Gameplay Animator (All levels) - Contract
Gameplay Animator (All levels) - Contract

Gameplay Animator (All levels) - Contract

Freelance 30000 - 50000 £ / year (est.) Home office (partial)
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At a Glance

  • Tasks: Create and implement high-quality animations for the Fable game.
  • Company: Join Playground Games, a passionate Xbox Game Studio rebooting the beloved Fable franchise.
  • Benefits: Enjoy a hybrid work model, relocation assistance, and a supportive team culture.
  • Why this job: Be part of a diverse team creating a new classic in action RPGs while enhancing your animation skills.
  • Qualifications: Showcase key-frame animation skills and a passion for gaming; experience in console or RPG games is a plus.
  • Other info: We celebrate diversity and inclusion, ensuring a welcoming environment for all.

The predicted salary is between 30000 - 50000 £ per year.

Playground Games is looking for a Gameplay Animator to join our talented Fable team on a contract basis. ABOUT US:

As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre.

ABOUT THE ROLE:

As a Gameplay Animator at Playground, you are passionate, eager to learn, and a keen problem solver. We seek creative animators with a deep fondness for gaming and an understanding of how to implement animations in a game engine.

Your experience in animation will have given you a solid foundation to build on and a developed eye for the breakdown and design of animation focused mechanics.

Whether you're a seasoned animator with a strong foundation or an emerging talent ready to grow your skills, this role offers an opportunity to enhance your understanding of animation-focused mechanics.

This is a contract role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required.

WHAT YOU'LL DO:

  • Create and iterate on high-quality key-frame and mocap animation assets and implement them in-game.
  • Following guidelines on content workflows and planning will form a part of your responsibilities.
  • Collaborate in the execution of mocap shoots while being mindful of technical constraints.

WHAT YOU'LL BRING:

  • Showcase exceptional key-frame animation skills in a reel that demonstrates your mastery of foundational animation principles and acting abilities.
  • Illustrate a proficient command of weight, timing, and posing through your ability to manipulate motion capture data and key-frame animation.
  • A deep passion for game development and a keen awareness of current titles and industry trends will set you apart.

DESIRABLE (NOT REQUIRED):

  • Experience working on console games or RPG games.
  • Skills in motion capture and facial animation.

This is a fantastic opportunity to make a world-class game with an established, talented, and collaborative team at one of the industry’s most exciting first-party game studios.

Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment.

We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation.

At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work.

If you require any reasonable accommodation to apply for this position, please contact us on

Gameplay Animator (All levels) - Contract employer: PLAYGROUND GAMES LTD

Playground Games is an exceptional employer, offering a vibrant and inclusive work culture that fosters creativity and collaboration. Located in the picturesque Royal Leamington Spa, our state-of-the-art facilities provide a supportive environment for both seasoned and emerging animators to thrive, with ample opportunities for professional growth and development. We are committed to equity, diversity, and inclusion, ensuring that every team member feels valued and empowered to contribute to the exciting reboot of the beloved Fable franchise.
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Contact Detail:

PLAYGROUND GAMES LTD Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Gameplay Animator (All levels) - Contract

✨Tip Number 1

Familiarise yourself with the Fable franchise and its animation style. Understanding the essence of the game will help you tailor your approach during interviews and discussions, showcasing your passion for the project.

✨Tip Number 2

Network with current or former employees of Playground Games on platforms like LinkedIn. Engaging with them can provide insights into the company culture and expectations, which can be invaluable during your application process.

✨Tip Number 3

Stay updated on the latest trends in animation and gaming. Being knowledgeable about current industry standards and innovations will demonstrate your commitment to the field and your readiness to contribute effectively.

✨Tip Number 4

Prepare to discuss your previous animation projects in detail. Be ready to explain your creative process, the challenges you faced, and how you overcame them, as this will highlight your problem-solving skills and passion for animation.

We think you need these skills to ace Gameplay Animator (All levels) - Contract

Key-frame Animation
Mocap Animation
Animation Principles
Weight and Timing Manipulation
Pose Design
Game Engine Implementation
Collaboration Skills
Problem-Solving Skills
Attention to Detail
Understanding of Animation-Focused Mechanics
Passion for Game Development
Knowledge of Industry Trends
Creativity
Adaptability

Some tips for your application 🫡

Tailor Your CV: Make sure your CV highlights your animation skills, particularly in key-frame and mocap animation. Include any relevant experience with game engines and showcase projects that demonstrate your understanding of animation-focused mechanics.

Create a Strong Showreel: Compile a showreel that showcases your best animation work. Focus on demonstrating your mastery of foundational animation principles, weight, timing, and posing. Make it engaging and ensure it reflects your passion for gaming.

Write a Compelling Cover Letter: In your cover letter, express your enthusiasm for the Fable franchise and your desire to contribute to its reboot. Highlight your problem-solving skills and eagerness to learn, as well as any relevant experience in console or RPG games.

Research Playground Games: Familiarise yourself with Playground Games and their projects, especially the Fable series. Understanding their values around diversity and inclusion can help you align your application with their company culture.

How to prepare for a job interview at PLAYGROUND GAMES LTD

✨Showcase Your Animation Reel

Make sure to bring a well-prepared animation reel that highlights your key-frame and mocap skills. Focus on showcasing your understanding of weight, timing, and posing, as these are crucial for the role.

✨Demonstrate Your Passion for Gaming

Be ready to discuss your favourite games and how they influence your work. Showing a deep passion for game development and current industry trends will help you stand out as a candidate.

✨Prepare for Technical Questions

Expect questions about your experience with game engines and animation implementation. Brush up on technical aspects related to animation workflows and be prepared to discuss how you've tackled challenges in past projects.

✨Emphasise Collaboration Skills

Since the role involves working closely with others, be prepared to talk about your experiences collaborating on projects. Highlight any teamwork during mocap shoots or animation development to show you can thrive in a team environment.

Gameplay Animator (All levels) - Contract
PLAYGROUND GAMES LTD
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