At a Glance
- Tasks: Shape the future of gaming by designing engaging features for a new mobile RPG.
- Company: Join Pixel Toys, a leading studio in mobile and VR gaming innovation.
- Benefits: Enjoy competitive salary, flexible hours, private medical insurance, and epic team socials.
- Other info: Collaborative environment with opportunities for personal growth and leadership.
- Why this job: Make a real impact on player experiences and drive the evolution of exciting game features.
- Qualifications: Experience in game design, especially in mobile RPGs, and strong communication skills.
The predicted salary is between 50000 - 65000 £ per year.
Based in the heart of Leamington Spa, Pixel Toys have spent over a decade pushing the capabilities of mobile and VR gaming. We have developed multiple award-winning titles, including: Warhammer 40,000: Freeblade, Warhammer Age of Sigmar: Realm War; and we are now excited to be exclusively working on a new game, unlike anything we’ve done previously!
As a forward-thinking and innovative studio, we are always looking for new technologies and techniques to develop and use in our games and make them even more engaging experiences for our customers. We are excited to continue to grow our team and are always on the lookout for highly talented and motivated individuals, who are passionate about gaming and excited to join us on our ambitious journey!
The Role:
Join us and play a key role in shaping the future of the game, driving features that keep players engaged, strengthen long-term retention, and move the product forward. This is your opportunity to help translate the Game Director's vision into systems and experiences that feel authentic, intuitive, rewarding, and sustainable in a live F2P (Free-to-Play) game.
As a Senior Game Designer, you’ll drive the design and evolution of key features from concept through to live operation on a live midcore mobile RPG. Turn product goals into clear systems, feature scopes, and player-facing experiences that work both creatively and commercially.
You’ll work closely with the Game Director and pod leadership to shape priorities and solve problems as they emerge. A big part of the role is representing the product vision within the team and making thoughtful calls that balance player value, production realities, and long-term game health.
Day-to-day, you’ll collaborate with engineering, UX, art, audio, and QA to bring features to life, making sure designs are well-defined, practical to implement, and delivered to a high standard. You’ll also work closely with product, analytics, and live ops to make sure features launch smoothly, perform well in the live game, and deliver real value for both players and the business.
Beyond the features you lead, we expect senior designers to raise the bar for the wider game. That might mean helping other teams refine their ideas, spotting opportunities to improve the player journey, or pitching quality-of-life improvements that make the game stronger overall.
You’ll also keep a close eye on the market and on how players interact with the game. Learning from other titles, player behaviour, and live data will help you validate ideas and evolve features over time. Once features are live, you’ll track how they perform, respond to player feedback, and iterate quickly to keep improving the experience.
About you:
You’re a strong communicator who can explain design solutions clearly, whether discussing high-level goals or detailed system behaviour. You’re also comfortable working across disciplines, helping teams align on feature scope, priorities, and implementation details while keeping design specifications clear and practical.
Bringing a deep understanding of mobile games and player behaviour, backed by strong system design skills, you will be someone that enjoys solving complex design problems and turning product goals into engaging systems that deliver meaningful player experiences.
You’ll join us with experience in designing metagame and progression systems, along with a solid understanding of how well-balanced content supports both the player experience and the game's economy. You’ll also be comfortable working with data, tuning systems, and using player insight to guide design decisions.
With a keen eye able to spot trends across the mobile market, you learn what works and what doesn’t from leading games and are passionate about bringing new ideas that strengthen the product. On top of this, you will bring a positive energy and a level of leadership to the team. You’re proactive, collaborative, and motivated to raise the quality of the game and the people around you, helping the team deliver the best experience possible for players.
Other desired experience includes:
- Experience designing systems for midcore mobile games, ideally RPGs
- Strong understanding of live ops design, progression systems, and long-term engagement
- Strong understanding of F2P economy design, monetisation loops, and product KPIs
- Experience driving features from concept through implementation and live operation
- Ability to translate product goals into clear, actionable feature designs
- Comfortable collaborating across engineering, UX/UI, art, audio, and production
- Strong awareness of the mobile games market and competitive landscape
- Good understanding of UI/UX principles and player-centered design
- Experience mentoring designers or helping guide feature teams, with the potential to step into formal leadership
- Experience working with game engines such as Unity is also a bonus
What can Pixel Toys offer:
At Pixel Toys, we are proud of the progressive, inclusive, and collaborative working environment we have created; a place where everyone has the opportunity to be themselves and is welcomed and valued for who they are and what they contribute. We have some fantastic benefits we offer our employees. Here are just some of them:
- Competitive salary, reviewed annually
- 25 days annual leave, excluding bank holidays
- Discretionary Bonus Scheme
- Up to 3 additional long service days (duvet days!)
- Private Medical Insurance (including optical and dental)
- Company Pension scheme
- Death in Service benefit
- Regular socials including epic summer and Christmas parties!
- Staff training and development
- Quarterly Wellness days (On-site massages and more)
- Flexi-time working hours
Recruitment selection is based on skills, experience and a good Pixel Toys mission and values fit.
Senior Game Designer in Rugby employer: Pixel Toys Ltd
Contact Detail:
Pixel Toys Ltd Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Game Designer in Rugby
✨Tip Number 1
Network like a pro! Reach out to folks in the gaming industry, especially those at Pixel Toys. A friendly chat can sometimes lead to opportunities that aren’t even advertised yet.
✨Tip Number 2
Show off your passion for gaming! When you get the chance to chat with potential employers, share your favourite games and what you love about them. It’s a great way to connect and show you’re genuinely interested in the industry.
✨Tip Number 3
Prepare for interviews by diving deep into Pixel Toys’ past projects. Knowing their games inside out will help you discuss how your skills can contribute to their future titles. Plus, it shows you’ve done your homework!
✨Tip Number 4
Don’t forget to apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who take that extra step to engage with us directly.
We think you need these skills to ace Senior Game Designer in Rugby
Some tips for your application 🫡
Keep Your CV Fresh: Before you hit that apply button, make sure your CV is up to date! Highlight your relevant experience in game design, especially any work with mobile RPGs or live ops. We want to see what makes you stand out!
Tailor Your Application: Read through the job specs carefully and tailor your application to match. Use keywords from the description to show us you understand what we're looking for. This helps us see how you fit into our team!
Show Your Passion: Let your love for gaming shine through in your application! Share any personal projects or experiences that showcase your creativity and understanding of player behaviour. We’re excited to see your enthusiasm!
Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you don’t miss out on any important updates. We can’t wait to hear from you!
How to prepare for a job interview at Pixel Toys Ltd
✨Know Your Games
Before the interview, dive deep into Pixel Toys' past titles and their unique features. Be ready to discuss what you love about their games and how your design philosophy aligns with their vision. This shows genuine interest and helps you connect with the team.
✨Showcase Your Design Process
Prepare to walk through your design process for a previous project. Highlight how you turned product goals into engaging systems, and be specific about the challenges you faced and how you overcame them. This will demonstrate your problem-solving skills and ability to drive features from concept to live operation.
✨Understand F2P Mechanics
Brush up on Free-to-Play game mechanics, monetisation loops, and player engagement strategies. Be ready to discuss how you would approach designing systems that balance player experience with business goals. This knowledge is crucial for a Senior Game Designer role.
✨Ask Insightful Questions
Prepare thoughtful questions about the studio's future projects, team dynamics, and how they measure success in their games. This not only shows your enthusiasm but also helps you gauge if the company culture aligns with your values and work style.