Senior Combat Designer — 3rd‑Person Co‑Op Action (Remote)

Senior Combat Designer — 3rd‑Person Co‑Op Action (Remote)

Full-Time 50000 - 65000 € / year (est.) Home office possible
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At a Glance

  • Tasks: Design and refine dynamic combat mechanics for an exciting AAA open-world game.
  • Company: Join Pixelmovement, a creative studio pushing the boundaries of gaming.
  • Benefits: Enjoy unlimited PTO and a discretionary bonus for your hard work.
  • Other info: Be part of a passionate team dedicated to creating immersive gaming experiences.
  • Why this job: Shape engaging gameplay and collaborate with talented teams in a remote setting.
  • Qualifications: Extensive experience in combat design and knowledge of Unreal Engine required.

The predicted salary is between 50000 - 65000 € per year.

Pixelmovement is seeking a Senior/Principal Combat Designer to shape dynamic third-person action combat for their upcoming AAA open-world game. You will design and refine combat mechanics, ensuring engaging gameplay as you collaborate with engineers and animation teams.

The ideal candidate has extensive experience in combat design for action games, particularly with third-person systems, and a solid understanding of Unreal Engine.

Benefits include unlimited PTO and a discretionary bonus.

Senior Combat Designer — 3rd‑Person Co‑Op Action (Remote) employer: Pixelmovement

At Pixelmovement, we pride ourselves on fostering a creative and collaborative work environment that empowers our employees to push the boundaries of game design. With unlimited PTO and a discretionary bonus, we prioritise work-life balance and reward hard work, making it an ideal place for passionate individuals looking to grow their careers in the gaming industry. Join us remotely and be part of a team that values innovation and creativity in crafting unforgettable gaming experiences.

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Contact Detail:

Pixelmovement Recruiting Team

StudySmarter Expert Advice🤫

We think this is how you could land Senior Combat Designer — 3rd‑Person Co‑Op Action (Remote)

Tip Number 1

Network like a pro! Reach out to folks in the gaming industry, especially those who work at Pixelmovement or similar companies. A friendly chat can open doors and give you insights that might just land you an interview.

Tip Number 2

Show off your skills! Create a portfolio that highlights your combat design projects, especially those involving third-person systems. Make sure it’s easy to navigate and showcases your best work – we want to see what you can do!

Tip Number 3

Prepare for the interview by brushing up on your knowledge of Unreal Engine and the latest trends in action game design. We recommend practising common interview questions and even doing mock interviews with friends to boost your confidence.

Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who take the initiative to connect directly with us.

We think you need these skills to ace Senior Combat Designer — 3rd‑Person Co‑Op Action (Remote)

Combat Design
Third-Person Systems
Unreal Engine
Gameplay Mechanics Design
Collaboration with Engineers
Collaboration with Animation Teams
Experience in Action Games

Some tips for your application 🫡

Show Off Your Combat Design Skills:When you're writing your application, make sure to highlight your experience in combat design, especially with third-person systems. We want to see how you've shaped engaging gameplay in your previous projects!

Get Technical with Unreal Engine:Since a solid understanding of Unreal Engine is key for this role, don’t shy away from mentioning specific projects where you’ve used it. We love seeing how you’ve leveraged the engine to create dynamic combat mechanics.

Collaborate Like a Pro:This role involves working closely with engineers and animation teams, so share examples of how you've successfully collaborated in the past. We’re all about teamwork here at StudySmarter, and we want to know how you fit into that!

Apply Through Our Website:We encourage you to apply through our website for a smoother process. It helps us keep everything organised and ensures your application gets the attention it deserves. Let’s get started on this exciting journey together!

How to prepare for a job interview at Pixelmovement

Know Your Combat Mechanics

Make sure you brush up on your knowledge of combat mechanics, especially in third-person action games. Be ready to discuss your previous experiences and how they relate to the role at Pixelmovement. Prepare examples of combat systems you've designed or refined, and think about how you can apply that expertise to their upcoming AAA game.

Familiarise Yourself with Unreal Engine

Since a solid understanding of Unreal Engine is crucial for this position, take some time to review its features and functionalities. If you have any specific projects you've worked on using Unreal, be prepared to share those experiences. Showing your familiarity with the engine will demonstrate your readiness to hit the ground running.

Collaborative Spirit is Key

This role involves working closely with engineers and animation teams, so highlight your collaborative experiences during the interview. Think of examples where teamwork led to successful outcomes in your past projects. Emphasising your ability to communicate effectively and work well with others will show that you're a great fit for their team.

Prepare Questions About the Game

Show your enthusiasm for the project by preparing thoughtful questions about the game and its development. Ask about the vision for the combat system or how they plan to innovate within the genre. This not only demonstrates your interest but also gives you insight into whether the company aligns with your own design philosophy.