Panic Stations is seeking a system designer for a 3-month remote contract in the UK. You will own the design and balancing of core game systems and progression, collaborating with programmers in Unity to playtest and refine balance.
The role focuses on an engaging player experience in a fast-moving indie team. Ideal candidates have 5+ years in game design, experience balancing economies, and a passion for indie titles and βfriendslopβ experiences.
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Remote Co-op Game Systems Designer (Unity) β 3-Month employer: Panic Stations
Panic-Stations is an exceptional employer for those passionate about game development, offering a dynamic remote work environment that fosters creativity and collaboration. With a focus on co-op gameplay, employees have the opportunity to work autonomously while contributing to innovative projects that bring people together. The company promotes a culture of fast feedback and iteration, ensuring that team members can grow their skills and make a meaningful impact in the gaming industry.