ΡŒ Π² принятии Ρ€Π΅ΡˆΠ΅Π½ΠΈΠΉ, ΠΎΠ±ΠΌΠ΅Π½ ΠΎΠΏΡ‹Ρ‚ΠΎΠΌ Π²Π½ΡƒΡ‚Ρ€ΠΈ ΠΊΠΎΠΌΠ°Π½Π΄.
  • Ѐокус Π½Π° качСствС ΠΈ надСТности ΠΊΠΎΠ΄Π°.
  • Π£ΠΏΠΎΡ€ Π½Π° Ρ€Π°Π·Π²ΠΈΡ‚ΠΈΠ΅ ΠΏΡ€ΠΎΠ΄ΡƒΠΊΡ‚ΠΎΠ²ΠΎΠ³ΠΎ видСния Ρƒ ΠΊΠ°ΠΆΠ΄ΠΎΠ³ΠΎ спСциалиста Π² ΠΊΠΎΠΌΠΏΠ°Π½ΠΈΠΈ. Наши Ρ€Π°Π·Ρ€Π°Π±ΠΎΡ‚Ρ‡ΠΈΠΊΠΈ ΠΏΡ€Π΅Π΄ΡΡ‚Π°Π²Π»ΡΡŽΡ‚, ΠΊΠ°ΠΊ Ρ‚Π° ΠΈΠ»ΠΈ иная Ρ„ΠΈΡ‡Π° Π±ΡƒΠ΄Π΅Ρ‚ Ρ€Π°Π±ΠΎΡ‚Π°Ρ‚ΡŒ Ρƒ ΠΏΠΎΠ»ΡŒΠ·ΠΎΠ²Π°Ρ‚Π΅Π»Ρ, ΠΈ сами ΠΈΠ³Ρ€Π°ΡŽΡ‚ Π² ΠΈΠ³Ρ€Ρ‹, ΠΊΠΎΡ‚ΠΎΡ€Ρ‹Π΅ Ρ€Π°Π·Ρ€Π°Π±Π°Ρ‚Ρ‹Π²Π°ΡŽΡ‚.
  • Π’ΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎΡΡ‚ΡŒ ΠΌΠ΅Π½ΡΡ‚ΡŒ процСссы ΠΈ ΠΏΠΎΠ΄Ρ…ΠΎΠ΄Ρ‹ Π½Π° Π±ΠΎΠ»Π΅Π΅ эффСктивныС Π±Π΅Π· Π΄ΠΎΠ»Π³ΠΈΡ… согласований ΠΈ Π±ΡŽΡ€ΠΎΠΊΡ€Π°Ρ‚ΠΈΠΈ.
  • ΠŸΠΎΠ½ΡΡ‚Π½Ρ‹Π΅ возмоТности развития Π² тСхничСского Π΄ΠΈΡ€Π΅ΠΊΡ‚ΠΎΡ€Π°, ΠΏΡ€ΠΎΠ³Ρ€Π°ΠΌΠΌΠΈΠ½Π³ ΠΌΠ΅Π½Π΅Π΄ΠΆΠ΅Ρ€Π° ΠΈΠ»ΠΈ ΠΏΡ€ΠΎΠ΄ΠΆΠ΅ΠΊΡ‚ ΠΌΠ΅Π½Π΅Π΄ΠΆΠ΅Ρ€Π°.
  • ΠœΡ‹ Π°ΠΊΡ‚ΠΈΠ²Π½ΠΎ ΠΈΡΠΏΠΎΠ»ΡŒΠ·ΡƒΠ΅ΠΌ Cursor ΠΈ Π΄Ρ€ΡƒΠ³ΠΈΠ΅ AI-инструмСнты Π² процСссС Ρ€Π°Π·Ρ€Π°Π±ΠΎΡ‚ΠΊΠΈ β€” Ρƒ тСбя Π±ΡƒΠ΄Π΅Ρ‚ Π²ΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎΡΡ‚ΡŒ Ρ€Π°Π±ΠΎΡ‚Π°Ρ‚ΡŒ Π½Π° ΠΏΠ΅Ρ€Π΅Π΄Π½Π΅ΠΌ ΠΊΡ€Π°Π΅ Ρ‚Π΅Ρ…Π½ΠΎΠ»ΠΎΠ³ΠΈΠΉ, Π΄Π΅Π»ΠΈΡ‚ΡŒΡΡ ΠΎΠΏΡ‹Ρ‚ΠΎΠΌ ΠΈ Ρ„ΠΎΡ€ΠΌΠΈΡ€ΠΎΠ²Π°Ρ‚ΡŒ Π»ΡƒΡ‡ΡˆΠΈΠ΅ ΠΏΡ€Π°ΠΊΡ‚ΠΈΠΊΠΈ ΠΈΡ… примСнСния.

ΠœΡ‹ ΠΏΡ€Π΅Π΄Π»Π°Π³Π°Π΅ΠΌ:

Π“ΠΈΠ±ΠΊΠΎΡΡ‚ΡŒ Π² Ρ€Π°Π±ΠΎΡ‚Π΅: Для Π±ΠΎΠ»ΡŒΡˆΠΈΠ½ΡΡ‚Π²Π° ΠΏΠΎΠ·ΠΈΡ†ΠΈΠΉ Ρƒ нас Π³ΠΈΠ±ΠΊΠΈΠΉ Π³Ρ€Π°Ρ„ΠΈΠΊ ΠΈ ΡƒΠ΄Π°Π»Ρ‘Π½Π½Ρ‹ΠΉ Ρ„ΠΎΡ€ΠΌΠ°Ρ‚ Ρ€Π°Π±ΠΎΡ‚Ρ‹. ΠœΡ‹ ориСнтируСмся Π½Π° Ρ€Π΅Π·ΡƒΠ»ΡŒΡ‚Π°Ρ‚, Π° Π½Π΅ Π½Π° мСсто ΠΈΠ»ΠΈ способ выполнСния Π·Π°Π΄Π°Ρ‡.

Π—Π°Π±ΠΎΡ‚Π° ΠΎ Π·Π΄ΠΎΡ€ΠΎΠ²ΡŒΠ΅ ΠΈ well-being:

  • ΠŸΡ€Π΅Π΄ΠΎΡΡ‚Π°Π²Π»ΡΠ΅ΠΌ Π”ΠœΠ‘ для сотрудников ΠΈ ΠΈΡ… Π΄Π΅Ρ‚Π΅ΠΉ, компСнсируСм ΠΎΠ½Π»Π°ΠΉΠ½-сСссии с психологом.
  • БохраняСм 100% Π·Π°Ρ€ΠΏΠ»Π°Ρ‚Ρƒ Π²ΠΎ врСмя отпуска ΠΈΠ»ΠΈ Π±ΠΎΠ»ΡŒΠ½ΠΈΡ‡Π½ΠΎΠ³ΠΎ Π±Π΅Π· Π»ΠΈΡˆΠ½ΠΈΡ… справок. А для особых случаСв прСдоставляСм Π΄ΠΎΠΏΠΎΠ»Π½ΠΈΡ‚Π΅Π»ΡŒΠ½Ρ‹Π΅ Π²Ρ‹Ρ…ΠΎΠ΄Π½Ρ‹Π΅.
  • ΠŸΠΎΠ΄Π΄Π΅Ρ€ΠΆΠΈΠ²Π°Π΅ΠΌ Π·Π΄ΠΎΡ€ΠΎΠ²Ρ‹ΠΉ ΠΎΠ±Ρ€Π°Π· ΠΆΠΈΠ·Π½ΠΈ ΠΈ компСнсируСм ΠΏΠΎΠΊΡƒΠΏΠΊΡƒ спортивных Π°Π±ΠΎΠ½Π΅ΠΌΠ΅Π½Ρ‚ΠΎΠ² ΠΈ подписку Π½Π° фитнСс-прилоТСния.

Π Π°Π·Π²ΠΈΡ‚ΠΈΠ΅ ΠΈ ΠΎΠ±ΡƒΡ‡Π΅Π½ΠΈΠ΅:

  • ΠžΠΏΠ»Π°Ρ‡ΠΈΠ²Π°Π΅ΠΌ участиС Π² ΠΏΡ€ΠΎΡ„ΠΈΠ»ΡŒΠ½Ρ‹Ρ… конфСрСнциях ΠΈ курсах, ΠΏΡ€ΠΎΠ²ΠΎΠ΄ΠΈΠΌ Π²Π½ΡƒΡ‚Ρ€Π΅Π½Π½ΠΈΠ΅ ΠΊΠΎΠ½Ρ„Π΅Ρ€Π΅Π½Ρ†ΠΈΠΈ.
  • ΠšΠΎΠΌΠΏΠ΅Π½ΡΠΈΡ€ΡƒΠ΅ΠΌ ΠΈΠ·ΡƒΡ‡Π΅Π½ΠΈΠ΅ иностранного языка.

Π˜Π²Π΅Π½Ρ‚Ρ‹ ΠΈ ΠΌΠ΅Ρ€Ρ‡:

  • РСгулярно ΠΏΡ€ΠΎΠ²ΠΎΠ΄ΠΈΠΌ Ρ€Π°Π·Π²Π»Π΅ΠΊΠ°Ρ‚Π΅Π»ΡŒΠ½Ρ‹Π΅ ΠΈ Ρ€Π°Π±ΠΎΡ‡ΠΈΠ΅ мСроприятия Π² ΠΎΡ„Π»Π°ΠΉΠ½-Ρ€Π΅ΠΆΠΈΠΌΠ΅: встрСчи ΠΊΠΎΠΌΠ°Π½Π΄, ΠΊΡ€ΡƒΠΏΠ½Ρ‹Π΅ ΠΊΠΎΡ€ΠΏΠΎΡ€Π°Ρ‚ΠΈΠ²Π½Ρ‹Π΅ Π²Π΅Ρ‡Π΅Ρ€ΠΈΠ½ΠΊΠΈ ΠΈ Π±ΠΎΠ»Π΅Π΅ Π»Π°ΠΉΡ‚ΠΎΠ²Ρ‹Π΅ ΠΏΠ°Ρ‚ΠΈ Π² офисах.
  • Π’Π°ΠΊΠΆΠ΅ рСгулярно ΠΏΡ€ΠΎΠ²ΠΎΠ΄ΠΈΠΌ Ρ€Π°Π·Π²Π»Π΅ΠΊΠ°Ρ‚Π΅Π»ΡŒΠ½Ρ‹Π΅ конкурсы, ΠΊΠ²ΠΈΠ·Ρ‹, Ρ…Π°ΠΊΠ°Ρ‚ΠΎΠ½Ρ‹, спортивныС Ρ‡Π΅Π»Π»Π΅Π½Π΄ΠΆΠΈ Π² Ρ€Π΅ΠΆΠΈΠΌΠ΅ ΠΎΠ½Π»Π°ΠΉΠ½.
  • БобствСнный ΠΌΠ°Π³Π°Π·ΠΈΠ½ ΠΌΠ΅Ρ€Ρ‡Π° с Π²Π½ΡƒΡ‚Ρ€Π΅Π½Π½Π΅ΠΉ Π²Π°Π»ΡŽΡ‚ΠΎΠΉ, Π³Π΄Π΅ ΠΌΠΎΠΆΠ½ΠΎ ΠΊΡƒΠΏΠΈΡ‚ΡŒ ΡƒΠ½ΠΈΠΊΠ°Π»ΡŒΠ½Ρ‹Π΅ ΠΏΠΎΠ΄Π°Ρ€ΠΊΠΈ. Π’Π°Π»ΡŽΡ‚Ρƒ Π΄Π°Ρ€ΠΈΠΌ Π½Π° Π·Π½Π°Ρ‡ΠΈΠΌΡ‹Π΅ Π΄Π°Ρ‚Ρ‹, Ρ‚Π°ΠΊΠΆΠ΅ Π΅Π΅ ΠΌΠΎΠΆΠ½ΠΎ Π·Π°Ρ€Π°Π±ΠΎΡ‚Π°Ρ‚ΡŒ, участвуя Π² мСроприятиях ΠΈ Π±Ρ€Π΅Π½Π΄ΠΎΠ²Ρ‹Ρ… активностях.

ΠžΡ‚ΠΏΡ€Π°Π²Π»ΡΡ ΠΎΡ‚ΠΊΠ»ΠΈΠΊ Π½Π° Π½Π°ΡˆΡƒ вакансию, Π²Ρ‹ ΡΠΎΠ³Π»Π°ΡˆΠ°Π΅Ρ‚Π΅ΡΡŒ, Ρ‡Ρ‚ΠΎ ваши ΠΏΠ΅Ρ€ΡΠΎΠ½Π°Π»ΡŒΠ½Ρ‹Π΅ Π΄Π°Π½Π½Ρ‹Π΅, собранныС Π²ΠΎ врСмя собСсСдований Π² Playrix, Π±ΡƒΠ΄ΡƒΡ‚ ΠΎΠ±Ρ€Π°Π±Π°Ρ‚Ρ‹Π²Π°Ρ‚ΡŒΡΡ Π² соотвСтствии с условиями (https://playrix.com/candidate-privacy). Π’Ρ‹ ΠΌΠΎΠΆΠ΅Ρ‚Π΅ ΠΎΡ‚ΠΏΡ€Π°Π²ΠΈΡ‚ΡŒ запрос Π² ΠΎΡ‚Π½ΠΎΡˆΠ΅Π½ΠΈΠΈ Π²Π°ΡˆΠΈΡ… ΠΏΠ΅Ρ€ΡΠΎΠ½Π°Π»ΡŒΠ½Ρ‹Ρ… Π΄Π°Π½Π½Ρ‹Ρ… ΠΏΠΎ адрСсу: job@playrix.com.

P

Contact Detail:

Playrix Recruiting Team

StudySmarter Expert Advice 🀫

We think this is how you could land Lead C++ Software Engineer (Gameplay)

✨Tip Number 1

Network like a pro! Reach out to folks in the gaming industry, especially those at Playrix. A friendly chat can open doors that a CV just can't.

✨Tip Number 2

Show off your skills! If you’ve got a portfolio or side projects, flaunt them. Demonstrating your C++ prowess and gameplay mechanics can really set you apart.

✨Tip Number 3

Prepare for the interview! Brush up on your technical knowledge and be ready to discuss your past projects. We love seeing how you tackle challenges and lead teams.

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re serious about joining our awesome team at Playrix.

We think you need these skills to ace Lead C++ Software Engineer (Gameplay)

C++ Programming
Unity Development
Team Management
Architectural Design
Code Review
Game Logic Refactoring
OpenGL ES
Metal
CI/CD Processes
AI Tools Utilisation
Problem-Solving Skills
Communication Skills
Adaptability
Project Management

Some tips for your application 🫑

Show Off Your Skills: When you're writing your application, make sure to highlight your C++ experience and any relevant projects you've worked on. We want to see what you can bring to the table, so don't hold back!

Tailor Your Application: Take a moment to customise your application for us. Mention specific aspects of our games or technologies that excite you. This shows that you’ve done your homework and are genuinely interested in joining our team.

Be Clear and Concise: Keep your application straightforward and to the point. We appreciate clarity, so avoid jargon and fluff. Just tell us who you are, what you’ve done, and why you’d be a great fit for the role.

Apply Through Our Website: Make sure to submit your application through our website. It’s the best way for us to keep track of your application and ensures you’re considered for the role. Plus, it’s super easy!

How to prepare for a job interview at Playrix

✨Know Your C++ Inside Out

Make sure you brush up on your C++ skills, especially the modern standards like C++14/17. Be ready to discuss your experience with STL and how you've applied these in past projects. This will show that you're not just familiar with the language but can also leverage it effectively in gameplay development.

✨Showcase Your Leadership Skills

As a Lead Software Engineer, you'll be managing a team. Prepare examples of how you've successfully led teams in the past, focusing on people management, conflict resolution, and fostering a positive team culture. Highlight any specific processes you've implemented that improved team performance.

✨Understand the Game Development Process

Familiarise yourself with the game development lifecycle, especially if you've transitioned from Unity or other engines. Be prepared to discuss how you would approach developing new features or optimising existing ones, and share any relevant experiences that demonstrate your understanding of gameplay mechanics.

✨Be Ready for Technical Challenges

Expect to tackle some technical problems during the interview. Brush up on your problem-solving skills and be ready to walk through your thought process. Discuss any complex issues you've resolved in previous projects, particularly those related to code quality and stability, as this is crucial for the role.

Lead C++ Software Engineer (Gameplay)
Playrix
Location: Chesterfield
Go Premium

Land your dream job quicker with Premium

You’re marked as a top applicant with our partner companies
Individual CV and cover letter feedback including tailoring to specific job roles
Be among the first applications for new jobs with our AI application
1:1 support and career advice from our career coaches
Go Premium

Money-back if you don't land a job in 6-months

P
  • Lead C++ Software Engineer (Gameplay)

    Chesterfield
    Full-Time
    48000 - 84000 Β£ / year (est.)
  • P

    Playrix

    1000+
Similar positions in other companies
UK’s top job board for Gen Z
discover-jobs-cta
Discover now
>