At a Glance
- Tasks: Shape the future of gaming by designing engaging features for a new mobile RPG.
- Company: Join Pixel Toys, an award-winning studio at the forefront of mobile and VR gaming.
- Benefits: Enjoy competitive salary, 25 days leave, private medical insurance, and epic company socials.
- Why this job: Be part of an innovative team creating groundbreaking games that captivate players worldwide.
- Qualifications: Experience in game design, especially in mobile RPGs, with strong communication skills.
- Other info: Flexible working hours and opportunities for professional growth in a dynamic environment.
The predicted salary is between 36000 - 60000 £ per year.
Based in the heart of Leamington Spa, Pixel Toys have spent over a decade pushing the capabilities of mobile and VR gaming. We have developed multiple award-winning titles, including: Warhammer 40,000: Freeblade, Warhammer Age of Sigmar: Realm War; and we’re now excited to be exclusively working on a new game, unlike ANYTHING we’ve done previously! As a forward thinking and innovative studio we are always looking for new technologies and techniques to develop and use in our games and make them even more engaging experiences for our customers. We are excited to continue to grow our team and are always on the lookout for highly talented and motivated individuals, who are passionate about gaming and excited to join us on our ambitious journey!
The Role: Join us and play a key role in shaping the future of the game, driving features that keep players engaged, strengthen long-term retention, and move the product forward. This is your opportunity to help translate the Game Director's vision into systems and experiences that feel authentic, intuitive, rewarding, and sustainable in a live F2P (Free-to-Play) game. As a Senior Game Designer, you’ll drive the design and evolution of key features from concept through to live operation on a live midcore mobile RPG. Turn product goals into clear systems, feature scopes, and player-facing experiences that work both creatively and commercially. You’ll work closely with the Game Director and pod leadership to shape priorities and solve problems as they emerge.
A big part of the role is representing the product vision within the team and making thoughtful calls that balance player value, production realities, and long-term game health. Day-to-day, you’ll collaborate with engineering, UX, art, audio, and QA to bring features to life, making sure designs are well-defined, practical to implement, and delivered to a high standard. You’ll also work closely with product, analytics, and live ops to make sure features launch smoothly, perform well in the live game, and deliver real value for both players and the business.
Beyond the features you lead, we expect senior designers to raise the bar for the wider game. That might mean helping other teams refine their ideas, spotting opportunities to improve the player journey, or pitching quality-of-life improvements that make the game stronger overall. You’ll also keep a close eye on the market and on how players interact with the game. Learning from other titles, player behaviour, and live data will help you validate ideas and evolve features over time. Once features are live, you’ll track how they perform, respond to player feedback, and iterate quickly to keep improving the experience.
About you: You’re a strong communicator who can explain design solutions clearly, whether discussing high-level goals or detailed system behaviour. You’re also comfortable working across disciplines, helping teams align on feature scope, priorities, and implementation details while keeping design specifications clear and practical. Bringing a deep understanding of mobile games and player behaviour, backed by strong system design skills, you will be someone that enjoys solving complex design problems and turning product goals into engaging systems that deliver meaningful player experiences. You’ll join us with experience in designing metagame and progression systems, along with a solid understanding on how well-balanced content supports both the player experience and the game’s economy. You’ll also be comfortable working with data, tuning systems, and using player insight to guide design decisions. With a keen eye able to spot trends across the mobile market, you learn what works and what doesn’t from leading games and are passionate about bringing new ideas that strengthen the product. On top of this, you will bring a positive energy and a level of leadership to the team. You’re proactive, collaborative, and motivated to raise the quality of the game and the people around you, helping the team deliver the best experience possible for players.
Other desired experience includes:
- Experience designing systems for midcore mobile games, ideally RPGs
- Strong understanding of live ops design, progression systems, and long-term engagement
- Strong understanding of F2P economy design, monetisation loops, and product KPIs
- Experience driving features from concept through implementation and live operation
- Ability to translate product goals into clear, actionable feature designs
- Comfortable collaborating across engineering, UX/UI, art, audio, and production
- Strong awareness of the mobile games market and competitive landscape
- Good understanding of UI/UX principles and player-centred design
- Experience mentoring designers or helping guide feature teams, with the potential to step into formal leadership
- Experience working with game engines such as Unity is also a bonus
What can Pixel Toys offer:
- Competitive salary, reviewed annually
- 25 days annual leave, excluding bank holidays
- Discretionary Bonus Scheme
- Up to 3 additional long service days (duvet days!)
- Private Medical Insurance (including optical and dental)
- Company Pension scheme
- Death in Service benefit
- Regular socials including epic summer and Christmas parties!
- Staff training and development
- Quarterly Wellness days (On-site massages and more)
- Flexi-time working hours
Recruitment selection is based on skills, experience and a good Pixel Toys mission and values fit.
Senior Game Designer in Royal Leamington Spa employer: Pixel Toys Limited
Contact Detail:
Pixel Toys Limited Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Game Designer in Royal Leamington Spa
✨Tip Number 1
Network like a pro! Reach out to folks in the gaming industry, especially those at Pixel Toys. Attend gaming events or meetups, and don’t be shy about sharing your passion for game design. You never know who might have a lead on your dream job!
✨Tip Number 2
Show off your skills! Create a portfolio that highlights your best work in game design. Include projects that demonstrate your understanding of mobile games and player behaviour. Make sure it’s easy to navigate and visually appealing – first impressions matter!
✨Tip Number 3
Prepare for interviews by researching Pixel Toys and their games. Understand their design philosophy and be ready to discuss how your experience aligns with their vision. Bring ideas to the table that could enhance their upcoming projects – they’ll love your initiative!
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen. Tailor your application to highlight your relevant experience in midcore mobile RPGs and F2P economy design. Let us know why you’re excited about joining the Pixel Toys team!
We think you need these skills to ace Senior Game Designer in Royal Leamington Spa
Some tips for your application 🫡
Show Your Passion for Gaming: When you're writing your application, let your love for gaming shine through! Share your experiences and what excites you about game design. We want to see that you're not just looking for a job, but that you're genuinely passionate about creating amazing gaming experiences.
Tailor Your Application: Make sure to customise your application to fit the Senior Game Designer role. Highlight your relevant experience with mobile games, F2P systems, and any specific projects that align with what we do at Pixel Toys. This shows us that you've done your homework and are serious about joining our team.
Be Clear and Concise: We appreciate clarity in communication, so keep your application straightforward. Use bullet points where necessary and avoid jargon unless it's relevant. This helps us quickly understand your skills and how they relate to the role, making it easier for us to see you as a great fit!
Apply Through Our Website: Don't forget to submit your application through our website! It’s the best way for us to receive your details and ensures you’re considered for the role. Plus, it gives you a chance to explore more about Pixel Toys and what we stand for!
How to prepare for a job interview at Pixel Toys Limited
✨Know Your Games
Before the interview, dive deep into Pixel Toys' past titles and their unique features. Be ready to discuss what you love about their games and how your experience aligns with their design philosophy. This shows genuine interest and helps you connect with the team.
✨Showcase Your Design Process
Prepare to walk through your design process for a previous project. Highlight how you turned product goals into engaging player experiences, especially in mobile RPGs. Use specific examples to demonstrate your problem-solving skills and how you collaborate across disciplines.
✨Understand F2P Mechanics
Brush up on Free-to-Play game mechanics, monetisation loops, and player engagement strategies. Be ready to discuss how you would approach designing systems that balance player satisfaction with business goals, as this is crucial for the role.
✨Be Ready to Iterate
Discuss your experience with live ops and how you've used player feedback to improve game features post-launch. Show that you're comfortable with data analysis and can adapt designs based on player behaviour, which is key for maintaining long-term engagement.