Lead C++ Software Engineer (Gameplay)
Lead C++ Software Engineer (Gameplay)

Lead C++ Software Engineer (Gameplay)

Luton Full-Time 48000 - 84000 £ / year (est.) No home office possible
P

Playrix is one of the most successful mobile game development companies in the world. We are in the top 3 globally by revenue among all mobile applications, and we are first in Europe. Our games have been installed 2.3 billion times (a third of the world's population), and more than 30 million people play them every day!

We have big plans for the development and growth of our projects, which is why we are looking for the strongest experts for our development teams. Experience with C++ and/or in game development is not mandatory; we have an excellent adaptation system for a comfortable transition for newcomers from Unity and other industries.

The development teams are the core of the company, allowing our games to grow and evolve for 20 years. The Lead Software Engineer is a driver of technical product development, leading and developing the team in terms of architecture, quality, culture of development, and engineering practices.

In each project, we have key areas:

  • Feature: development of events and mini-games from scratch (from various competitions to mini-games like Merge);
  • Technical: optimisation, support of technical stability, SDK (reducing load speed, memory consumption, etc.);
  • Match-3 and meta: working with graphics and the main game mechanics (adding new functionality, refactoring, and optimisation).

Tasks to be solved include:

  • People management: responsibility for development, hiring/firing, team evaluation;
  • Development of processes within teams (both at the team level and at the overall project development level);
  • Producing: solving complex technical problems on projects, developing architectural solutions, and ensuring rapid implementation;
  • Control of stability and quality of the game's software part;
  • Code review and design review;
  • Programming and refactoring of game logic.

Our tech stack includes:

  • Languages: C++, with Lua and Python for specific tasks;
  • Graphics: OpenGL ES and Metal;
  • Our own engine, similar to Unity or Unreal, which we continuously develop;
  • Advanced CI/CD, automated testing, code review processes, and much more.

We expect:

  • At least 3 years of experience in commercial project development using C++ and/or Unity;
  • Experience in developing projects released in production;
  • At least 1 year of experience managing a team of programmers (3+ people).

It would be a plus to have:

  • Confident knowledge of modern C++ standards (C++ 14/17) and STL;
  • Experience with popular game engines (Unity, Unreal, Godot, Cocos2D, Defold, etc.);
  • Experience in developing mobile casual games.

We offer a great environment because we have:

  • Open communication and transparency in decision-making, experience sharing within teams;
  • Focus on code quality and reliability;
  • Emphasis on developing product vision for every specialist in the company. Our developers understand how a particular feature will work for the user and play the games they develop;
  • The ability to change processes and approaches to more effective ones without lengthy approvals and bureaucracy;
  • Clear opportunities for development into a technical director, programming manager, or project manager.

We provide:

  • Flexibility in work: we have flexible hours, and employees can work from anywhere in the world (except Russia and Belarus). We do not care where and how you perform your work — we only evaluate results;
  • Health and well-being support: we provide health insurance for employees and their children, reimburse online sessions with psychologists, maintain 100% salary during vacations or sick leave without unnecessary paperwork, and offer additional days off for special cases. We support a healthy lifestyle and reimburse the purchase of sports memberships and subscriptions to fitness apps;
  • Development and training: we pay for participation in relevant conferences and courses, conduct internal conferences, and offer discounts on English language courses and courses in the countries where the company operates;
  • Events and merchandise: we regularly hold entertainment and work events offline: team meetings, large corporate parties, and lighter parties in offices. We also regularly conduct entertainment contests, quizzes, hackathons, and sports challenges online. We have our own merchandise store with internal currency, where unique gifts can be purchased. Currency is given on significant dates and can also be earned by participating in events and brand activities.

By responding to our vacancy, you agree that your personal data collected during interviews at Playrix will be processed in accordance with the terms outlined on our website. You can send a request regarding your personal data to the provided email address.

Lead C++ Software Engineer (Gameplay) employer: Playrix

Playrix is an exceptional employer, renowned for its open communication and commitment to quality, making it a top choice for those seeking a fulfilling career in mobile game development. With flexible working arrangements, comprehensive health benefits, and clear pathways for professional growth, employees are empowered to thrive both personally and professionally. The vibrant work culture fosters creativity and collaboration, ensuring that every team member can contribute meaningfully to the success of our games.
P

Contact Detail:

Playrix Recruiting Team

Lead C++ Software Engineer (Gameplay)
Playrix
P
Similar positions in other companies
UK’s top job board for Gen Z
discover-jobs-cta
Discover now
>