Playrix is one of the most successful mobile game development companies in the world. We are among the top 3 in terms of revenue for all mobile applications globally, and we are first in Europe. Our games have been installed 2.3 billion times (one-third of the world's population), and over 30 million people play them daily worldwide!
We have ambitious plans for the development and growth of our projects, which is why we are looking for the strongest experts to join our development teams. Experience with C++ and/or in game development is not mandatory; we have an excellent adaptation system for a comfortable transition for newcomers from Unity and other industries.
The development teams are the core of our company, enabling our games to grow and evolve for 20 years. The Lead Software Engineer is a driver of technical product development, leading and developing the team in terms of architecture, quality, culture, and engineering practices.
In each project, we focus on:
- Feature Development: creating events and mini-games from scratch (from various competitions to mini-games like Merge);
- Technical: optimisation, maintaining technical stability, SDK (reducing load times, memory consumption, etc.);
- Match-3 and Meta: working with graphics and core game mechanics (adding new functionality, refactoring, and optimisation).
Tasks include:
- People management: responsibility for team development, hiring/firing, team evaluation;
- Improving processes within teams (both at the team level and across the entire project development);
- Producing: solving complex technical problems on projects, developing architectural solutions, and ensuring rapid implementation;
- Monitoring stability and quality of the game's software;
- Code review and design review;
- Programming and refactoring game logic.
Our tech stack includes:
- Languages: C++, with Lua and Python for specific tasks;
- Graphics: OpenGL ES and Metal;
- Our own engine, similar to Unity or Unreal, which we continuously develop;
- Advanced CI/CD, automated testing, code review processes, and more.
We expect:
- At least 3 years of experience in commercial projects using C++ and/or Unity;
- Experience in developing projects released in production;
- At least 1 year of experience managing a team of programmers (3+ people).
It would be a plus to have:
- Proficient knowledge of modern C++ standards (C++ 14/17) and STL;
- Experience with popular game engines (Unity, Unreal, Godot, Cocos2D, Defold, etc.);
- Experience in developing mobile casual games.
We offer:
- Flexibility in work: we have flexible hours, and employees can work from anywhere in the world (except Russia and Belarus). We care only about results, not where or how you do your work;
- Health and well-being support: we provide health insurance for employees and their children, reimburse online sessions with psychologists, maintain 100% salary during vacations or sick leave without unnecessary paperwork, and offer additional days off for special cases;
- Support for a healthy lifestyle, including reimbursement for gym memberships and fitness app subscriptions;
- Development and training: we cover participation in relevant conferences and courses, conduct internal conferences, and offer discounts on English language courses and courses in countries where the company operates;
- Events and merchandise: we regularly hold entertainment and work events offline, such as team meetings, large corporate parties, and lighter office parties, as well as online entertainment contests, quizzes, hackathons, and sports challenges. We also have a merchandise store with internal currency for unique gifts, which can be earned by participating in events and brand activities.
By applying for our vacancy, you agree that your personal data collected during interviews at Playrix will be processed in accordance with the terms outlined on our website. You can send requests regarding your personal data to job@playrix.com.
Lead C++ Software Engineer (Gameplay) employer: Playrix
Contact Detail:
Playrix Recruiting Team