At a Glance
- Tasks: Lead a team in developing and optimising mobile game features and architecture.
- Company: Join Playrix, a top mobile game developer with 2.3 billion installs worldwide!
- Benefits: Enjoy flexible work hours, remote options, health insurance, and wellness support.
- Why this job: Be part of a creative culture focused on quality and innovation in gaming.
- Qualifications: 3+ years in C++ or Unity development and team management experience required.
- Other info: Opportunities for career growth into technical director or project manager roles.
The predicted salary is between 48000 - 84000 £ per year.
Playrix is one of the most successful mobile game development companies in the world. We are in the top 3 globally by revenue among all mobile applications, and we are first in Europe. Our games have been installed 2.3 billion times (a third of the world's population), and more than 30 million people play them every day!
We have big plans for the development and growth of our projects, which is why we are looking for the strongest experts for our development teams. Experience with C++ and/or in game development is not mandatory; we have an excellent adaptation system for a comfortable transition for newcomers from Unity and other industries.
The development teams are the core of the company, allowing our games to grow and evolve for 20 years. The Lead Software Engineer is a driver of technical product development, leading and developing the team in terms of architecture, quality, culture of development, and engineering practices.
In each project, we have key areas:
- Feature: development of events and mini-games from scratch (from various competitions to mini-games like Merge);
- Technical: optimisation, support of technical stability, SDK (reducing loading speed, memory consumption, etc.);
- Match-3 and meta: working with graphics and the main game mechanics (adding new functionality, refactoring, and optimisation).
Tasks to be solved include:
- People management: responsibility for development, hiring/firing, team evaluation;
- Development of processes within teams (both at the team level and at the overall project development level);
- Producing: solving complex technical problems on projects, developing architectural solutions, and ensuring rapid implementation;
- Control of stability and quality of the game's software part;
- Code review and design review;
- Programming and refactoring of game logic.
Our tech stack includes:
- Languages: C++, with Lua and Python for specific tasks;
- Graphics: OpenGL ES and Metal;
- Our own engine, similar to Unity or Unreal, which we continuously develop;
- Advanced CI/CD, automated testing, code review processes, and much more.
We expect:
- At least 3 years of experience in commercial project development using C++ and/or Unity;
- Experience in developing projects released in production;
- At least 1 year of experience managing a team of programmers (3+ people).
It would be a plus to have:
- Confident knowledge of modern C++ standards (C++ 14/17) and STL;
- Experience with popular game engines (Unity, Unreal, Godot, Cocos2D, Defold, etc.);
- Experience in developing mobile casual games.
We offer:
- Flexibility in work: we have a flexible schedule, and employees can work from anywhere in the world (except Russia and Belarus). We do not care where and how you perform your work — we only evaluate results.
- Health and well-being support: we provide health insurance for employees and their children, compensate online sessions with psychologists, maintain 100% salary during vacations or sick leave without unnecessary paperwork, and offer additional days off for special cases. We support a healthy lifestyle and reimburse the purchase of sports memberships and subscriptions to fitness apps.
- Development and training: we pay for participation in relevant conferences and courses, conduct internal conferences, and offer discounts on English language courses and courses in the countries where the company operates.
- Events and merchandise: we regularly hold entertainment and work events offline: team meetings, large corporate parties, and lighter office parties. We also regularly conduct entertainment contests, quizzes, hackathons, and sports challenges online. There is a merchandise store with internal currency where unique gifts can be purchased. Currency is given on significant dates and can also be earned by participating in events and brand activities.
By applying for our vacancy, you agree that your personal data collected during interviews at Playrix will be processed in accordance with the terms outlined on our website. You can send a request regarding your personal data to job@playrix.com.
Lead C++ Software Engineer (Gameplay) employer: Playrix
Contact Detail:
Playrix Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Lead C++ Software Engineer (Gameplay)
✨Tip Number 1
Familiarise yourself with Playrix's game portfolio. Understanding their games and the gameplay mechanics will help you demonstrate your passion for their products during interviews.
✨Tip Number 2
Brush up on your C++ skills, especially the modern standards like C++14/17. Being able to discuss specific features or improvements in these versions can set you apart from other candidates.
✨Tip Number 3
Prepare to discuss your experience in team management. Be ready to share examples of how you've developed your team and handled challenges, as this role heavily focuses on people management.
✨Tip Number 4
Engage with the gaming community and stay updated on industry trends. This knowledge can help you contribute valuable insights during discussions about game development and architecture.
We think you need these skills to ace Lead C++ Software Engineer (Gameplay)
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights relevant experience in C++ and any leadership roles you've held. Emphasise your technical skills, especially if you have experience with game development or managing teams.
Craft a Compelling Cover Letter: In your cover letter, express your passion for game development and how your background aligns with the role. Mention specific projects you've worked on that demonstrate your ability to lead and innovate.
Showcase Your Technical Skills: If you have experience with modern C++ standards or game engines like Unity or Unreal, make sure to include this in your application. Highlight any relevant projects that showcase your programming and problem-solving abilities.
Prepare for Technical Questions: Be ready to discuss your technical expertise in detail during interviews. Brush up on your knowledge of C++, game architecture, and any relevant frameworks or tools mentioned in the job description.
How to prepare for a job interview at Playrix
✨Showcase Your Technical Skills
As a Lead C++ Software Engineer, it's crucial to demonstrate your proficiency in C++. Be prepared to discuss your experience with modern C++ standards and any relevant projects you've worked on. Consider bringing examples of your code or discussing specific challenges you've overcome in previous roles.
✨Highlight Leadership Experience
Since this role involves people management, be ready to talk about your experience leading teams. Share specific examples of how you've developed team members, managed conflicts, or improved processes within your team. This will show that you can handle the responsibilities of a lead engineer.
✨Understand the Company Culture
Playrix values open communication and quality code. Research their company culture and be prepared to discuss how your values align with theirs. You might want to mention your approach to collaboration and how you ensure high-quality outputs in your work.
✨Prepare for Problem-Solving Questions
Expect technical questions that assess your problem-solving skills. Practice coding challenges or system design questions related to game development. Being able to articulate your thought process while solving these problems will impress the interviewers.